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Video Game / Madeline's European Adventure

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Madeline's European Adventures (also known as Madeline's European Vacation) is the third video game from the Madeline franchise, and it's the second mainstream one published by Creative Wonders.

Madeline and Genevieve are going to a girl's summer camp that is run by Madame Boularke's. At the train station, Madeline notices a lamp underneath the stairs and discovers a genie in it. Despite being startled, they became best friends afterwards, though it doesn't last as a shadowy figure swipes the lamp from Madeline, and runs into the train. Even though the thief has run off, a map falls out of his pocket and Madeline discovers where he's heading off too. Unfortunately, the map is so frail that it breaks into pieces when the train speeds off, blowing them all over Paris. So Madeline decides to skip the camp for next year, and focuses on finding her new friend.

Like Madeline and the Magnificent Puppet Show, this game is a point and click adventure.

Tropes in Madeline's European Adventure:

  • 2D Visuals, 3D Effects: The Eiffel Tower in the game's ending cutscene.
  • Arbitrarily Large Bank Account: The money Madame La Fleur gives to Madeline after finding her some flowers. Either she gave Madeline a large amount, or the stuff is very cheap.
  • Affably Evil: The person with the red fez who stole the lamp. Despite his looks, he only wanted to make the sultan happy.
  • Anachronism Stew: Like the cartoon, the series takes place in the 1930's/40's. But the activity center where you learn about the countries mentions some facts that happened much later from the time period Madeline is supposed to take place, such as the TGV, a train that didn't existed until the 1980's and mentions of Germany being divided up until the 1990s.
  • Fetch Quest: When you're in each of the countries, many of the tasks require these.
    • In France, you have to need to get a few things to start traveling; a passport, some money and pieces of the map.
    • In Switzerland, the chef in the train needs some chocolate.
    • The Italy, the drawbridge in the canal is up, and you need to find a way to lower it.
  • I Just Want to Be Loved: The sultan is depressed because he wanted someone that'll love him back. The kitten solves the problem.
  • Moon Logic Puzzle: How do you get into the sultan's palace? Get something to distract the guard. What is the solution? Give him a rubber ball. Of course, you need to figure where you can find it. You're supposed to click on the window.
  • Pixel Hunt: Like Puppet Show, the game requires you to click almost everything on the screen.
  • Sequence Breaking: Averted for the missions. Even if you replayed the game from recently finishing it, you can only start tasks if you talk to someone. (eg. You can't start collecting flowers until you talk to Madame La Fleur.)
  • Shout-Out: If you click on one of the windows in Switzerland, it'll be done in the style of the Brady Bunch, with Miss Clavel, Pepito, the girls and Genevieve.
  • Tempting Fate: When the girls wanted Madeline to make the last wish, she tells them "not until it rains". Guess what happens after?
  • Three Wishes: Madeline gets three from her genie friend. The first wish is to get back to Paris on a magic carpet. The second was to give Genevieve a kitten friend. Whatever her third wish is never discussed.
  • Whatever Happened to the Mouse?: If you click on the pile of snow, there's a groundhog/beaver inside. The creature doesn't show up after Hans digs it out.