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They all want to survive. Not all want everyone to.
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Mush is an MMO released by Motion Twin studios. You play as one of sixteen characters aboard the spaceship Daedalus. However, two of the crew members have been infected by an alien species known as the titular Mush. The goal of the Mush is to convert all to the Mush Singularity, or at least kill everyone, while the humans need to make sure everything on the ship isn't constantly going haywire while trying to return home. Among all of this, the ship's AI Neron watches everyone, sometimes being helpful, other times... less than helpful.


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Tropes that appear in this work include:

  • A.I. Is a Crapshoot: Zig-Zagged with Neron. Sometimes, she'll seem helpful, and other times...
    ''Alert: the Daedalus hasn't fallen into a dangerous state of disrepair in waaaay too long, I'll have to remedy that."
    • It is worth noting, however, that she never seems to actually do anything.
    • This is all intentional, oddly enough. A robopsychologist on the ship designed a security algorithm that was based on the program and the intended user to have a special personality connection. It proves vital in the escape of the ship when its compound is stormed by the Mush, delaying the attackers and allowing it and the crew to escape in the Daedalus.
  • Almost Out of Oxygen: Your ship starts out with 32 units of oxygen, and you lose exactly one every cycle. Unless someone removes some from the oxygen tanks of course...
  • All There in the Manual: There is a surprising amount of backstory for several of the characters in the Biography section.
  • Amusing Injuries: Failed attacks can result in this. It's entirely possible to try shooting someone at point blank range, only for you to toss your gun back onto the shelf and bruising your shoulder.
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  • Anti Poop-Socking: Players have "movement points" and "action points". AP allows you to perform actions such as attacking a player, repairing an object, cooking, finding planets, flying patrol ships, and so on. MP is used to... Well... move between rooms. Points are regained once a cycle, which is three hours in real time. Resting in a bed or certain traits of the character can change the rate of gaining AP dramatically.
  • Bribing Your Way to Victory: You can buy gold mode, which lets you pick FOUR skills for each character instead of one. Gold mode unlocks a couple things permanently, resulting in silver mode once Gold mode expires.
  • Difficulty Spike: Day 10. Once this day is reached, a new kind of hunter appears: the D-1000- A juggernaut that shoots three times a cycle, cannot be outrun, and can take a lot of damage. Hunter waves will also be more common and likely to kill you, panic attacks will hit, steel plates will fall... Basically the entire ship starts falling apart, draining resources toward the goal of just keeping everything glued together.
  • Enemy of My Enemy:
    • When the Hunters put too much pressure on the ship, even Mushed crew members (depending on who controls them) may jump into the fray and protect the ship from imminent destruction.
    • A meta example for this is the presence of a griefer on a ship. Even while he usually "helps" the mush players, he still aims to spoil the fun for everybody else and so it happens that, while officially aginst the rules, it's not unusual to declare an unspoken ceasefire between Humans and mush untill the griefer is removed (in other words killed) so that everybody can help with the issue.
  • Eureka Moment: Exploited. Raluca has the skill "Genius", which allows her to bring any one research or project to 100% completion. Useful for anything like the Retro-fungal serum or the plasma shield, although only usable once per game.
  • Face Full of Alien Wing-Wong: Mush spores can be transmitted sexually. The number of spores transmitted is doubled if it results in pregnancy.
  • G-Rated Sex: Doing The Thing is regulated to a line or two of text, taken from the perspective of someone outside the room.
  • Human Outside, Alien Inside: Until they mutate, mush look perfectly human. However, they are capable of altering their genomes and can gain traits such as acidic saliva. Also, they can make spores which can be used to infect humans.
  • I Just Want to Be Normal: Implied by the Mush, of all characters. Taking a shower as a mush will result in your character stating that they'd do anything to switch places with a human.
  • Kill It with Water: A side effect from the conversion. Mush are actually damaged by water, which can make showering difficult.
  • Killed to Uphold the Masquerade: A definite possibility, considering mush may do something that will incriminate any other living mush. It helps that killing a mush tends to get people to respect and trust you more.
  • Luck-Based Mission: And how. Planetary expeditions, even with the best preparations, might have an equal chance of netting you a rare artifact or killing a crew member. The randomized matchup makes it so that if a player with a high Mush level or with a Gold status is selected to be a Mush, the trip will be a lot harder than it would be with an inexperienced, Bronze-level Mush. And fires, malfunctions and accidents can happen at any time anywhere on the ship, potentially damaging vital systems such as the hydroponic farm and oxygen reservoirs before anyone has a chance to act. The whole game can be summed up as the players banding together and resisting everything the RNG throws at them.
  • Morale Mechanic: Morale goes down whenever a character dies, at day change, and under a few specific circumstances. The lower it is, the more likely you re to contract a psychological illness, and when it reaches zero, your character will kill themselves at cycle change.
  • Not Good with People: Raluca. She loses morale points when in the same room with other people. She's also the only one who can pick up the cat without getting scratched.
    • Her second level gives her an ability which shields her from morale penalties when crew members die. But she takes -4 (compared to the -1 you get when a crew member dies) when her cat dies.
  • The Prankster: Roland Zuccali takes this to ridiculous levels, having once pushed Eleesha Williams out of a plane as a joke.
  • Pregnant Badass: Besides occasional nausea, pregnancies don't impede female crewmembers in any task, including participating in risky expeditions, piloting fighter ships or even fighting against the Mush.
  • Properly Paranoid: Someone usually is trying to kill you. Short of killing at random to find the mush, it's hard to be too paranoid.
    • A skill of Gioele, properly named Paranoid, gives him two extra cameras to place in the ship at the start of the game.
    • Chun is even worse off then the others, as she has no one she can trust 100%. While the other humans always know they can trust her as she is immune to the mush and the mush always knowing who is mush and who is human, she is all alone, surrounded by potential enemies.
  • Sex for Solace: Morale can get low after a series of deaths, and if the psychologist is no longer with you, there aren't a lot of ways to get it back up. Hop in an empty room with a bed, no camera, and flirt with someone of the opposite sex, and PRESTO. Morale is through the roof!
  • Shout-Out:
    • There's a poster of Hamtaro in the Bravo Dorm.
    • The Lizaro Jungle, a rifle already appearing in Minitroopers, also appears in this game.
    • A Portal Gun shows up in the intro.
    • The Mush themselves. Once mutated they look suspiciously like a Zygon.
  • Talking to Himself: Whoever is the Neron Admin may end up doing this a lot, since there's a setting that lets them make Neron talk.
  • Thrown Out the Airlock: If all human crew members are killed, NERON will jettison the remaining players into space as a last-ditch effort to remove the Mush. Surviving Mush are granted quite a bit of points for attaining this ending, since not only they have to evade the humans' investigations, but also hold the ship together when more than half of the uninfected crew bite the dust.
  • Tutorial Failure: The tutorial is blatantly self-destructive and flat out wrong about some things. For instance, it says that you will regain points at cycle change based off of your morale and HP. However, the amount actually depends on weather or not you're in a bed, or Paola is in the room with the skill Logistics.

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