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Video Game / Just Another Day

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Just Another Day is a series of parody FreeSpace mods, written by Axem. These are widely considered to be among the funniest things to exist in FreeSpace, and achieve this effect by vaporizing the fourth wall and not taking themselves even the slightest bit seriously. Every aspect of the game is played with and used for a joke at some point or another.

The stories follow the adventures of Alpha 1, the Player Character and best fighter pilot in the GTVA, as he does battle with all sorts of bizarre things in a plot that makes no sense at all. The campaigns are as follows:


Just Another Day: Alpha 1 goes through a Knossos to discover a world in which anything is possible, and the inhabitants are involved in a deadly war, lead by a mysterious god-like being named FRED.

Just Another Day 2: Electric Boogaloo: Alpha 1 must defend against a Zombie Apocalypse under the GTVA's new leader, Supreme Commander Derek Smart.

Just Another Day 3: Shivans on a Plane: Alpha 1 is back, and his life is made even more nonsensically hellish as the universe tries to get him court-martialled for no particular reason. And there are some Shivans. On a plane.

Just Another Day 2.2: A two-part release ("I heard this is the popular thing to do."), split into JAD 2.21: You Are(Not) Alpha 1 and JAD 2.22: You Can(Not) Win. Unlike other JAD installments, 2.2 is a spin-off series taking place between JAD 2 and 3 that features what happens when Alpha 1 leaves on vacation. JAD 2.21 was released on 23 September, 2011, while JAD 2.22 was released on 22 February, 2017. The finale, 2.23, has also been released as of 2020.


Just Another Day Collector's Edition: An "Updated Rererererelease" of the first three campaigns, with some bugfixes, new jokes, a slightly more comprehensible plot resolution, and a sweet new hat for the GTF Perseus.

The series can be downloaded here

Just Another Day provides examples of the following tropes:

  • Ascend to a Higher Plane of Existence: Suggested to be what happens to the protagonist at the end of JAD 3.
  • Big Bad:
    • FRED, the mission builder software.
    • The Beta Testers in JAD 2.2... or possibly STEELE, we're not sure.
  • Bland-Name Product: The Sponsor Fleet from JAD 3 (Kentucky Fried Turducken, Armazon, Hoppymeal, etc.)
  • The Blank: FRED doesn't have a face, so he steals Admiral Bosch's whenever he wants to communicate.
  • Brick Joke: The narrator keeps promising that Shivans on a plane will appear in the next mission of JAD 3. They never do... until the last five seconds of the game.
  • Advertisement:
  • Color-Coded for Your Convenience: The Seventh's three beta cores, which can only be harmed by like-colored weapons.
  • Combining Mecha: The GTVAvangelion is a giant mech made of Terran warships haphazardly stuck together.
  • Dueling Games: With Deus Ex Machina, written by Goober 5000.
    "And now we come to the sixth mission of Just Another Day (which is one more than Deus Ex Machina)."
  • Deus ex Machina: Frequent, given the nature of both FRED's and Alpha 1's abilities, and Lampshaded.
  • Episodic Game: In a prank by Axem, on JAD 3's release date, he only released the first mission of the campaign, claiming that the rest would follow in the coming months. After everyone had a good panic and Axem had a laugh, he released the full campaign the next day.
  • Face–Heel Turn: Alpha 1 briefly joins FRED in order to take down (Not) Derek Smart, then immediately pulls a Heel–Face Turn back.
  • Fangirl: Holley is one for Alpha 1. Delta 1 also comes with his own squad of fangirls.
  • Fun with Acronyms: The forces of EEEEVILLLLnote .
  • Genki Girl: Holley in JAD 2.2.
  • Grammar Nazi: The Grammar Inquisition (whom nobody expects) act like this, but they are not Nazis. Those would be the Nazis of Irony.
  • Groin Attack: Both mecha bosses in JAD 3 have their weak points in that particular area, and taking that out destroys the entire mecha. In JAD 2.2, one level has the objective of destroying Shivan ships' beam turrets, which causes them to recoil. The Beta Tester explains that the beam turrets are the ships' "sensitive parts".
  • "Groundhog Day" Loop: In JAD 2. And you will actually keep looping the same missions until you figure out how to break it.
  • Lawyer-Friendly Cameo:
    • Despite proudly declaring that each campaign contains copyright infringement, the references are always just different enough to avoid trouble. Ironically, the only thing for which this is totally averted is Jack Thompson (a disgraced lawyer who was prominent in anti-video game news at the time), who, naturally, is a villain.
    • Terran Frakking Command, played by the face of Samuel L. Jackson.
  • Moral Guardians: "We are the PCP: Politically Correct Police."
  • No Fourth Wall: Lampshaded as early as the third mission.
  • Noodle Incident: Project ETAL was apparently blown up "in hilarious circumstances involving Kool-Aid and a beaver."
  • Once an Episode: Disco music will always make a prominent appearance somewhere in each campaign.
  • Our Lawyers Advised This Trope: "Due to legal concerns, Derek Smart will not be appearing in this mission."
  • Plot Armor: An actual law of the universe: Alpha 1 is the Player Character, therefore he cannot dienote . Everyone is aware of this!
  • Puzzle Boss: The final mission of JAD 3 is actually kind of challenging, and requires you to figure out each enemy's weakness before moving on.
  • Quirky Miniboss Squad: The N00b Squad from JAD 2, who make a reappearance in JAD 2.21.
  • Reality Warper:
    • FRED. Makes sense, considering he is the game's mission editor software.
    • Alpha 1 doesn't warp reality so much that reality warps around him so that he always has a way out of whatever weirdness he finds himself in.
    • Alpha 1 gets a taste of reality warping when he discovers how to use cheat codes in JAD 2. This culminates in what is essentially a reality warping war between him and FRED in which they both try to out-hax the other.
  • The Rival: Delta 1 starts out like this to Holley in JAD 2.2.
  • Sequential Boss: FRED in all his incarnations. Alpha 1 gets annoyed by it.
  • Staying Alive: "Ahh, ahh, ahh, ahh, staying allllliiiiivvveee—" *Record Needle Scratch* Oops, sorry. I meant to say: FRED, who returns from such inexplicable "deaths" as being swallowed up by a Plot Hole. (Granted, it is kind of hard to kill someone who more or less controls the universe.)
    Alpha 1: Oh, hi FRED. I was wondering when you'd show up.
  • Summon Bigger Fish: Alpha 1 summons the game developers at one point to help him against FRED.
  • Surrounded by Idiots: Alpha 1, because nearly everyone around him was just awful, insane, or just thick.
  • Tempting Fate: As Alpha 1 watches FRED stack the odds against him to ridiculous extremes, he sarcastically comments that the entire star system going supernova would just be perfect on top of all that. FRED immediately supernovas the sun (due to speed of light delay, the shockwave will take a few minutes to reach Alpha 1).
  • Time-Limit Boss: The final boss of JAD 2.2 It takes quite a bit to take out the three cores, plus there is a scripted sequence. All in all, it is very tough to end the level with the countdown at anything higher than 1-2 seconds left
  • Too Dumb to Live: Just about everyone. Terran Command in particular.
  • Updated Re-release: JAD: Special Edition and Collector's Edition, the latter of which contains the former.
  • Viewers Are Geniuses: To fully appreciate the joke of The Reveal, you must have knowledge of what the mission builder does with non-ASCII characters if they are inputExplanation .
  • Zombie Apocalypse: How exactly the zombies can fly fighters and capital ships is never really explained...


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