Oh, who are we kidding? It's humanly impossible.
Le Fantabulous Game is a three-dimensional platformer made by a person who refers to themself as Fantabulouso, made to parody "egglike" games that were created after The Fantastic Game was played by Vinesauce. It's also really bizarre, but competently made. A person called Capboy is collecting sausages for no reason other than feeding them to his friendwoman and fighting an army of evil green spheres referred to as the Shamrocks by throwing a smaller yellow sphere at them.
The game has currently been abandoned in favor of a new version called 'The Fantablous Game,' which Fantabuloso has been uploading development logs on and he is now planning to begin a Kickstarter for making the game.
here are many tropings, they are not antigood shamrock propaganda:
- Action Bomb: The Shamrock King can throw Dynamite Shamrocks, which try to ram the player and blow them up.
- Art Evolution: 0.9 has a considerably more refined art style compared to the first release, especially in the new areas, which feature phong-shaded textures and dynamic lighting. If the game design itself could be considered "art", the same can certainly be said of that too — it feels much less of an "egglike" once you get into the Flying Castle.
- Attack Its Weak Point: How all the bosses are dispatched. Sign Man needs to be hit in the red splotch of his torso, the S.H.A.M. 5000 needs to be hit in the space in between its body and its thrusters, and the Shamrock King needs to be hit in his "shamrocky cheeks" (that is, his arse).
- A Winner Is You: After defeating the Shamrock King and giving 20 sausages to Capboy's friendwoman, you get sent to a black room containing a message from Fantabuloso congratulating you on beating the game with some LFG fanart and purple Sphere friends who all say "congratules".Shamrock King: HER LOVE IS SHOWN BY BLACK ROOM FULL OF PICTURES. IS STRANGE. NOT UNDERSTAND NON-SHAMROCK ROMANCE.
- Big Bad: The Shamrock King.
- Big Boo's Haunt: Signville, in-universe. The Spherefriend at the start of the area has this to say:i came here on darenow i stucki'm scare
- Big Fancy Castle: Castle du Shamrock, the true final area.
- Big Good: The Spherefriends, who help you throughout the game and become weapons.
- Blackout Basement: After knocking the Shamrock King down to half his health, he turns off the light posts surrounding the arena, forcing you to use the orange ball to light up the area.
- Bullfight Boss: Armored Shamrocks, while not necessarily bosses, all charge at you while mooing.
- Cephalothorax: The Shamrock King. He's still one of the only three characters in LFG to have arms and legs.
- Checkpoint: There are checkpoints for when you fall off the map, but you get sent back to the start of the area should your health be depleted. Unless you're fighting a boss, in which case you're returned to the start of the battle.
- Cloud Cuckooland: The entire game, but especially the Fantabula.
- Colour-Coded for Your Convenience: The spherefriend weapons. Yellow is the regular ball, red is the explosive ball, and orange is the fire ball. Shamrocks have a heavy green motif.
- Crate Expectations: The beginning of Castle du Shamrock is filled with copious amounts of crates.
- Disc-One Final Dungeon: The Flying Castle, which leads to the Shamrock Prison.
- Easter Egg: Knocking the copy of Incontinent Student Bodies off of the Fantabula will result in the image of the cover of said comic raining down on you until you die an agonizing death or leave the level. A Spherefriend trapped in the Shamrock Prison warns you not to do this and the Shamrock King refers to it in the patch notes of v0.9 as the "RAIN OF A THOUSAND SINS".
- Easy Levels, Hard Bosses: The levels aren't too terribly difficult, but the bosses will decimate many a player.
- Excuse Plot: Capboy is collecting sausages for his friendwoman because why not. The Shamrock King is in his way. That's literally it for the plot, at least as of v0.9.
- First-Person Ghost: Averted, although what Capboy has could not reasonably be called feet or a body.
- Follow the Leader: Inspired by The Fantastic Game. Fantasticaneer, the creator of The Fantastic Game, is actually impressed by how good Le Fantabulous Game is.
- Game-Breaking Bug: As of 0.9, dying in The Fantabula causes you to respawn where you last died. This will wind up trapping you in an endless loop of dying and respawning until you quit the game at least 80% of the time.
- Gotta Catch 'Em All: The sausages. Only twenty of them are needed, though.
- Heart Container: Blüdwurst, giant red sausages, add a heart to your health meter in addition to adding a sausage to your total.
- Interface Screw:
- Stepping on the egg platforms in The Fantabula causes the game's FoV to widen absurdly, flips the screen, and turns the "starry nebula" skybox into a monochromatic spiral-patterned mess as of v0.9. In earlier versions, the egg platforms only stretched your FoV.
- The rain of Incontinent Student Bodies covers, which conveniently happens in the same level as those platforms.
- King Mook: The Shamrock King, the leader of the Shamrocks.
- Sign Man, the boss of Signville.
- Lava is Boiling Kool-Aid: The lava in the Shamrock Prison is just water colored orange that damages you if you touch it.
- Mecha-Mook: The S.H.A.M. 5000, a flying machine that launches missiles and fires lasers.
- Mook Maker: The Shamrock King spawns the occasional Dynamite Shamrock if you get too far away from him. And then in the third stage, he summons the previous boss to help.
- Ominous Floating Castle: The Flying Castle in the Circle Friend Fightyplace. It's not the final area, by the way.
- Platform Hell: Not because anything is attacking you, but because the platforming itself is just that insanely difficult at times, and in some cases actively trolling you — the platforms textured with photos of fried eggs cause the entire screen to flip upside-down when you stand on them, only to flip back whenever you jump.
- Precision F-Strike: "TOUCH ME OR I FUCKING CUT YOU!"
- Rouge Angles of Satin: Every Spherefriend NPC in the game talks in very broken English, dubbed "Spherespeak" by Fantabuloso. The only characters who don't speak in Spherespeak as of v0.9 are the robots and the Shamrock King (they use slightly less broken English), and you would only know the latter if you read the readme file or the v0.9 changelog.
- Shout-Out: The whole game was inspired by The Fantastic Game; appropriately enough, there is one direct reference to it besides the name — among those imprisoned in the Shamrock Prison are a couple of giant eggs.
- Spikes of Doom:
- Shamrock soldiers are covered in these. Three hits will knock off their armor and a fourth will dispatch them.
- The conveniently-placed spikes around the base of the mountain in the Circle Friend Fightyplace, which ensure a swift death if you fail the first stage of the platforming.
- Stylistic Suck
- The Unfought: Some Spherefriends in the Fantabula ask you to defeat the Egg King and build a bridge out of eggs for you. As of v0.9, this is cut short because a brainwashed Spherefriend broke the bridge halfway through the path to the Egg King, presumably because the area isn't finished yet. At least you get a sausage for your efforts.
- The Very Definitely Final Dungeon: Castle du Shamrock.
- Waddling Head: Spherefriends and Shamrocks (aside from their leader).
- Wheel o' Feet: Capboy's feet are permanently stuck in this state.
- Ye Olde Butcherede Englishe: One of the guards in Castle du Shamrock talks this way in addition to the usual broken English:hello notscared adventureman, welcome to ye cushionede cathedral
in order to enter thou musteth rub three spots of glory
torches with lighteth if thouest succeedeth
- Your Princess Is in Another Castle!: The Flying Castle. After fighting through eight "elite" Shamrock soldiers who don't lose their armor after three hits, Capboy gets launched to the roof as the final boss theme (Korpiklaani's Ievan Polkaa, in case you were wondering) starts playing only for the music to suddenly cut out as the lights come on and reveal that the Shamrock King is merely a crude cardboard fake that falls over. Then spears rise out of the ground and trap Capboy as the Flying Castle flies off to Shamrock Prison.