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Mazinger Z, tatakae!!

The year is 1999...
The Biobeast Force, led by Godkaiser Hell, attacked Earth and dominated the people of Earth in only a few months.
The Earth has been demolished and polluted with the weapons they used, and the out-of-control ecosystem has shown the effect of the aftermath.
The survivors of the holocaust escaped underground, living in fear of the attacks by the Steelmask Force.
But, even with fear and despair among many, Doctor Kabuto has secretly succeeded in creating the Mazinger-Z...

Mazin Saga: Mutant Fighter is a 1993 Beat 'em Up/Fighting Game hybrid action game developed by Almanic Corporation and published by both Vic Tokai (U.S.) and Sega (Japan and Europe) for the Sega Genesis, being based on Mazin Saga: an Alternate Continuity manga series of the classic '70s Super Robot anime Mazinger Z while following the template of classic arcade-style beat-em-ups popular at the time.

Set in the aftermath of a devastating invasion from the dreaded Godkaiser Hell and his army, the titular Mazinger-Z: a special type of fighting armor created by Dr. Kabuto in a last-ditch attempt to repel the invaders, is humanity's last hopes against legions and legions of mutant mooks and monsters. Koji Kabuto, son of Dr. Kabuto, dons the Mazinger-Z armor and assumes his heroic alter-ego in order to take on Godkaiser Hell's minions across multiple stages, defeating the villains' personal henchmen legion before confronting Godkaiser himself.


Mazin Saga: Mutant Fighter contains examples of:

  • 20 Minutes into the Future: Downplayed, the game is set six years after its release date.
  • Advancing Boss of Doom: Dino Head shows up as a "run first, fight later" variant, being a gigantic dinosaur-monster trying to chomp Mazinger-Z while chasing the hero through a series of platforms. Mazinger-Z then escapes to another area, fight some more mooks, and he size-shifts to a giant for a proper boss fight against Dino Head.
  • After the End: The game is set after Godkaiser Hell and his forces had defeated mankind and enslaved most of humanity, but luckily Dr. Kabuto managed to recreate a special type of fighting armor known as Mazinger-Z. And then his son Koji puts on the armor, takes on the alias "Mazinger-Z", and begins fighting back against the invaders.
  • Arm Cannon: A recurring Cyber Cyclops enemy in the game have a blaster grafted on its right hand, which it uses to shoot projectiles at Mazinger-Z. Either laser bolts, or grenades.
  • Background Boss:
    • Garada K-7, the first boss, begins as a robotic Gashadokuro who attacks the human-sized Mazinger-Z on the rooftop of a Tokyo skyscraper, with Garada's head in the background as it repeatedly sends its hands lunging at Mazinger-Z. Damage its gigantic hands enough and Garada K-7 will briefly retreat, enabling Mazinger-Z to grow large via a special power of the latter's armor and fight against it in a direct confrontation.
    • The penultimate fight against Hell Mazinger plays out the same way, with Mazinger-Z in a building and Hell Mazinger's head outside the window in the background, as it tries sticking both arms into the building to grapple Mazinger-Z.
  • Blob Monster: Piles of sentient blobs appear in the monastery, appearing as lumpy piles of mud before forming into humanoid shapes to attack Mazinger-Z.
  • Boss Rush: Before confronting Hell Mazinger, Mazinger-Z must fight the previous bosses in a single stage, all of them Palette Swapped.
  • Epic Flail: The preferred weapon of Slug Head in both its battles - a spiked ball on a chain it repeatedly swings at Mazinger-Z to smash him with.
  • Fire-Breathing Weapon: A handful of Godkaiser Hell's human-sized mooks are armed with flamethrowers, though they're quite slow and can be cut down before they can incinerate Mazinger-Z.
  • Giant Foot of Stomping:
    • A Boss Tease in the first stage have Mazinger-Z fighting Garada K-7's gigantic foot, who repeatedly attempts to stomp him into a pulp. Garada K-7 simply leaves after suffering enough slashes, before returning at the end of the stage.
  • Make My Monster Grow: Inverted. Mazinger Z is the one that grows to take on the Kaiju-sized bosses on even terms.
    • Negative Mazinger appears in Egypt, portrayed in the same manner as a gigantic foot attempting to squash Mazinger-Z until it's slashed enough times. It then returns at the end of the level as a proper boss.
  • Hover Bike: Enemies will sometimes ride fast-moving hovercycles and attempt ramming them into Mazinger-Z, though they can be dodged by jumping and kicked off their ride in a single hit.
  • Lily-Pad Platform: Mazinger-Z uses these to cross a river filled with oversized plants in one stage.
  • Living Statue: The second-to-last stage in Tibet before Mazinger-Z faces Slug Head have him being attacked by a huge statue of the Goddess Kannon, converted into a weapon capable of spamming projectile attacks, and he needs to destroy it before he can proceed.
  • Master Swordsman: Mazinger-Z's default weapon is his trusty sword, and he's no slouch in using it. Many mooks serving Godkaiser Hell have swords as well, but they're nowhere as skilled as Mazinger-Z.
  • Power Fist: The stronger, musclebound humanoid minions of Godkaiser Hell have armored fists as large as themselves. Their sole attack is a punch that deals even more damage than swords used by common mooks besides knocking Mazinger-Z off his feet.
  • Powered Armor: Rather than being a giant robot in this continuity, Mazinger-Z is a special type of fighting armor created by Dr. Kabuto which enables his son Koji to fight against the invaders on a level playing field.
  • Rolling Attack: Godkaiser Hell's legion of pillbug-humanoid can roll themselves into balls and attack Mazinger-Z by ramming.
  • Wolverine Claws: Red-clad humanoid enemies use these weapons - gauntlets with two claws on each - to attempt slicing up Mazinger-Z. They put up a slightly better fight than the lowest-level mooks.

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