Unlike the previous games licensed by Jane's Information Group under the Jane's Combat Simulations label, the game eschewed realism in favor of Rule of Fun arcade-style gameplay. The result was comparable to the Tom Clancy's H.A.W.X. series.
The game is set in a Constructed World where the player is a jet fighter pilot for the Eastern Democratic Alliance. They're sent to fight in a renewed war on a large island that is divided up like North and South Korea between two Quracs called North and South Azbaristan.
This game provides examples of the following tropes:
- Bottomless Magazines: Expended missiles regenerate over time.
- Constructed World: Sort of like Ace Combat's Strangereal-verse, the countries and geography are different but all the planes are the same. You're flying for the Eastern Democratic Alliance (implied to be something like either United States or NATO; no real explanation is given), and the game takes place on an island divided up between two Quracs called North and South Azbaristan.
- Old School Dogfight: Played with. Most kills tend to come as you close with your target, and the game imitates reality by letting you lock on from multiple kilometers out where you can barely even see the enemy. However, you can still only lock onto targets that are in front of you.
- Qurac: The warring countries are titled "Phrase-istan", much of the island is scrubby desert, and the mission voice-overs all have vaguely Arabic-sounding accents.