A first-person shooter made by Cyclone Studios and published by both Ubisoft and 3DO in 1999 for Windows computers. It is fairly basic shooter in the veign of Doom and Quake, but shakes things up a bit by the fact you are playing as an angel who has his own set of supernatural powers he can use alongside his weapons, from elemental abilities like shooting lightning out of your hands to biblical themed powers like turning enemies into harmless piles of salt.
Several years in the future the Fallen have successfully taken over the earth and have being forcing humanity to create a colossal space ship known as the Leviathan, which the the Fallen intend to use to invade Heaven and force Armageddon to happen. Naturally God doesn't want this and sends the mighty angel Malachi down to earth to stop the Leviathan's creation, send the demons back to Hell, and liberate humanity.
The game is currently available on Gog.com, though getting it to run on modern systems is very much hit-or-miss.
Requiem: Avenging Angel provides examples of:
- Apocalypse How: The Fallen's goal is to cause a Class X. They are less interested in using the Leviathan to attack Heaven and more interested in having it touch Heaven and force God to instigate Armageddon.
- Artificial Brilliance: The A.I. is pretty good considering the game comes from the Quake I era. Enemies can mantle up on ledges and crates and navigate the environment in a fairly intelligent manner.
- A Winner Is You: The game ends rather abruptly. After fighting Lucifer, the demon king falls down and apparently dies. Cut to the Leviathan exploding and Malachi ascending back up to Heaven.
- Dystopia: Thanks to the Fallen, earth has become this.
- Evil Is Visceral: You can tell what areas have been made by the demons due to the sudden large amount of living flesh and bones in the architecture.
- God Is Good: The main reason God sends Malachi to destroy the Leviathan is to stop Armageddon rather than protect Heaven. God knows He can defend Heaven, He wants to make sure humanity is the one who survives.
- Heavily Armored Mook: Enemies wearing power armor can take a lot more hits than regular mooks, though rockets and angelic powers work pretty good on them.
- Mole in Charge: The leader of the Resistance turns out to be Lucifer in disguise.
- Satan: Unsurprisingly, he is behind all the trouble in the game. He is also the Final Boss.
- Set a Mook to Kill a Mook: You can resurrect dead enemies to fight on your side, as long as their bodies are still intact. There also doesn't seem to be limit to how many Mooks you can do this do, and can potentially have a whole squad following you around.
- Vasquez Always Dies: Elijah, an Action Girl who's the closet the game has to a primary supporting character, gets abruptly gibbed by a boobytrap about halfway through the game. Judith, the Resistance's tech support, also dies from illness about halfway through the game, but is brought back to life by Malachi.