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Video Game / Hyper Princess Pitch

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A Spin-Off game to Daniel Remar's Garden Gnome Carnage. You play as Princess Pitch, a side character from GGC, who is very fond of explosions and bears a big grudge against Mecha Santa. Supported by your trusty ally, Catstrike, and your mother, the Goddess of Explosions, you blast into Santa's factory and Shoot Everything That Moves (mainly robotic Christmas Elves, turrets and combat-suitable toys) with explosive bricks, rainbow beams and ice rays, intending to confront Mecha Santa himself in the end.

In terms of gameplay and design, it's a cute, tongue-in-cheek remake of the obscure, rather dark DOS arena shooter Operation Carnage. You have a limited amount of lives, explore Santa's base room by room and defeat hordes of enemies Zerg Rushing you. The game is rather short (only containing four normal stages) and you cannot save, but it has a high replay value due to multiple Difficulty Levels, many paths to take, and tons of secrets. It's fast-paced, has smooth controls, and focuses on dodging and destroying enemies about equally.

The free Windows version of Hyper Princess Pitch was released on December 1st, 2011. Which you can download here and you can check out the excellent game trailer here.

This game provides examples of the following tropes:

  • Abnormal Ammo: Bricks are your basic ammunition.
  • Advancing Boss of Doom: Stage 3's boss slowly advances towards you as the battle goes on.
  • Airborne Mook: Sleighs. This allows them to float over bottomless pits.
  • Alliterative Name: Princess Pitch
  • Alliterative Title: Hyper Princess Pitch
  • An Ass-Kicking Christmas: You go around Mecha Santa's base blowing everything to smithereens.
  • An Ice Person:
  • Apocalypse How: The Golden Ending results in a Galactic/Physical Annihilation. The name "Galactic Princess Buster" isn't an exaggeration.
  • Ascended Extra: Pitch was a supporting character in Garden Gnome Carnage.
  • Ash Face: Pitch and Catstrike in the ending, courtesy of Mecha Santa.
  • Attack Reflector: Counter can reflect certain attacks in addition to just blocking them. This is essential to get the Golden Ending.
  • Awesome, but Impractical: The code for bigger explosions. Looks a lot more fun, but makes threats harder to see.
  • Badass Family: Pitch's parents are the Goddess of Explosions and the Bear Miner.
  • Badass Santa: Naturally, Mecha Santa is the final boss.
  • Bad Santa: In the ending, Mecha Santa is seemingly forgiving towards Pitch... but then it turns out the present he gave her was explosive. Not to say that the Princess didn't deserve that. Also, his boss room, in which he's on a podium talking to a bunch of elves in the stands, looks a lot like the Nuremberg Rally.
  • Bottomless Magazines: Bricks are infinite.
  • Bullet Hell: In harder difficulties, the screen can be filled to the brim with enemies… and projectiles. Especially on Reallyjoel's Mom.
  • Calling Your Attacks:
    • Pitch calls out "PRINCESS BUSTER!" when she piledrives bosses to make them explode in a mushroom cloud.
    • Mecha Santa shouts the names of his attacks AND displays them on a screen above him at the same time.
  • Cap: You can carry 99 units of rainbow and ice ammo each at a time.
  • Car Fu: You can grab a train (or theoretically, the clown car miniboss) to smash them into your other enemies.
  • Casting a Shadow: Mecha Santa has his "Double Dark Blaster" and "Dark Wave" to evoke this trope. Dark Is Not Evil applies here.
  • Catchphrase: Pitch's specific way of saying "Awesome.".
  • Christmas Elves: You are in Santa's base, what else would you expect your enemies to be?
  • Classic Cheat Code: The Goddess is summoned with the Konami Code.
  • Collision Damage: You deal it as well to even out the short duration of Mercy Invincibility.
  • Cool Shades: Worn by elves on elite sleighs.
  • Crosshair Aware: Small X-es mark the area of effect of some enemy attacks.
  • Defeat Means Friendship: Inverted in the ending. And then subverted. When Mecha Santa' gift turns out to be Explosive, Pitch turns back to slam Santa into the ground.
  • Denial of Diagonal Attack: Downplayed. You can shoot in 8 directions at least.
  • Desperation Attack: Bosses on high difficulty levels will regain some health upon destruction and start using powerful attacks until they are dead.
  • Destructible Projectiles: Ice shots have the purpose of deflecting weaker bullets.
  • Earth-Shattering Kaboom: In the Golden Ending, the princess uses a technique learned from her mother to blow up the entire galaxy by crashing the moon into Mecha Santa.
  • Easter Egg: Loads of them, this being a Daniel Remar game.
  • Easy-Mode Mockery: Mostly averted. Your headgear changes depending on the difficulty level, but the effect is neutral or positive rather than humiliating.
  • Elite Mook: Obviously robotic robot elves, and sleighs with shades-wearing pilots.
  • Epunymous Title: The title is a play on Super Princess Peach, and is a reference to the protagonist, Princess Pitch.
  • Everything Explodes Ending: It's called the "Galactic Princess BusTAAH" for a reason!
  • Everything Fades: Don't let your powerups lie around for too long.
  • Everything's Better with Rainbows: A rainbow beam is one of the three main weapons.
  • Evil Will Fail: If you lose your last life in the boss battle against Mecha Santa in Goddess of Explosions difficulty, he will proclaim, "Evil will never triumph!" instead of "Ho ho ho!" like usual.
  • Finger Gun: Mecha Santa uses this gesture in his attack "PEW PEW SALSA!"
  • Finishing Move: When a stage boss is about to explode, Pitch can get close to them and destroy them with PRINCESS! BUSTAAAAH! Later on, the goddess of explosions can teach you an upgraded version of it to finish off Mecha Santa.
  • Freudian Excuse:
    He sure never gave ME any presents when I was a kid!
  • God Mode: Activated by typing in RGIOSA at any time unless you're on Reallyjoel's Mom. You can't get onto the high-score board if you do this, though.
  • Golden Ending: Instead of just blowing Mecha Santa up, the Princess slams him into the moon, and then piledrives the whole thing into Earth. Santa's whole base violently explodes. The force of the impact causes the Earth to plummet into the Sun, and the Sun explodes. And then the galaxy explodes as well. Awesome.
  • Harder Than Hard: The "Goddess of Explosions" difficulty mode. And the "Reallyjoel's Mom" difficulty.
  • Hard Mode Perks: Mostly averted. Players can earn more points on higher difficulties, but there are no special gameplay bonuses.
  • Having a Blast: Obviously enough, Princess Pitch and her mother, the Goddess of Explosions.
  • Hearts Are Health: Hearts found in the levels restore Pitch's life meter.
  • Hero Antagonist: Mecha Santa, who only wants a world of "joy, and laughter, and presents for all". According to his bio, his fortress of mechanical death is all intended purely to stop Princess Pitch.
  • Humongous Mecha: Mecha Santa, among others.
  • Idiosyncratic Difficulty Levels:
    • Trainee
    • Combat Lady
    • Battle Princess
    • War Queen
    • Goddess of Explosions
    • reallyjoel's mom invoked
  • It's All About Me: Pitch set out to kill Mecha Santa and ruin Christmas for everyone else because she didn't get anything from him when she was a kid. The Golden Ending takes it up to eleven by having her destroy an entire galaxy. Yikes.
  • Kill Enemies to Open: The doors to other rooms only open after all the enemies in a room are destroyed.
  • King Mook: The boss of the first stage is basically an upgraded version of the flying sled mooks.
  • Made of Explodium: Bricks, crates, and Christmas trees. Hand Waved by making things explosive being a power of the Goddess of Explosions.
  • Mad Eye: Mecha Santa has one eye larger than the other.
  • Mercy Invincibility: Very shortly, but to even it out every mook that touches you is destroyed as well.
  • Metal Slime: Elite sleighs are hard to destroy but give a good amount of points.
  • Meteor Move: Pitch can do this to normal enemies (which, for extra fun, include toy trains), and she can also finish off all bosses (except Mecha Santa) this way. And the Goddess of Explosions does this to the Planet Saturn in her attack.
  • Mook Maker: The toy clown car miniboss spawns new enemies, as it was to be expected.
  • More Explosions: The modus operandi of Princess Pitch.
    Goddess of Explosions: Anyway, what is your wish?
    Princess Pitch: More explosions.
    Goddess of Explosions: Your wish is granted!!!
  • Mooks: Unsurprisingly, standard robot elves serve as the meat of Robot Santa's army.
  • Mythology Gag:
    • The key combo for Counter/Piledriver is identical to that of Expel in Hero Core.
    • There's a secret level filled with incarnations of Spacenörd, the protagonist of an old game by Daniel Remar.
    • Pitch's father, the Bear Miner, is the protagonist of a NoMoreSweden game by Daniel Remar, which was also a Spiritual Sequel to Garden Gnome Carnage.
    • When catching a jumping enemy from the air to smash them into the ground, Pitch says "Not a chance." in a way very similar to Ansaksie from Iji, and is, in fact, the same voice clip according to Word of God.
    • The first picture in the ending is identical to the first picture of the ending in Iji, only with Pitch instead of Iji and Mecha Santa instead of Tor.
    • When respawning at least twice in the same room, Pitch would sarcastically go "Whoopee..." in reference to Garden Gnome Carnage, the game she originally appeared in.
    • One Stage 3 Mini-Boss uses the fire pattern of The Eliminator from Hero Core.
  • Mutually Exclusive Power-Ups: The Speed, Power, and Cattelite power-ups will overwrite each other if one is picked up while a different one is in use.
  • Ninja Pirate Zombie Robot: Robotic Christmas elves and a legless airstrike cat.
  • No Fair Cheating: Entering any cheat codes at any point (except for summoning the Goddess of Explosions or the RGXCES cheat) will replace the score with CHEATED and prevent you from entering the high-score board. Cheats are also disabled on Reallyjoel's Mom.
  • No Indoor Voice
    Goddess of Explosions: THIS IS MY INDOOR VOICE!
  • Not Hyperbole: The name of the secret technique "Galactic Princess Buster" isn't for show — if she were to obtain the technique, she'll use it on Mecha Santa, resulting in the destruction of the entire galaxy.
  • Orbiting Particle Shield: The Cattelite power-up has two copies of Catstrike orbit Pitch.
  • Odd Job Gods: There is a Goddess of Explosions, for crissakes.
  • Oh, Crap!: The Good Mecha Santa is pretty horrified if you summon the Goddess of Explosions, and for good reason.
  • Pinball Projectile: The rainbow weapon. The Hyper Y: Deluge powerup also fits this.
  • Power-Up: Several pickups that enhance your power temporarily in some way.
  • Pretty Princess Powerhouse: Princess Pitch, the beautiful royal in the pink dress, can fight her way through a base full of killer robots by means of exploding absolutely everything.
  • Princesses Prefer Pink: Pitch is a positively pink, powerful princess.
  • Ramming Always Works: The first level boss's Desperation Attack in higher difficulties. Depending on how good you are, this trope can be averted.
  • Respawn on the Spot: After dying, you drop back into the level at the exact spot which you died. This creates an explosion that kills nearby enemies and gives you a few seconds of Mercy Invincibility. Of course, the game has limited lives.
  • Route Boss: The mini-bosses are positioned so each of the possible third rooms of each stage has a different one.
  • Shock and Awe: Mecha Santa's "ARCTIC THUNDER!" involves lightning bolts.
  • Shouting Shooter: Having inherited some of her mom's hamminess, Pitch naturally tends to shout quite a bit as she mows down hordes of enemies.
  • Shout-Out:
    • Princess Pitch has a 1/20 chance of saying Darkwing Duck's catchphrase of "Let's get dangerous!" whenever she respawns or enters the stage.
    • Several names of Mecha Santa's attacks are shoutouts to various other works:
    • You can enter cheat codes during play. They all start with RG (Remar Games), in reference to how all Doom cheat codes start with ID (Id Software).
    • One of the minibosses, "Frilly Hat Elf" is a Touhou Project reference, as confirmed by Word of God.
    • The game title is reminiscent of Super Princess Peach, and the title character is similar in basic appearance.
    • The way Princess Pitch can blow up bosses with a "Princess Buster", a piledriver resulting in a nuclear explosion is probably intended to reference Zangief's "Final Atomic Buster", only taken much more literally. The name itself, combined with it being a move involving grappling an opponent and jumping into the air with them, also recalls the Kinniku Buster.
  • Sinister Scythe: A stand-alone one appears as a resilient, annoying type of enemy.
  • Smart Bomb: Calling the Goddess of Explosions to annihilate everything in the vicinity by exploding the planet Saturn.
  • Somebody Set Up Us the Bomb: The gift Pitch received in the ending? It was explosive.
  • Spread Shot: The Triple powerup bestows this temporarily.
  • Stuff Blowing Up: You play as the daughter of the Goddess of Explosions, and you can summon said Goddess via a certain code. Your enemies are mostly mechanical, which might as well mean they're Made of Explodium. So yes, there's quite a bit of Stuff Blowing Up in this game. Even the main screen displays Pitch flying out of a gigantic explosion. And in the Golden Ending? Princess Pitch's Finishing Move on Mecha Santa blows up the galaxy.
  • Suplex Finisher: Princess Pitch has a piledriver attack.
  • Technical Pacifist: Mecha Santa. He wants to bring peace to the world, but he has an army and factory defenses solely to ward off Princess Pitch.
  • The Power of Rock: One of the attacks used by Mecha Santa is "DEATH METAL DISASTER ZONE!" He shows the "devil horns" sign with his hands and all the elves in the audience start shooting at Pitch.
  • Turns Red: Noteworthily played straight due to Daniel Remar's usual inversion of the trope. On the highest difficulties, every boss gets a desperation mode and recovers half health when their normal health bar depletes.
  • Unlockable Difficulty Levels: The code to the Unwinnable Joke Difficulty is given upon clearing hard mode.
  • Unwinnable Joke Game: The highest difficulty level, "Reallyjoel's Mom." It's safe to say that no human will be beating it any time soon, though TAS has shown that it is technically beatable, unlike the equivalent difficulty in Iji.
    • Reallyjoel's Mom isn't quite as good at video games as Reallyjoel's Dad is. She requires games to be technically possible in order to beat them. Reallyjoel's Dad is just that little bit better that lets him beat impossible games too.
  • Video-Game Lives: The initial amount depends on the Difficulty Level. You also gain one per level.
  • Villain Protagonist: Our horrible heroine's motivation is that since she didn't get any presents when she was a kid, no one should. In the Golden Ending, she blows up the galaxy!
  • Wave-Motion Gun: The rainbow laser used by the boss of Stage 3.
    • Mecha Santa starts phase 2 with one of these, named the Aurora Force.
  • Willfully Weak: Mecha Santa knows 15 self-defense techniques, but he will hold back on some of them depending on how Princess Pitch is doing (i.e. on the difficulty level).
  • World of Ham: Mecha Santa and the goddess of explosions kind of out-ham Pitch, but she has her moments, so yes, this applies.
  • Zerg Rush: As this is a Garden Gnome Carnage spin-off, this is to be expected. It becomes ridiculous in the bonus level.