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Video Game / Kathy Rain

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Kathy Rain is a point-and-click Adventure Game by Clifftop Games, released in 2016.

The year is 1995. On a dull September day, journalist student Kathy Rain learns about the recent death of her grandfather, Joseph, and she decides to take a long overdue trip back to her hometown, Conwell Springs, to be at his funeral. Catching up with her grandmother, she learns that Joseph Rain had been the victim of a mysterious event years before, leaving him a mere vegetable in a way that science was unable to puzzle out. Surprised and curious, Kathy decides to get to the bottom of what happened all those years ago. With nothing but her determination, her motorcycle, her smokes, and her long lost dad's lighter, she explores the town in search of anything that could explain Joseph's condition.

However, not everything is as it seems in this small town, and what starts off as a look into the past soon evolves into a very current and very real danger. As more questions appear around every corner and things take a turn for the weird, Kathy Rain soon finds herself swamped in a mystery. What is the story behind the artist who committed suicide? What was Joseph Rain doing the day he was confined to his wheelchair? Why is everyone in this town so goddamn insane? And will her college roommate stop invading her personal space?


Made in a pixel art styling, the game itself is rather reminiscent of old LucasArts games with a large investigative bent to it. Much of the game is about asking around about various topics Kathy writes in her notebook and gathering information. That being said, every once in a while you open up a new area to explore and sleuth about, and there are plenty of puzzles to test your thinking skills.

The game uses the following tropes (due to the game having a mystery plot, expect marked and unmarked spoilers):

  • 555: All phone numbers start with 555.
  • Abusive Parents: Sharon Evans wasn't exactly fit to raise Kathy.
  • Adult Fear: While the main threat is a supernatural one, there are plenty of very mundane fears - your grandfather turning catatonic, your mother going so crazy that you've got to commit her to an asylum to have a halfway normal life, your more-or-less best friend getting abducted by a religious fanatic...
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  • Affably Evil: Father Isaac.
  • All Bikers Are Hells Angels: Played with. The Black Hats are criminals, but most of them are pretty easy-going and helpful. Most.
  • Bavarian Fire Drill: Kathy is able to press information from the operator at the air-force base by playing the sexist card.
  • Berserk Button: Grandma Rain loses her typical politeness when the Black Hats come up, blaming them for how her son ended up.
  • Big Bad: Possibly the Crimson One. He helps Kathy several times but he seems to be using her for his own means and lies about having control over Eileen's soul.
    • The Dragon: Isaac Price, although he believes the Crimson One has abandoned him and is largely acting on his own.
    • Bigger Bad: Both of them are motivated by their devotion to an Old God.
  • Bottle Episode: Day 2 is spent within Kathy's dorm.
  • But Thou Must!: When Lenny nervously asks Kathy if she'd like to go eat foot with him, the player has a variety of choices:
    God, no!
    Absolutely not.
    Actually, I'd rather eat a foot.
  • Chekhov's Boomerang: Dave's disk for hacking passwords comes in handy a second time. Same goes for Kathy's taser.
  • Chronically Killed Actor: Goober claims to be one In-Universe.
  • Clueless Deputy: Downplayed with Lenny. He proves to be really quite helpful at several points in the game, unlike the overtly hostile and dismissive Sheriff Boyks, but he is also a bit awkward, timid, and unlucky.
  • Cobweb of Disuse: The typewriter in the attic was covered in cobwebs.
  • Concealing Canvas: There is a safe behind the painting in Isaac's room at the church.
  • Conveniently Timed Distraction: You'd think Kathy wouldn't be allowed in the cell block at the sheriff's office, and you'd also think you need to get back there anyway. You'd probably also think you need to find a way to distract the officer at the desk so you can get back there undetected. Well, you don't. Whenever you go to open the doors the sheriff will very conveniently call to Lenny at that exact moment, letting you slip inside undetected.
  • Crazy Homeless People: Downplayed with Goober. He tells you a lot of tall tales, occasionally makes inappropriate remarks, and sometimes rambles about weird stuff and conspiracy theories, but for the most part he is pretty lucid and has quite a bit of insight into the past of Conwell Springs.
  • Creepy Child: Several times does Kathy encounter an eery little boy with black hair. He turns out to be the boy she never had due to her abortion.
  • Cruelty Is the Only Option: Kathy have to use her stun gun on Goober to distract a nurse. She feels pretty bad about it afterwards. He himself doesn't mind though as it improved the scene he was acting out.
  • Cryptic Conversation: Frequently among people involved with the mysterious lights in the forest. Unlike most examples, the speaker often wants to make more sense than they can.
    Kathy: Why are you constantly speaking in riddles?!
    Jimmy: Why do you assume I have a choice?
  • Dark and Troubled Past: Numerous characters in Conwell Springs are dealing with all sorts of issues by the time Kathy returns.
    • Kathy's father walked out on her, her mother fed her lies about her grandparents and was generally a strain on her, she had an abortion in her teens, and finally committed her mother to an institution for her own sanity.
    • Mary-Elizabeth Rain watched as her husband lost his closest friend, her troubled son abandoned his family, her granddaughter was taken by her unstable mother, and then her husband entered a vegetative state for seemingly no reason.
    • Sue Myers lost her daughter to suicide. Mr. Myers couldn't deal with his despair and eventually ended up in jail, leaving her to take care of their mentally-ill son alone.
    • Said mentally-ill son, Nathan, was manipulated by Lily into holding her underwater, not understanding what would happen.
  • Deadpan Snarker: Kathy's one, befitting her role as an amateur detective.
  • Delinquent Hair: Kathy has it.
  • Disappeared Dad: Kathy's father bailed on his family when Kathy was young. Grandma Rain is disappointed, but unsurprised, having seen no trace of him herself. It is indicated throughout the game that her father is actually very remorseful about how things turned out, but he just doesn't have the courage to apologize to Kathy.
  • Dissonant Serenity: Father Isaac always speak in a calm, almost soothing tone of voice, even when he has been exposed.
  • Down the Rabbit Hole: Happens to Kathy on day five as she enters the abyss to face the Mending. The trope name is even the name of the achievement for reaching day five.
  • Early-Bird Cameo: Numerous faces like Charles Wade, his bodyguard, and Beau the Biker show up at Joseph's funeral long before Kathy shares a conversation with them.
  • Embarrassing Middle Name: Kathy finds out her roommate, Eileen's middle name is "Mildred" and tries to taunt her over it next time they meet. Eileen immediately returns fire with her knowledge of Kathy's own silly-sounding middle name note .
  • Empty Shell: Kathy's grandfather became a vegetable after the incident in '81.
  • Evil Counterpart: Kathy's mirror persona in the otherworld.
  • Good Girls Avoid Abortion: Averted. Kathy had a teen pregnancy terminated, possibly because she saw her own parents as a bad example. She does however still have nightmares from it.
  • Hairpin Lockpick: Kathy uses a bent paperclip to open her jail cell.
  • Hopeless Suitor: Lenny tries to ask Kathy out early in the game. No option to accept is given. In fact giving the harshest possible response is good for an achievement.
  • I Cannot Self-Terminate: Lily had her brother Nathan drown her instead of some other means of suicide.
  • Immune to Mind Control: Implied with Nathan who doesn't seem to be affected by the mysterious lights in the forest.
  • The Maze: The forest north of Conwell is this. Without a thermometer that is.
  • My God, What Have I Done?: Kathy says this after killing her the representation of her mother in the Otherworld.
  • Necessary Evil: Father Isaac assumes himself to be this. When Kathy shows him he is wrong, he is Driven to Suicide.
  • Nerd Glasses: Clyde wears glasses thick as ashtrays.
  • Never Suicide: Played with. Nathan only killed Lily because she manipulated him into it. He clearly feels horrible about it and wouldn't have done it if he knew what she was asking.
  • Not Afraid of You Anymore: Kathy's epiphany in the otherworld.
  • The Ophelia: Lily, drowning imagery and all.
  • Orphaned Punchline: When Kathy befriends Sue via smoking, there is a cut to the next scene where Kathy delivers a punchline to some joke and both start laughing.
  • Parents as People: Beau lays this out for Kathy: Joseph Rain was a good man and deserved respect, but he saw the world in black and white terms and despised anyone that didn't fall under his world-view. His son and Kathy's father, Brian, may have been a deadbeat and a horrible father but he likely ended up this way due to Joseph's poor parenting.
  • Police are Useless:
    • Sheriff Boyks claims to be too busy to deal with Kathy, as he assigns his Deputy to get a present for his mom. He impedes Kathy's investigation at numerous points, and the local biker gang dismisses him a nuisance, saying he is nothing compared to the former Sheriff, Truman. He's much more helpful after Isaac Price's kidnapping scheme has been revealed.
    • Ex-Sheriff Truman never solves any of the crimes connected to the main plot and Beau claims that he was mostly a tool for the real law in town, Joseph Rain. That said, he also adds that Truman "ran a tight ship" that Boyks can't compare too.
  • Popcultural Osmosis Failure: When Dave mentions TNG over the phone, Kathy doesn't know what he is talking about.
  • Retired Badass: Joseph Rain stepped down from his position as a US Air Force pilot to tend to his family and the old family farm. Joseph was evidently quite the war hero, being highly decorated and highly respected for his service in World War II, remaining a revered figure in the Air Force even into the 1990s. It's quite telling that the only person Kathy meets that doesn't know him is mentally-challenged Nathan as well as Clyde and Dave who have no business with neither the town nor the military.
  • Sequel Hook: The game ends with Kathy noticing that she and Eileen makes a good team, and she jokingly tells her to try not to be kidnapped next time. Eileen expresses incredulity about Kathy saying "next time". And then in The Stinger, there is a short scene of the Crimson One watching them menacingly from a distance. Then again there's also the subtitle "A Detective is Born".
  • Sinister Minister: Father Isaac regularly drugs and kidnaps people around town and seemingly sacrifices their souls to an old god... all in the name of "saving" them. The concept of asking permission from his followers or the fact the procedure leaves the victims catatonic doesn't seem to faze him.
  • Spiritual Successor: To The Blackwell Series and LucasArts point-and-clicks.
  • Shout-Out: A few obvious ones.
    • Kathy rides a Corley Motors Motorcycle
    • The general plot and settings have allusions (including a Sheriff named Truman) to Twin Peaks and the final stretch of the game draws heavily from some of the weirder aspects of the show.
      • There is also Kathy's comment upon studying a stuffed owl:
        "Contrary to popular belief, I don't believe the owls are more than they seem."
    • Speaking of Twin Peaks, a good chunk of the plot deals with a bright red plant with mind-altering properties, which is directly tied to the influence of a supernatural interloper.
    • "Kathy" is the first name of the female lead in Singin' in the Rain.
    • The game's entire plot centers around a small town being impacted by a circular Eldritch Horror that has controlled the area for longer than anyone could possibly recall. Jimmy Cochran is outright stated to have become obsessed with removing all circular shapes from his body.
  • Tomboy and Girly Girl: Eileen is the girly girl to Kathy's tomboy.
  • Town with a Dark Secret: Conwell Springs is full of complex issues plaguing almost everyone Kathy encounters, but the people are generally pleasant. Then Eileen does the research and discovers that the number of missing person cases is way higher than the crime rate and that there are proportionally many mentally ill people living in the county. Old God worshipping priests who regularly sacrifices souls will do that.
  • Trippy Finale Syndrome: The finale is playing out in a surreal otherworld.
  • Two Halves Make a Plot: You have to merge two halves of Nathan's drawing.
  • [Verb] This!: Line when Kathy uses her taser on Isaac: "Eat this!"
  • Videogame Cruelty Potential: Getting several of the achievements requires acts of petty cruelty, or at least suggesting Kathy engage in acts of petty cruelty, even though she won't actually do it. Like saying she should burn some bibles or her roommate's teddy bear, or tasing a character when it's not required to solve a puzzle. And yes, there is a time where tasing someone is required to solve a puzzle and it's not fending off an attacker.
  • Wham Line: Big enough that it changes the game from a normal mystery to something more supernatural.
  • What Happened to the Mouse?: Nathan and Sue vanish from the story after Kathy solves the mystery of Lily's death. Considering that Sue likely returned home to a painting of her son drowning her daughter, it's in Kathy's best interest to keep her distance. A variation of But Thou Must! occurs here: you are unable to destroy the underlying painting for their sake.
  • You Have to Believe Me!: When caught by the police breaking into Isaac's office, Kathy can attempt to prove that he kidnapped Eileen, only to quickly get sent to the slammer. Alternatively...


Example of: