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Guru Logi Champ is a 2001 Puzzle Game released by Compile for the Game Boy Advance. It is the third and final game in their trilogy of Champ games, the previous two being Bucket Relay Champ and Quiz Tsunahiki Champ, which were released on the company’s Disc Station disk magazine. The game features the titular Champs, a race of duck-like creatures, whose daily life is threatened by the Boss, a large demonic Champ who desires to cause anything and everything that spins to malfunction. However, his reign of terror won’t go unopposed—a duo of heroic Champ brothers show up, and plan to set right what the Boss has set wrong.
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The gameplay is a variant of Sokoban. The player must shoot blocks from the bottom of the screen and set them thoughtfully along the board's obstacles until all the target spaces are filled. The board can be rotated and gimmicks such as holes, rubber and pushable blocks are introduced later on to spice things up.

The game is said to have never seen a release in America due to internal troubles with localization, but its 2010 DSiWare sequel called Guruguru Logic did get localized as Snapdots.


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This game features the following tropes:

  • Anti-Frustration Features: You only need to clear 266 puzzles out of 315 to play the final stage of Rescue 12.
  • Bookends: The game closes on a shot of the faucet that was the subject of Rescue 1.
  • Big Bad: The Boss, a big green Champ with devil horns, wings, and spiked pants. He’s constantly scheming new ways to cause havoc and ruin the world’s infrastructure.
  • Bittersweet Ending: The day is saved at the end, but both the Boss and the older Champ brother sacrifice themselves in the process.
  • Brick Joke:
    • When the Moon is chained with the Earth, you see characters from previous stages reacting in distress.
    • Played for Drama: The stage clear screen has some people giving you a teary-eyed salute at the background. At the very end, everyone salutes the Boss' sacrifice.
  • Cerebus Syndrome: The Champ brothers' unexpected failures to help people are Played for Laughs for most of the game. Then comes the ending...
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  • Classic Cheat Code: At the file select screen, if you create a new file and name it か♥す♥み, said file will have all levels and bonuses unlocked.
  • Dead Hat Shot: After the Boss detonates himself into the Moon, his pants fall down from the sky. The bittersweet final shot of the game shows a plant growing beneath it.
  • Died in Your Arms Tonight: The older brother over the younger brother's arms at the end.
  • Drama Bomb Finale: This cutesy game about two ducks undoing the schemes of a mischievous devil has a dead-serious yet comical ending where both the Boss and the older brother sacrifice themselves to prevent the end of the world.
  • Eat the Bomb: Invoked in Rescue 7. The Champ brothers, in order to incapacitate the avaricious sumo wrestlers gobbling down all the sushi, place bombs on some plates, and the trope occurs, complete with Ash Face.
  • Epic Fail: The Champ brothers completely fail to solve the incoming disaster at the end of the story with just the tools they've acquired. The "Champs Rescued!" message even shows up a second time only to fall to pieces in response to this.
  • Everyone Calls Him "Barkeep": Hakasenote  and the Boss.
  • Evil Is Petty: The reason the Boss wants to eliminate everything that spins? They make him motion sick.
  • Expy: The Boss is likely an expy of Satan/Dark Prince from Puyo Puyo (whom Compile created). They share a general demonic appearance (horns, wings, green hair/feathers), and are comical antagonists in their respective games.
  • Extended Gameplay: After the player completes the final rescue and watches the ending, a stage called Rescue EX appears (represented by a stone Champ statue) that hosts 25 extra puzzles. Its sheer difficulty makes it a Brutal Bonus Level, as you’ll need all your knowledge of the game mechanics and lots of patience to beat it.
  • Fat Bastard: The Boss, with his girth and status as the game’s antagonist, naturally is this.
    • The voracious sumos who greedily gobble up the conveyor belt sushi (to the displeasure of a hungry family) in Rescue 7 also fit the bill.
  • Heroic Sacrifice: The older brother turns himself into a cannon to launch the also self-sacrificing Boss into the Moon and dies from the injuries.
  • Hope Spot: The Champ brothers are unable to unchain the Moon from the Earth with the tools they've obtained. The Boss decides to sacrifice himself by getting launched into the Moon, but the brothers' cannon breaks and the older brother is forced to sacrifice himself as well to launch the Boss into space.
  • 100% Completion: To unlock the final puzzle of Rescue EX, you need to have cleared all the other 334.
  • Logo Joke: The Compile logo screen shows the brothers completing the logo with their cannon, instantly teaching you what the game is about.
  • Idle Animation: If you don't press anything for a couple seconds while playing, the brothers either hop on the spot with a "boing" sound effect or give a mocking chuckle towards you. How annoying.
  • My God, What Have I Done?: The Boss' final scheme is to chain the Moon with the Earth to prevent the passage of day. He's horrified to learn that the Moon will soon crash into the planet instead.
  • Nice Job Breaking It, Hero: Played for Laughs. Several Rescues go bad for some reason or other despite the brothers' efforts.
  • Non-Malicious Monster: All Space Slug wants is to scratch its itch (as it lacks any limbs). Too bad it had to use the ferris wheel in order to do that.
  • No Swastikas: One board that reveals an electric fan has a manji-shaped formation of fixed blocks. How the unreleased english version handled that is anyone's guess.
  • Potty Emergency: Rescue 2 revolves around this, as some henchmen have stolen the doorknob to a restroom, to the discomfort of a Champ really needing to go.
  • Redemption Equals Death: The Boss sacrifices himself to save the world after a scheme gone horribly wrong. All the citizens salute in tears after the deed is done.
  • Saying Sound Effects Out Loud: The brothers shout "Guru!", the Japanese onomatopoeia for turning, every time you turn the board.
  • Skyward Scream: The younger Champ brother screams in anguish when his older brother dies at the end.
  • Smart Guy: Hakase, complete with the grad cap and glasses. He’s said to be the most knowledgeable person in the city, and helps to explain the potential crisis on the news in the last rescue. He’s also seemingly responsible for setting up the brain-bending challenges in Rescue EX.
  • Spikes of Villainy: This is the main motif of the Boss and his henchmen. They show up on everything from their airship, to the Boss’ favorite mug, and even their pants!
  • Stars Are Souls: After his sacrifice, the Boss fades over the sky with angel wings as a crowd stargazes and salutes him.
  • This Is a Drill: One Rescue involves unfreezing the massive drill of a giant mech. Turns out it is a dentist's tool for use on common people...
  • Toothy Bird: The Champs are ostensibly bird-like animals, but they have teeth (the older brother often bears his after a job well done).
  • Translation Trainwreck: The excuse for the American release getting canceled.
  • We Can Rebuild Him: After the older champ brother dies at the end, a robot takes his place near the younger brother in the ending salute. This robot also shows up should you continue playing after watching the ending, helping the younger brother shoot the block jar like the older brother did.

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