
The Henry Stickmin series
is a series of Web Games created by Puffballs United, featuring the titular protagonist Henry Stickmin.
The series consists of six games. In each game, the player has to help Henry succeed in an assignment. To do so, they can choose between multiple tools for Henry to use or actions to perform.
Each game is infamous for its "FAIL" system, owing to their Gamebook style. In every path there is one (and occasionally more) set(s) of choices that allow you to progress, and all deviations from it give you different hilarious failure scenes. Actually seeing each unique failure is usually considered more interesting and fun than trying to complete the game perfectly.
The games (with their original release dates) are:
- Breaking the Bank (August 27, 2008): Henry tries to break into a bank in the middle of the desert to rob its vault.
- Escaping the Prison (April 11, 2010): After having been caught while robbing the bank, Henry attempts to escape from the West Mesa Penitentiary prison (called the Red Mesa Penitentiary in a few places, but only in the bios).
- Stealing the Diamond (July 8, 2011): Henry tries to steal the elusive Tunisian Diamond from its exhibition within a museum.
- Infiltrating the Airship (May 27, 2013): Henry is recruited by the government to infiltrate the airship of a mighty criminal organization, the Toppat Clan.
- Fleeing the Complex (November 12, 2015): Henry is taken to the Wall, a highly secured prison complex said to hold some of the most notorious criminals — and tries to escape from there, with or without an ally.
- Completing the Mission (August 7, 2020): The Grand Finale of the series, with multiple storylines that connect to the Toppat Clan and their plan to launch a space station into orbit. The player can choose which endings of the previous two games are treated as canon to determine which path they take, which influences at what point the route is set (either before, during, or after the station's launch) and determines the ultimate fate of Henry.
- Also included alongside the main games is a prototype titled Crossing the Pit, originally released on December 16, 2007. It would eventually make its way as a full-on part in a route of Completing the Mission.
While all the previous games were released on web ports beforehand, Completing the Mission was exclusively released as part of The Henry Stickmin Collection, which was launched on Steam on August 7, 2020. The Collection is a compilation of the series that also features remastered versions of the previous games with improved visuals, in addition to Breaking the Bank receiving a remake and being labelled as a prologue to the whole series.
In the trope example pages listed below, please abbreviate each of the above titles as the last word of its name; Escaping the Prison, for example, should be Prison. Likewise, the routes in Mission are based off of various endings from the previous two games. Here's what to abbreviate the ending ranks from Airship and Complex to:
- Airship
- Government Supported Private Investigator to Government.
- Pure-Blooded Thief to Thief.
- Relentless Bounty Hunter to Bounty.
- Rapidly Promoted Executive to Executive.
- Complex
- Ghost Inmate to Ghost.
- Convict Allies to Allies.
- Presumed Dead to Dead.
- International Rescue Operative to Rescue.
- The Betrayed to Betrayed.
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General examples
Tropes with their own pages
