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Video Game / Judge Dredd

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To coincide with the release of the 1995 film based on the Judge Dredd comic, a Licensed Game was produced for the Super Nintendo Entertainment System, Sega MegaDrive / Genesis, Game Boy and Game Gear.

Loosely following the plot of the film, it uses a platform shooter format with the unique option of arresting enemies who have surrendered instead of just killing everyone.

A PC port titled Judge Dredd 95 has been confirmed for Steam.

This game provides examples of:

  • Adaptation Expansion: Once Dredd defeats Rico, the game continues after the events of the film's plot with Dredd travelling to Deadworld to face the Dark Judges.
  • Adapted Out: Rob Schneider's Fergie is mercifully absent, although there was no real way to shoehorn him into the game without it being a frustrating Escort Mission in an already Nintendo Hard game.
  • Ambidextrous Sprite: Not only will Dredd swap his Lawgiver to his other hand when facing the opposite direction, but his shoulder pads will swap over too.
  • Anti-Frustration Features:
    • Blowing up inventory crates will often give up extra ammo for the bombs you used, in order to help keep the player from being unable to complete an objective that requires destroying said crates.
    • Computer monitors can be accessed throughout different parts of each level, and they can fill in a player on how much of an objective they still need to complete in case they missed something.
    • The game can be punishingly hard, so a handy and short Password Save is provided after each level is completed.
  • Bag of Spilling: After the prison transport crashes in the Cursed Earth, Dredd loses all his acquired ammo, except for the infinite standard rounds he always carries.
  • Bottomless Magazines: Standard ammo is infinite.
  • Deadly Droplets: Harmful black droplets ooze out in some parts of the ceiling in the laboratory level.
  • Early-Bird Cameo: The occasional perp, when killed, can be revealed to be possessed by a Dark Judge.
  • Mirror Boss: Rico is basically just a Palette Swap of Dredd.
  • Mythology Gag:
    • Signs appear in the opening level saying "Eat At Otto's", referring to Otto Sump from the comic.
    • Johnny Alpha appears as a perp.
  • Never Bareheaded: Unlike the film it's based on, Dredd keeps his helmet on for the entire game. His appearance is based on his original comic book counterpart. Same goes for Rico, as he's a Palette Swap of Dredd.
  • Nintendo Hard: The game is punishingly difficult, especially the boss battles.
  • Swiss-Army Weapon: The Lawgiver has a variety of ammo types that can be used, including grenade and shotgun.
  • True Final Boss: Rico is the Big Bad of the film and appears as a later boss in this game. The game continues on for a few levels after this until Dredd faces off against Judge Death.
  • Truer to the Text: Dredd's appearance is based on his comic book counterpart and keeps his helmet on. Also, Judge Death is the True Final Boss.