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Hyper Duel is a side-scrolling Shoot 'Em Up released by Techno Soft—creators of the Thunder Force series—for arcades in October 1993. A later port was developed for the Sega Saturn and released on November 22, 1996.

Late in the 21st century AD, a military outpost on the Moon discovered remains of machinery developed by an alien race in the rock beneath. The Joint Space Force proceeded to reverse-engineer the remains to develop a new, highly effective type of weapon, the Buster Gears. At first, all went according to plan, until just before the final phase of tests. At that time, terrorists, with the aid of one of the project's scientists, stole Unit 0 "Black Angel"—a unit meant to be able to be utilized entirely by an Artificial Intelligence without human input. Now, in the face of an attack on Earth by those same terrorists, the three Buster Gears ready to be sallied have been given the mission to find Black Angel and relieve the terrorists of it, whether by recovering it or destroying it.

In-game, the Buster Gear has two modes. In Fighter Mode (spaceship), speed is prioritized, while Armor Mode (humanoid) enhances firepower and allows you to fire at either forward 45-degree angle. In addition to the usual increased-strength power-ups, attack drones can be acquired with T (Tracer) and G (Gunner) icons. Tracers follow your movement and act like Fighters, while Gunners draw in close to foes and act like Armor. A charge shot is also available by pressing both the shot and mode-change buttons, creating either a circular attack in Fighter Mode, or a concentrated forward blast in Armor Mode; picking up B icons and remaining inactive both recharge this attack.

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