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NitorInc.: Touhou Microgames! is a Touhou Project collaborative Fan Game in the style of WarioWare, created by Daniel Intile (Gman8er), with many different contributors creating most of the microgames.

The plot is as follows, Nitori Kawashiro has brought video-games to the fantasy world of Gensokyo. Now the player must challenge the fast-paced challenges ahead of them.

You can find the Steam demo here.

NitorInc.: Touhou Microgames! contains the following tropes:

  • Bait-and-Switch: Put A Spin On It's third variation ends on this. In the first two variations, Seija invokes her ability to flip anything on Reimu and Marisa repeatedly, throwing them off balance as a result. Sakuya is the exception, forcibly stopping the rotation with her time stopping ability. Though with her hair puffing up, she doesn't go completely unscathed.
  • Deliberately Monochrome: Level 3 of Match Made In Hell is the same as Level 2... except the Hecatias and the appropiate parts are monochrome, so the player has rely on shapes specifically.
  • Difficulty by Acceleration: As per WarioWare tradition, the difficulty comes from the games becoming faster and faster, to the point that even simple ones become a frantic dash; Max Kappacity is a mode where you start at full speed and try to survive as long as you can.
  • Excuse Plot: There's not much story going on in the demo besides Nitori introducing video games into Gensokyo; the main focus is the microgames themselves.
  • Gameplay Roulette: Like its inspiration, the gameplay is constantly changing between each chosen microgame, at most grouped by two different control schemes: space bar and arrows or the mouse.
  • Girls with Moustaches: The microgame Just A Trim has you shave the outgrown hair from the beneath the chins of Momiji, Aunn and/or Kagerou, each being female like most other characters from the series. Kagerou is a justified case; being a wolf-woman who experiences abnormal hair growth during a full moon.
  • Interactive Start Up: Before clicking any of the options below, there are a few different things to do on the title screen. For the title itself, one can click the N-labelled gear (to make it spin and/or zoom off and return from the other side), the "itorInc." metal plate (which'll either rotate around the aforementioned gear or fall off and come back from above), and the splash effect background (to change the color to green, blue or cyan). Other interactions include cucumbers and "$" signs floating on the watery surface to be thrown around. On rare occasions, a chibi kappa depiction of Nitori can appear, which can be fed the cucumbers to grow and explode.
  • Mythology Gag: The many microgames naturally references much of Touhou's mythology.
  • Railroad Tracks of Doom: Disaster In Distress is the classic early Wild West version of this trope, with Yukari as the villain that tied up Renko (or Kogasa in the third variation) to a railroad with a train that'll run over the victim if the ropes aren't cut.
  • Shout-Out:
    • Reisen' Hell is the classic Doom game with Reisen as the shooter and the enemies being Tewi.
    • The Cucumber Caper boss microgame features Nitori and Marisa in the art-style of Paper Mario, with the platforming bringing to mind Super Paper Mario.
    • Heading Afowl consists of a bird being catapulted into Sekibanki's head.
    • What The Honk is made in artstyle of the famous Yonkoma featuring Chen.
  • Speech Bubbles: Get To The Punchline! is a player-controlled variant; requiring you to set up the speech bubbles to continue the "story" featured in the comic of the microgame.
  • Spot the Imposter: The Impostor microgame features Mamizou Futatsuiwa, who must be found among-st the many Byakurens, Koishis and/or Nitoris she's copying, with her tanuki tail, head leaf and glasses being the defining attributes to finding her.

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