Meteors AKA Asteroids Rescue is a real-time game utilizing ASCII graphics in which the player must maneuver a spaceship through asteroids to rescue stranded astronauts. The player views the spaceship and its surroundings from an overhead third-person vantage point. The spaceship is equipped with ten missiles for destroying asteroids and a device for teleporting it to a random location within the asteroid field, but is capable of withstanding only five collisions with asteroids. The game ends when all the astronauts are rescued or the spaceship is destroyed by running out of fuel or colliding with too many asteroids. Designed by Scott Miller, the game was also published under the name Meteors in Softdisk's Big Blue Disk #30 released in April 1989.
Not to be confused with the ZX Spectrum game Meteor which is a (rather poor) Asteroids clone.
This Video Game contains examples of:
- Excuse Plot: The largest scientific space station USS Sagan has been ripped apart by an uncharted meteor storm, and your scout ship is the only ship close enough to rescue the survivors before they run out of air.
- Gotta Catch Them All: You must rescue all the the astronauts to win.
- One-Hit-Point Wonder: Averted. The spaceship can take five hits before being destroyed.