Pixelo is a game released in 2014 for computers as well as smartphones running Android/iOS by Megusta. It's a Puzzle Game based on Picross, with RPG Elements and a sleeker artstyle. The game has also received daily puzzles until the end of 2019 due to the death of Adobe Flash one year later for computers and it being built on an old tool that doesn't support 64-bit apps for mobile devices.
This game provides examples of:
- Achievement Mockery: One badge is unlocked for clicking a wrong pixel, while another is unlocked for failing a puzzle. They give gold for doing these actions when equipped.
- Easter Egg: Literally. There's an Easter Egg behind the game's logo on the title screen. Clicking it lets you buy it as a badge for 100000G and raise a pixelo duck.
- Experience Booster: Every even badge unlocked by leveling increases XP earned by a certain percentage.
- Flawless Victory: Beating a level without tapping a wrong pixel gives the level a gold frame.
- Grid Puzzle: A given since the game is based on Picross. Every puzzle is a 5x5, 10x10, 15x15, or 20x20 grid you have to fill based on clues on the walls.
- Interactive Start Up: You can slide the game's logo to the left on the title screen, revealing an easter egg behind it.
- Microtransactions: The mobile version has purchasable gold (500,000 for 0.99$ or 2,000,000 for 2.99$) which can be spent on interface customisations in the shop and daily puzzle packs from 2014-2017 at a price of 0.99$ for each year.
- Money Multiplier: Every odd badge unlocked by leveling increases gold earned by a certain percentage.
- No Plot? No Problem!: There's no plot as the game's just a standard puzzler intended for relaxation.
- One-Word Title
- RPG Elements: You earn XP and gold every time you beat a puzzle. When you level up, you gain new badges which can give EXP and gold, unlock puzzles, or improve other stats. Beating certain puzzles also unlocks abilities or badges.
- Shout-Out: The background called Animal Farm has "All animals are equal" as the description.
- Timed Mission: Each level must be completed within 30 minutes. Tapping the wrong pixel results in you losing x minutes, with x being the number of times you've tapped a wrong pixel.