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Video Game / Meteorfall

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So our story begins, our Hero sets out, in search of the Lich, that miserable lout!
The Lich must be stopped, the Meteor mustn't fall, or the cycle will continue, consuming us all.

Meteorfall is a Roguelike Deck Building Game series by Sloth Werks featuring a quirky, Science Fantasy setting and a giant burning space rock (the titular meteor) hurtling towards it.

To stop the annihilation of their charmingly dangerous and violent world, an offbeat assemblage of adventurers seek the Nukropolis to slay the fiend responsible for this crisis: The Uberlich.

Turns will be taken. Hands will be dealt. And legends will be born (or die horribly due to poor card strategies).

The Meteorfall deck consists of:

  • Journeys, the original deck-building game in the vein of Dominion and Dream Quest.
  • Krumit's Tale, a dungeon exploration spin-off featuring a unique, tile-based, grid system for exploration and combat.
  • Artifacts & Escapades, the upcoming third title inspired by Slay the Spire and Hades

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     In General 
  • Healing Shiv: Certain attacks and spells heal the user as they harm their targets.

  • Confusion Fu: Chickenburn's deck revolves around triggering the Pickaxe accessory with basic attacks, turning him into either a Walking Armory or an encumbered packrat.
  • Discard and Draw: One of the in-game events has the player encounter a witch who offers to transmute one of their cards (chosen at random) into a different random card.
  • Flavor Text: Each character has a small, oftentimes humorous, blurb when their portrait is clicked on.
  • Joke Item: The standard Attack card which is expensive and suboptimal. The upgrades that can be bought with gems outright replace them with better spells or strikes.
  • Random Effect Spell: The Pickaxe equips a random piece of equipment to its user whenever they significantly damage their opponent. How useful it is depends entirely on the rest of their deck.
  • Schmuck Bait: A spider will sometimes appear to offer "free" money, but will come back later on to exempt a horrible toll on the player character's stats.

    Krumit's Tale 
  • All There in the Manual: There's an Encyclopedia section that lightly elaborates on the lore behind certain characters, items, and locations.
  • Animation Bump: Playable characters and enemies alike have animated attack sequences.
  • Darker and Edgier: Possesses a moodier atmosphere than the first game's while delving into more horror imagery with how many of the mutated enemies from the previous title attack.
  • Gameplay and Story Integration: Krumit holds up the grid as you play, so gravity affects it, causing tiles above ones you deal with to slide down and potentially affect neighboring panels.
  • The Magnificent: Returning cast members receive this treatment.
  • Unexpected Gameplay Change: From a simple and straightforward deck building game to a radical, sliding, grid-based RPG experience.