Follow TV Tropes

Following

Video Game / Hour of Victory

Go To

https://static.tvtropes.org/pmwiki/pub/images/2216478_box_hov.png

Maj. Colman: Two years ago the Germans started a nuclear arms program. Code name, Götterdämmerung.
Taggert: Götterdämmedung? Sounds messy.
William: Götterdämmerung. It's a Wagner Opera. Twilight of the Gods. End of the world.
Briefing from the opening FMV

Remember when Midway tried making their own Call of Duty and Medal of Honor? And it... didn't quite catch on?

Hour of Victory is a First-Person Shooter published by Midway Games for Microsoft Windows and Xbox 360 in 2007, notably the first WWII-era game to use the Unreal Engine at the time.

In the middle of World War II, three Allied agents - British Special Operations Executive (SOE) operative Ambrose Taggert, American Office of Strategic Services (OSS) officer Calvin Blackbull and German Wehrmacht officer William Ross (which the players can select in-between missions) are sent to investigate a Nazi Project, codenamed Götterdämmerung, in a series of missions spanning from Libya to the Alps to Berlin. After rescuing a captive Danish scientist, they uncover the nefarious plans from a Nazi Insane Admiral which could kill millions.

The game features single-player and multiplayer modes. In single-player mode, players complete missions across various European locations, while multiplayer mode allows players to compete against each other in several different game types.


The three of you have been chosen for this mission, not because you represent the best of the Allied Forces, but you are the best.

  • Absurdly Spacious Sewer: There's one underneath Castle Festunburg where you'll need to cross, in order to infiltrate the laboratorites where Dr. Fielder is held. It's filled with German patrols you'll need to battle.
  • Anti-Air: The Al-Shatar stage that begins the game ends with the commando currently in selection commandeering a set of flak cannons and using it to gun down a wave of German bombers targeting three Allied communications towers.
  • Assist Character:
    • Dr. Fielder can kick ass pretty nicely on his own during the Escort Mission where you break him out of Castle Festunburg in the Alps, helping you take on enemies using a pistol.
    • Your British and Russian Allies in a number of missions with large-scale battles against the Nazi also counts.
  • Balance, Speed, Strength Trio: The three commandoes:
    • Balance: Taggert, the Jack of All Stats covert soldier whose stats are a balance between his fellow commandoes;
    • Speed: Bull, the sniper specializing in stealth and effortlessly jumps between rooftops and guard towers to gain a vantage point;
    • Strength: Ross, the SAS commando capable of taking far more damage and survive longest in a firefight, besides lifting or moving objects his squadmates couldn't.
  • Bald of Evil: Colonel Steckler doesn't have a single hair on his head, his chrome dome in full view as you chase him down in the final stage. It pretty much screams "Look at me, I'm a Nazi Mad Scientist!" from a mile away.
  • Battle Amongst the Flames: The final stage, where the commandoes takes on Steckler and the remaining Germans in a massive shootout inside the burning remains of Berlin University.
  • Big Bad: Colonel Steckler, the Nazi Insane Admiral behind Project Götterdämmerung to wipe out entire populations and turn countries into nuclear wastelands in the subsequent meltdown.
  • Big Fancy Castle: Castle Festunburg, where above it's basement where superweapons are being developed by kidnapped Allied scientists, the above levels are lavishly decorated with lavish tapestries, exquisite artworks, velvet carpets, and the like. There's even a shootout where you mount a heavy machine gun behind an ornate balustrade and blow away Germans trying to climb upstairs.
  • Cable-Car Action Sequence: "Breakout", the stage where the player's commandoes escapes Castle Festunburg via cable cars, have a shootout between their current gondolas against incoming gondolas full of enemy troopes.
  • Gatling Good: Capturing machine-gun nests allows the commandoes to blast enemies non-stop, in areas where Germans will swarm at them from every direction. The downside is that they're unable to take cover from attacks when in control of heavy machine-guns.
  • I Have Your Wife: Dr. Fielder, an innocent Danish scientist, was forced into developing Project Götterdämmerung for Colonel Steckler because the Nazi have his family captive.
  • Master of Unlocking: Major Taggert can expertly pick locks, and players using him in assignments can take a shortcut with his skills.
  • No Range Like Point-Blank Range: The final stage have Allied troops swarming Berlin only be to gunned down along the way, with a Nazi sergeant firing his pistol into a British soldier's temple from up close. Including a shot of said soldier's helmet flying.
  • Real Is Brown: The entire game, regardless whether gameplay or cutscene, is shot over a brown filter.
  • The Siege: The very first stage in Al-Shatar, "Barbarians at the Gate", begins with the heroes fending off a German siege in an Allied outpost somewhere in Casablanca. Right up to controlling turrets to prevent German bombers from destroying three Allied Communications Towers.
  • Sniping Mission: A few missions in-between gameplay have the commando being assigned to snipe down German guards before they can proceed, especially if said mission features Lieutenant Calvin Blackbull, the team's main sniper.
  • Tank Goodness: A few missions have Panzer Tanks as enemies, where the commandoes need to obtain Panzerfausts to blow them up. They can hijack another Panzer of their own in order to escape Castle Festunburg (and blow up plenty of enemy buildings), as well as having a Russian T-34 tank assist them in the Berlin stage.
  • Urban Ruins: Most of Al-Shatar in the opening after the Nazi takeover, and Berlin in the final stage thanks to constant bombardments from the Allies.

Top