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Video Game / King's Ascent

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King's Ascent is a 2013 flash vertical platformer developed by Aqualuft. Not so many years ago, the king orchestrated a plot to defeat a great dragon that was terrorizing the kingdom and eating the livestock. The king would throw a feast in the beast's honor, and after it had entered a food coma, the king's guards would kill it. The plan went off without a hitch, and the king had a tower constructed for him to watch over his citizens.

Today, the king is trying to track down his sorceress, Alabaster, and general, Dravious, who have neglected to show up for a meeting. While he is searching for them, the tower is shattered by the animated skeleton of that same dragon from all those years ago. The king must climb up the levitated ruins of his castle, dropping debris on the beast below. However, it quickly becomes clear that not everything is as clear-cut as one would believe...

Gameplay consists of platforming through vertical levels while being chased by an Advancing Boss of Doom. In a unique twist, instead of reaching the end of the level, the goal of each floor is to deal damage to the boss by dropping the falling platforms onto them. The game can be played here and a postmortem can be found here.


King's Ascent contains examples of:

  • At Least I Admit It: The Tyrant claims that he’s better than the king because he was satisfied with being a monster, wheras the king claims to be a hero.
  • Big Bad: The Tyrant, the Final Boss and only unambiguously evil character, is behind the conspiracy to dethrone the king. He’s the past king and wants to retake his throne.
  • The Chains of Commanding: The focus of "Life on a Throne," and a main theme in the game. It is heavily implied that everything the king did, he was pressured to do by his people.
  • The Dragon: Alabaster to The Tyrant.
  • The Good King: The titular king. At least, he tries to be.
  • Grey-and-Gray Morality: The game does not make it clear who is in the right. The king certainly seems to have tried his best, but he has made many grave mistakes and refuses to admit them, even when confronted. Alabaster and Dravious are correct about the king's mistakes, but they insist that everything he did was self-serving even when it almost certainly wasn't. The postmortem confirms that this was intentional.
  • Heel Realization: Alabaster and Dravious's plan is to induce this in the king by forcing him to literally face his failures. It doesn't work, as the king instead resigns as he is tired of being forced to try to please everyone.
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  • Meaningful Name: Alabaster the sorceress has pale white skin.
  • Theme Tune: "Life on a Throne" by Debs and errol.
  • Walking Spoiler: It is very difficult to go into detail about this game's tropes without spoiling the plot.
  • White Hair, Black Heart: Downplayed with Alabaster, who is an Anti-Villain seeking revenge on the king for her destroyed village.

I'll be a farmer.

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