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Video Game / Pokémon Empyrean

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We're in the Omuran region, where the trainers start at a later age than most other regions, i.e. their late teens. The evil team has just been defeated by Pokémon Agent Hal, who is now on vacation with his child.

Soon after arriving at the vacation house in Selene Town, Hal is called into action to take down the last few core members of the evil team, Vordev Group. The player character, who was supposed to get their starter during the vacation, must take on two quests at the same time: Becoming the best Pokémon trainer, and rescuing their dad.

Empyrean was created using RPG Maker XP and created by PokeCommunity member Stochastic. The game introduces Omuran forms of existing Pokémon, a few new Mega Evolutions, a handful of completely original Pokémon (Fakemon) and three new Pok´mon types: Light, Data and Gold. The game can be downloaded here.


This game contains examples of:

  • Alternate Timeline: After coming back from the Bad Future, the timeline changes due to the actions of the player. If they decide to time travel back to the future, however, they will be brought to the settings of an even worse one.
  • Animalistic Abomination: Rather early in the game, before facing the second gym, the player and their friendly rival will have to battle against a monstrous-looking Pokémon that can't be caught, not even with a master ball. It will not be the only time the player will end up fighting one of these.
  • Anti-Frustration Features: Like other Pokémon fangames, the game features an auto run feature and a button to drastically speed up time. You will need both, especially for certain parts of the game.
    • HM's have been removed entirely from the games. The player will use dedicated Key items in their place.
    • To help players level up quickly, usually due to the low levels of wild Pokémon, the game sports several trainers scattered throughout the Omuran and Deshret regions who, for a hefty price, can be battled repeatedly and grant quite a big amount of Experience. The first one uses Pikachu and Raichu, while the remaining trainers use Audino, Chansey and Blissey.
    • With the game's breeding system being incredibly important especially starting from the beginning of the Bad Future arc of the story, the game allows you to buy, around halfway through the main story, a held item called the Sask Incense, which drastically raises the chance of an Egg appearing at the Daycare
    • Starting from Version 1.0.1, eggs now have distinct colorations depending on the gender and if the Pokémon inside is a Shiny or a Platinum. While this does remove the surprise factor from them, it also allows the player to immediately identify those traits without having to hatch the egg first.
  • Big, Screwed-Up Family: The Sukuyomi family. It gets much better in the Future arc.
  • Boss Rush: Four increasingly challenging battles against Moira and Lady Sukuyomi.
  • The Computer Is a Cheating Bastard: If the player faints while fused to one of its Pokémon, the battle is instantly lost. This does not apply when it happens to opponent trainers.
  • Darker and Edgier: Someone getting kidnapped on screen, the Animalistic Abomination bosses, Seeing two futures where The Bad Guy Wins and implied sexual encounters with up to three different characters.
  • Disc-One Nuke: During Randomiser runs, it may happen for you to have very good luck and get a Legendary Pokémon as your starter or as an early wild encounter. Pokémon carried over from an old save to a New Game Plus can also become this.
  • Fusion Dance: Shortly after obtaining the eighth badge, the player gets the ability to fuse themselves with specific Pokémon into a new form, sporting a base stat total much higher than Arceus. This is partially balanced in-game by the fact that, if this fused form of the player does faint, the fight immediately ends in a loss (justified as it's you, the very trainer, fainting and blacking out). A number of other characters employ this as well.
  • Glitch Entity: In earlier versions, you could encounter one of these if you used a debugging tool, e.g. Cheat Engine, to cheat. It would mess you up. As of 1.0, this has been removed, likely due to official support for mods being offered. You can still encounter one at a certain point if you lock yourself out of somewhere you need to go to progress the plot, but this one is harmless and serves only to let you back in. There's also a boss fight against a Missingno-like character in the old man date quest, and another as part of a trainer battle in the postgame.
  • Guide Dang It!: Sidequests may contain riddles, math and tracking down obscure NPC's.
  • Hopeless Boss Fight: Twice. Once against one of the lead villains who has a full team of level 80's while your team would most likely be mid 40's. Later against Crow who has a team in the 90's, while your team would be in the 50's. While both are possible to win with luck or preparation, the only reward is the money and experience from the battles. The game will act as if you lost regardless.
  • Infinity +1 Sword: The reward for completing a post-game sidequest.
  • New Game Plus: You can start a new game plus and get a few bonuses along: Exp bonus, a deleveled version of the team you had when you restarted, and some cash (obtainable through sellable items).
  • One-Winged Angel: Lady Sukuyomi's 2nd form, after her fusion with Rayquaza
  • Romance Sidequest: Five date quests are available at a fairly late point in the game.
  • Stat Grinding: Oh boy, the game does have quite some ways to make the player grind for that perfect Pokémon.
    • The breeding system, while following the same mechanics as the official Pokémon games, sports a new gimmick called Generational Power (GP). GP points can only be gained by the offspring of two other Pokémon, under very specific condition, and cap up to a maximum of five. Each GP point increases all of the Pokémon's stats by 10%, thus making breeding for GP immensely valuable and essentially required to have any proper winning chance for the events of the Bad Future arc and any of the Postgame Quests
    • In addition to the above, Pokémon can either have a Shiny or the new Platinum coloration. While exclusively cosmetic in the official games, here they do have an effect on the Pokémon's general stats, raising them by 10% and 20% respectively. Luckily, to prevent ridiculously long grinds, the game's Shiny ratio is much, much more generous than the official games.
    • And that's not all: the game also has features 'Cards' which multiply the base stats of a Pokémon (with the exception of HP, starting from Version 1.01) depending on their rarity, but can only be held by the exact Pokémon the card depicts. These stats boosts are massive (+25% for Normal rarity, +50% for Shiny and a whopping +100% for Platinum) but the main way to reliably get Cards is to find them within Booster Packs. Which cost 400k money each. You'll be unlikely to have enough money to buy more than a couple of them during the main story until you start gaining the rent money from the 3 houses you can buy within the Omuran region.

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