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Video Game / Power Pro-kun Pocket 13

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The One With the Humanoid Abomination girlfriend.

Power Pro-kun Pocket 13 is a 2010 Baseball simulator + dating sim - card game + turn based RPG developed by Pawapuro Production, formerly Diamond Head, and published by Konami for the Nintendo DS.

Players can now create one custom character after another by betting on a scratch card minigame and the Baseball simulator can be played with realistic 3D models. The Card Baseball system is gone.

Outer Success Mode: Childhood Counterattack Edition

"Hero 13" was a promising ballplayer at Pioneering High School until he got caught in a so-called accident that left him heavily injured. He's transferred to a much weaker Baseball club at Meguro High School, but is still determined to recover and climb his way to victory at Koshien alongside new friends.

Inner Success Mode: Ocean Adventure Edition

A captain goes on a quest across the seas for a legendary treasure.

This game features the following tropes:

  • Anti-Frustration Features:
    • Now there are optional simplified gameplay mechanics for both batting and pitching.
    • The scratch card minigame makes it much easier to build custom teams or to enter My Pennant mode.
  • Career-Ending Injury: Hero 13 gets crushed by dumbbells a month into the story and is laid off his team as a result of the injuries. On the way to recovery, you must avoid actions that might cripple him permanently and force him to become a manager.
  • Easter Egg: Again, click and hold the bottom left corner of the touch screen in the minigame menu to play a hidden one.
  • Fighting Your Friend: Hero 13's former team is the Climax Boss of the story, and his Childhood Friend is their pitcher.
  • It's a Wonderful Failure:
    • Downplayed in the aforementioned Manager game over. Every previous installment with a Career-Ending Injury game over condition showed the protagonist leaving Baseball in disgrace, but this one shows Hero 13 coping by becoming a teacher figure.
    • Pennant Mode's game over screen is also pretty tame this time: it's just the protagonist comically throwing a tantrum on the floor.
  • Kid from the Future: One of the love interests is Hero 13's own granddaughter, who's trying to find the reason he falls into despair in the future.
  • Luck-Based Mission: To build characters in the scratch card minigame, you must pick 3 spots out of 9 on up to 10 cards. In those spots are stat increases, skills... and a single X mark that sends you to square one. The game also secretly shuffles the contents of a card everytime the player picks one spot.
  • New Game Plus:
    • From the second playthrough of the Outer Success scenario onwards, you can use points to purchase up to three starting items.
    • You can enter custom characters in My Pennant mode to play a year-long season. In this game and in 14, My Pennant has an Achievement System with both positive ones that give you bonuses... and negative ones that grant penalties. Unfortunately, this means only top tier custom characters will get the most from this mode.
  • Shout-Out: One event in Ocean Adventure alludes to a rubberman who wears a straw hat.
  • Simple Score of Sadness: The game over screen that appears if Hero 13 is forced to retire and become a manager briefly plays the game's Recurring Riff on a music box.
  • Tag Line: "Ooooooooooooooooooooooh! Baseball!"
  • Unexpected Gameplay Change: Ship battles in Ocean Adventure have distinct attack-and-dodge mechanics.