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Video Game / Putty

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Putty is a series of video games developed by UK company System 3. They focus on the titular character Putty and his adventures.

An evil wizard named Dazzledale and his pet cat Dweezil have stolen all of the Putty people and plans to turn them into bubblegum. Putty has been banished to the planet Zid, where he befriends a colony of robots who plan to build a skyscraper high enough to get Putty back home. However, Dazzledale's minions have also taken over this planet and freeze the robots in an attempt to foil their plan. Now, Putty must defeat Dazzledale and save all the robots so work on the skyscraper can continue.

Originally released on the Amiga and later ported to the SNES as Super Putty. A sequel called Putty Squad was released for the SNES in 1994; the Amiga version was finished the same year but not released until 2013.

This series contains examples of:

  • Attract Mode: If you wait too long to start the game, you are shown an unskippable demo mode. Trying to start the game just pauses it.
  • Back from the Dead: Enemies regenerate after you kill them.
  • Eats Babies: Enemies turn into babies when you hit them. You must eat them whole, or else they'll explode.
  • Freeze-Frame Bonus: One of the bots' prime directives is "Avoid programming as a career."
  • Gratuitous Disco Sequence: Uncle Ted is a living version of this trope. Whenever he appears, he plays on his keyboard, causing the enemies to start dancing.
  • Made of Explodium: Putty has the ability to inflate himself. Do it too much and he'll explode, killing all on-screen enemies.
  • Reality Has No Soundtrack: The original Amiga version had no music aside from the title screen; the Super NES port, however, had music for every level.