Machine Knight is an RPG by Kemco Games. The player assumes the role of Frain, a young man of science who is trying to save his world from their own scientific mishaps. Frain travels through a gate and winds up in another world, parallel to his own, in order to search for a new energy source for his world.
It later became available on the Nintendo 3DS
This game provides examples of:
- Artificial Brilliance: When using movement by touch, the AI is normally great at finding a way to the pinpointed spot, even if the path is roundabout.
- Evil All Along: Shaft. He's the one responsible for Fraiya's behavior, and he wants to take the soulstones for himself to create the ultimate weapon.
- For Science!: Frain and his entire world follow this philosophy. Unfortunately, it lead to the creation of a "black sun" that threatens to end the world - oops.
- Humongous Mecha: The game's Final Boss, Ein Heim, is a ginormous robot constructed by Shaft as his ultimate weapon and is powered by the four soulstones he yanked.
- Informed Equipment: Natural for a sprite-based game. Of note, Frain's portrait shows him carrying a sword on his back at all times, even at the start of the game when he's just an unarmed scientist, making the trope work both ways.
- Pokémon Speak: Panchos only speak their name.
- Saintly Church: The church that Bell belongs to is generally beneficial. It doesn't meddle in politics and only serves to spread awareness about the spirit gods and help the afflicted.
- Saving the World: Frain's original motivation is saving his own world.
- The Magic Versus Technology War: The world Frain arrives at is a classic fantasy world, but the forces that threaten it are mechanical.
- True Final Boss: The revised form of the final boss, Ein Heim, can be fought by fulfilling certain conditions. Even with all three playable characters maxed out, it's a toughie.