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Video Game / Lakeview Cabin

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Lakeview Cabinnote  is a game about someone who is having a cozy weekend, with not a care in the world. All alone, in the woods, on an island in the middle of a lake. Clearly, nothing can possibly go wrong with this situation.

The basic game is advertised as a cabin simulator, which makes it look the part, though there are occasional moments where the protagonist can get hurt. After night approaches and you start looking around more, you start to notice that something's not quite right...


WARNING: Do not read further until you've played at least once.

Was followed by Lakeview Cabin Collection.

Tropes demonstrated by the original Lakeview Cabin:

  • The Alcoholic: The protagonist has some whiskey lying around, which he can of course drink.
  • Anti-Frustration Features: If you want to fight the wife as early as possible without waiting, the game helpfully tells you that pressing "O" will summon her.
  • An Axe to Grind: One of the available weapons the player can use.
  • Can't Hold His Liquor: Drink the bottle of whiskey and the protagonist will periodically vomit everywhere.
  • Content Warnings: Player discretion is advised.
  • Daylight Horror: The monstrous version of the protagonist's wife will chase you even if it's daytime.
  • Determinator: You have to do a lot of damage to the woman to put her down for good.
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  • Developers' Foresight: There are quite a few things you can do. Among them is being able to burn down the shack the protagonist resides in, kill teenagers relaxing right across from your island. There are also various ways to dispatch the protagonist's wife, such as said burning the house down or electrocuting her.
  • Earn Your Happy Ending: You have to really figure out how to deal with your zombie wife and unborn child but when you do the protagonist kneels down, remorseful over what he had to do. Some evidence suggests that the wife killed herself.
  • Fetus Terrible: After you've put down your wife, say hello to your beautiful baby Chest Burster!
  • Foreshadowing:
    • Even if the protagonist is naked, he'll still refuse to go very far out into the water.
    • Sometimes the ghost of a blonde woman can be glimpsed before disappearing.
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    • Sometimes a baby's cry can be heard out of nowhere.
  • Full-Frontal Assault: The main character can go naked and still fight.
  • Hell Is That Noise: At the beginning of the second night, a strange moan plays regardless of where you are on the island. It's the sound the deer makes after having its leg ripped off, and is the first warning that your wife is coming.
  • Implacable Man: The undead wife.
  • Kill It with Fire: Works better on the chest burster than your wife, unless you manage to trap her in a cabin.
  • Naked People Are Funny: The PC can strip off his clothes for full pixelated nudity. Can be combined with Full-Frontal Assault if he chooses to do this while fighting his wife.
  • Not Quite Dead: You can shoot your wife or set fire to her, but unless you reduce her to a bloody pulp, there's a chance she'll get up again. And even when you've done that, you've still got to deal with her unborn child!
  • ''Psycho'' Strings: When you take an axe to your wife, each swing is punctuated by shrieking notes.
  • Red Herring: There's a bunch of things you can do like killing and cooking the deer that don't help win the game.
  • Retraux: The game's graphics are done in the style of an 8-bit Nintendo game.
  • Schmuck Bait: The game tells you after you die, and the first time you meet the monster, that you can press "O" to summon her, pretty much inviting this trope. Although it's probably mainly intended as an Anti-Frustration Feature once you've had your Jump Scare.
  • Shotguns Are Just Better: The weapon that the protagonist uses.
  • Story Breadcrumbs: There is a picture of the woman over the bed, and the place she comes out of and drags you back to has some bubbles as though something was dumped there recently. These facts combined with the bottles of booze strewn around suggest that the woman may have a legitimate grievance.
  • There Is No Kill Like Overkill: Once the monstrous wife is down, you can attack her corpse till it's just a bloody mush, then the small fetus thing comes out and you have to kill it to really win.
  • Unwinnable by Design: Don't go doing the activities suggested by the author's description if you want to have the resources to survive the ending.
  • Video Game Cruelty Potential: You can kill one of the teenage girls relaxing right across the island you're on, and also kill a deer.
  • Woman in White: A picture in the cabin shows one of these.

Example of: