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Luna Game is a series of My Little Pony: Friendship Is Magic fangames, each featuring the eponymous Princess Luna as the protagonist.

The most noteworthy is the main Creepypasta series—created by an anonymous programmer—which each start out as a seemingly innocent, 2D platformer. (That is, until the horror shows up.)

The series contains five linear installments, a prequel, and two fan-made sequels.

Downloadable copies of the game are hard to come by, but mediafire links are still available. Download at your own risk.

Luna Game: http://www.mediafire.com/download/fictqrqi965bqp7/

Luna Game 2: http://www.mediafire.com/download/aajck9hk0hpkjb9/

Luna Game 3: http://www.mediafire.com/download/2kgecls4a59o0hh/

Luna Game 4: http://www.mediafire.com/download/y99fuhkvl77eqqz/

Luna Game 0: http://www.mediafire.com/download/gbfc3dpb9jfu6ug/

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Luna Game End: http://www.mediafire.com/download/3s0vwifm0ffs5vf/

It has inspired many Spiritual Successor series, such as Dreamy Rainbow.

Tropes that apply to the entire series:

  • Beautiful Void: The periods before the Dark World sequences.
  • Character Title: The game stars Princess Luna, and it is named after her.
  • Corrupt the Cutie: Princess Luna and/or Pinkie Pie.
  • Creepypasta: A scary story in game form.
  • Dark and Troubled Past: About a thousand years of it for Luna.
  • Dark World: The hell worlds in all games except the first. They're generic red bloody places.
  • Dead to Begin With: This is revealed to be the case at the end of Luna Game 0 and its demo: Luna in the demo and Pinkie Pie in the full game.
  • Easter Egg:
    • Many times, the series makes use of edited versions of original My Little Pony: Friendship Is Magic songs, sometimes obvious, sometimes not.
      • "Giggle at the Ghostly" remixes have been used particularly often.
      • In addition, the third and fifth games apparently used a very heavy remix of a short piece of background music from "Sonic Rainboom" and "The Cutie Mark Chronicles".
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    • Each game in the series has 6.6.6 in the version number.
  • Excessive Evil Eyeshadow: Luna, apparently.note 
  • Face–Monster Turn: Pinkie Pie.
  • Failure Is the Only Option:
    • In Luna Game 2, there's no way to win. After the screamer appears and you go to the hell world, you're forced to throw yourself into a pit.
    • Similar to the third game, albeit more subtly. The game just continues indefinitely until you fall into one of the pits.
    • In addition, the fourth game forces you to jump off of a cliff right at the beginning.
    • The fifth game gets darker and darker as you make your way to the bottom of the roomnote , leading to YOUR doom.
    • Luna Game 5 may also be an example.
  • Lighter and Softer: The series, after Luna Game 3, has become a lot less scary and with more actual gameplay. The screamer in Luna Game 0 only pops up once at the end.
  • Jump Scare: Oh so many — One in each of the six games, with the exclusion of the Luna Game 0 Demo.note 
  • Mood Whiplash: Naturally in each game, the mood almost always turns in an instant from a happy, cheery, joyful tone to a grim, dark, and desolate one.
  • Numbered Sequels: Each sequel is called "Luna Game" with the order of release.
  • Ontological Mystery: The reason behind Luna's imprisonment in her series of strange, happy-to-hell worlds was a complete mystery until the addition of Luna Game 0.
  • Platform Game: All the games involve platform gameplay, and not much more.
  • "Psycho" Strings: Some of the scary sound effects, including a few borrowed from Amnesia, are these.
  • Recurring Element:
    • Super Ponybeat tracks are featured in the beginning of the first three games, as well as the fan-made fifth game.
    • Occasionally, the games feature pony Fan Artnote .
    • The use of the Comic Sans font in the later games.
  • Shout-Out: The games feature Zalgo-style effects and themes on multiple occasions.
  • Subverted Kids Show: Obviously, these games are much darker than the source material.
  • Surprise Creepy: The games tend to start with cheerful tones, then descend into creepiness.
  • Unwinnable Joke Game: Every single Luna Game. You're always going to lead Luna to her doom.
    • Subverted in Luna Game End, which does have a good ending.

Canon Series

Luna Game

Luna Game 2note 

  • Art Evolution: LG2 had begun the use of the improved, WindowPonies Luna sprite instead of the homemade sprite used in the first game, which had then stuck for the rest of the series.
  • Bottomless Chasm: Luna falls into a very long one, leading to her death.
  • Death Is Dramatic: Accompanied by an edited picture of Luna falling, covered in red.

Luna Game 3

  • Easter Egg: After the white noise sounds and the soundtrack changes, very subtle chattering of ponies can be heard.
  • Endless Game: Once you get to a certain point, there are only two things to do: continue running forever, or allow yourself to fall into a pit.
  • Eye Awaken: At the end of the game, you get a creepy picture of Luna's mutilated corpse whose eyes suddenly open and shrieks.
  • Fake Longevity: Apparently, a majority of the game is just spent wandering around—waiting for the background music to slow down.
  • Letting the Air Out of the Band: The initial music, "At The Gala(Finale Mix)", slows down as you journey into the darkness, before cutting to a static noise and creepy drone.
  • Scare Chord: The first hole in the ground you jump over causes a distorted version of Fluttershy's "COME OUT" to play, and jumping in to any hole causes her distorted "LOVE ME!!" to play (complete with scare-image).

Luna Game 4

  • Driven to Suicide: This is implied when Luna is forced to jump off of the cliff, possibly to escape her traumatic visions/nightmares
  • Easter Egg: On the chance the player is not able to outrun the darkness in Hell and falls into the abyss below, a series of grimdark Fan Art images will flash before the player before the game closes.
    • Additionally, one of the images happens to be another one of CrappyUnicorn works. Though, the image is too dark to fully be seen in the game; there is an inscription which reads:
      Vengeance taken — Will often tear the heart — And torment the conscience
  • Fire and Brimstone Hell: This is what the hell Luna enters looks like.
  • Interface Screw: Glitched out text is displayed as Luna enters the last dark world.
  • Non Standard Game Over: If at any time you let the darkness catch you, you will be greeted with a flurry of creepy images and a loud scream (in a game that is otherwise not a screamer).
  • Outrun the Fireball: Darkness quickly closes in on Luna twice, which she has to outrun.
  • Phantom Zone: A true, nightmarish hell-of-a-world unlike any other to which Luna arrives at after falling into the darkness of Hell. Once the end of this area/the game is found, it is strongly implied Luna is truly Killed Off for Real when/(if) the player attempts to reopen the game; only to be presented with the text:
  • Shout-Out:

Luna Game 0

Demo

Main Game

Luna Game End

Fan-sequels

Luna Game 5

Can be found here: http://www.mediafire.com/download/9umid7fp95e56s9/

  • Auto-Scrolling Level: During the third stage.
  • Continuity Nod/Homage: A lot of elements used in the previous games are again featured in the Fan Sequel.note 
  • Dying Dream: The game concludes with Luna's slashed-up body at the exact location where the game started turning creepy.
  • Easter Egg:
    • Setting your computer's system time to Friday the 13th before playing brings up a cutscene hinting at the backstory. It is heavily implied that the Luna you have been controlling was really Pinkie Pienote  in some kind of elaborate illusion carried out by Nightmare Moon as a punishment or for revenge.
    • A hidden Pinkie Pie can be found shortly after the shadow ponies.note  It ties in perfectly with the ending.
    • If you hold down the keys "I" "T" and "K" before the game turns creepy, you will be greeted with a Pinkie screamer. If you hold them down in the room with the red sky, the static will run againnote . The keys do nothing in the later rooms.
  • Fan Sequel: Was created before "End".
  • Fetch Quest: You can't progress to the creepy part of the game until you've collected 9 bunnies.
  • Killer Rabbit: Possibly. Luna's corpse at the end of the game is found in the former location of the red bunny.
  • Multiple Endings: If you are caught by the camera during the third stage, Pinkie will pop up on your screen as a loud screech plays just before crashing.
  • Shout-Out:
    • In the first stage, approaching Angel Bunny will cause the Metal Gear Solid alert sound to play.
    • In the early part of the third stage, the crying of a witch can be heard in the background.
    • One of the shadow ponies, a filly, drops a line from Poltergeist III:
    "Mommy? Where are you? I can't see."
    • As an Homage, the end sequence uses an almost perfect port of Giygas's Lair from EarthBound.
  • The Fourth Wall Will Not Protect You: Just before the game crashes, the words "You're Next" appear on the screen before a Zalgofied Pinkie is shown staring straight at you. To add insult to injury, your CD tray pops open at that exact moment.
  • Thwarted Escape:
    • Pressing Alt+F4 once the game takes a turn for the darker will close it down. A few seconds later it will come back with Pinkie Pie laughing at your failure.
    • Subverted with Ctrl+Alt+Del. While the game will yell at you, it won't actually stop you.note 
    • Pressing Escape after the game turns creepy won't end the game, but another laughing sound will play.
    • Inverted in that pressing Escape or Alt+F4 will end the game if you haven't progressed to the creepy part yet.
  • Womb Level: Though Giygas's Lair is really a cave, the scene leading up to it involves jumping into Pinkie's mouth, followed by chewing/swallowing sounds, and ending with heartbeat sounds that continue subtly in the background until you leave the level.
    • This trope can be taken literally by a controversy over a belief that The Devil's Machine (i.e. Giygas's Lair) is a representation of a giant female reproductive system.

Luna Game X

  • Eye Awaken: Pinkie does this at the end of a cutscene, just before she charges at you.
  • Failure Is the Only Option: It is impossible to outrun Pinkie during the first chase.
  • Not Quite Dead: In the final area of the Game, you crush Pinkie under a block, but she comes back to chase you out of the area.
  • Self-Duplication: Pinkie does this multiple times in one area.
  • The End... Or Is It?: After beating the game and escaping Pinkie, she reappears for a split second.

Parodies

Lona's Goem 48

A short, spinoff-parody game, created by SkippyElectrochomp. Can be downloaded here.


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