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Video Game / Noah's Ark

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Noah's Ark is a 1992 Platform Game for the Nintendo Entertainment System made by Konami. Despite being based on the Noah's Ark story from The Bible, it takes quite a few liberties with the story. The game was only released in PAL territories, thanks to Nintendo of America's strict rules regarding depictions of religion. The game eventually saw a worldwide release on Steam.

In the game, you play as Noah, who has to rescue 7 selected animals around the world who are captured by native people. Naturally, the whole game takes place during the flood and the water slowly rises throughout the stages.

Not to be confused with the 1994 game Super 3D Noah's Ark, made by completely different developers.

Tropes in this game:

  • 1-Up: The Baby Noah pickup gives an extra life.
  • Animorphism: When Noah has a fish powerup, he turns into a fish when he's under water.
  • Asteroids Monster: A giant lizard in the Oceania stage which splits into several smaller ones upon death.
  • Bonus Stage: Has to be found in the world by shooting at one hidden spot. Here, all the icons have to be collected before the screen is completely flooded.
  • Big Creepy-Crawlies: The Australian stage has a giant hornet as a boss.
  • Bottomless Pits: A frequent obstacle.
  • Circling Birdies: A star version can be seen after death.
  • Collision Damage: Hurts more than getting his by projectiles.
  • Directionally Solid Platforms: The game has plenty of platforms that can be jumped from below and then stood on.
  • Everything Trying to Kill You: Almost all the wildlife, spikes, native people, plugs and so on hurt Noah or tries to do so. Most of the wildlife can shoot projectiles.
  • Flash of Pain: While normal enemies and minibosses briefly blink in and out when hit, actually bosses flash white when hit.
  • Giant Spider: North American stage boss is a spider a few times larger than Noah.
  • Goomba Stomp: A lot of the enemies can be stomped on. The granite powerup makes this ability stronger.
  • Heart Symbol: These are seen coming out from the pair of animals before one gets captured and the other one falls off the screen.
  • Inexplicable Treasure Chests: One can be found per level falling from the sky. They can be simply collected or shot for a variable amount of coins.
  • Invincibility Power-Up: A black vial which makes Noah invincible and kills everyone he touches.
  • Last Ditch Move: Snails, when hit, try to throw their shell at Noah when they're not hit again.
  • Poison Mushroom: A blinking vial which either downgrades weapons, takes away a powerup currently in effect or removes some of the life bar.
  • Shows Damage: Bosses start to blink between lighter and darker shade when low on health.
  • Snowlems: The boss in the Antarctica stages.
  • Solid Clouds: During boss fights, these can carry items.
  • Spike Balls of Doom: Present in Egyptian levels and. The boss of that chapter also creates these. These obviously hurt.
  • Spikes of Doom: Present in many stages, taking various forms such as icicles, stalagmites or bamboo. These obviously hurt as well.
  • The Spiny: Hedgehogs, ice cubes and a few other enemies are not safe to stomp.
  • Springs, Springs Everywhere: This game has springboards for some reason.
  • Stalactite Spite: Egyptian levels have blocks and Antarctica levels have icicles that fall when Noah is under them.
  • Super Not-Drowning Skills: Noah has got an impressive lung capacity which is more than needed.
  • Temporary Platform: There are thin platforms which disappear when stepped on.
  • Time Stands Still: The snowflake powerup temporarily freezes all the enemies.
  • Treasure Is Bigger in Fiction: Large gems can be found after defeating a sub-boss, boss or when completing a bonus stage. Very large gemstones can be found when defeating the bosses after having collected all non-hidden icons in the stage or when completing the bonus stage. Coins found in treasure chests are also unusually large.
  • Video Game Flight: The feather powerup which grant Noah wings and an ability to fly for a short time.