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Gundam Battle: Gunpla Warfare (known in Japan as Gundam Breaker Mobile) is a smartphone-based Gundam game. It is based on the Gundam Breaker franchise and is the first smartphone game in the Gundam franchise to be released in the United States.

The game features the same idea that runs through the rest of the Gundam Breaker franchise in that players can use pieces of various Mobile Suits to create their own special Gunpla to battle with. Players can choose units from virtually every major installment, from the original Mobile Suit Gundam all the way to the recent Gundam Build Divers Re:RISE, mixing and matching pieces however you like.

Don't worry, there's actually a story! You play as "the Protagonist", a male second-year high school student who is dragged into the world of Gunpla Battle when Sana Miyama recruits you to help with a tournament she is in. Soon, you find yourself caught up in the tournament scene and showing up everyone! But with the Gunpla Club in shambles, can you help rebuild it and return it to promenance?

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Tropes Used In This Game:

  • Absurdly Youthful Mother: Ran Kotomori, Ren's mother and one of the Gunpla Designers behind both the Gundams Artemis and Areus.
  • Ace Custom: Many of the heroes, heroines and villains have these, even if the game claims they are unique units. The Protagonist has the Gundam Artemis, a unit combining the Destiny Gundam and the Gundam X. Sena has the Dianathus, which combines the X Divider and the Strike Gundam. Rindo uses the Enzian, which is basically the Impulse Gundam with the Wing Gundam's shoulders, backpack, and Buster Rifle. Impl Yuri has the Astray Red Frame Flame, which combines the Astray Red Frame with the Dragon Gundam. Touma starts off with a customised Buster Gundam before upgrading to the Code Phi, which is a heavily modified G-Self.
  • Adaptational Wimp: Thanks to the Color-Coded for Your Convenience trope (as well as a few others), many Mobile Suits are hit with this stick:
    • The Stark Jegan, which is a special variant of the Jegan and went toe-to-toe with the Kshatriya, is a 1-star unit with the basic Jegan being 2-stars.
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    • The Gundam Mk-II, both AEUG and Titans variants, are the only 2-star Gundams with all the others being 3-star and above.
    • The Crossbone X-1, despite being the hero of the Mobile Suit Crossbone Gundam series, is a 3-star unit with the X-2 being a 4-star.
    • Except for the Legilis and the AGE-FX, all AGE-era Gundams are 3-stars, including the Try-AGE.
    • While the Aile Strike, Perfect Strike and Force Impulse Gundams are 4-stars, their other packs, including Strike Rogue IWSP, are 3-stars.
  • Allegedly Free Game: Like many Bandai Namco games, the game is free to download and play, but the game is silly with the Haro Chips, the premium currency needed to roll for the more iconic units. That being said, the game isn't that cruel and gives you a single free roll every 24 hours on its two unit gacha pulls and a free ten-pull on its Friend Point pull. As well, players can obtain up to 12 free single-pull tickets a month to use how they see fit. The game's relative generosity likely stems from the part that it's one-part Allegedly Free Game, one part advertisement for Gunpla.
  • All Your Powers Combined: Like with other Gundam Breaker games, you can combine various aspects of suits to get awesome abilities and attacks. As well, getting five parts with a certain tag will activate a bonus that makes you stronger. With the new parts tier, Gunpla can now equip sub-parts: add a part of the same type to get an extra boost in stats, and be able to select traits, EX skills, word tags, and even the appearance of the Gunpla.
  • An Ass-Kicking Christmas: Played for Laughs. The Crossbone X1 event, which took place a week before Christmas 2019, has the female characters barging in on the player character's room to play Gunpla battles.
  • Artifact Title: In Japan, the game is called Gundam Breaker Mobile, as it's a continuation of the Gundam Breaker series of games. However, the game does away with the "breaking," as there are no mechanics where Gunpla parts can be knocked off.
  • Artificial Stupidity: AI tends to have an Attack! Attack! Attack! strategy that is terrible for two reasons:
    • AI will, for the most part, use their EX-Attacks as soon as possible. This is actually a passable strategy for AI-controlled opponents since they have an Instant-Win Condition if they defeat the player's mech. However, on the players' side, it's much less viable since it means an AI-controlled ally (or AI-controlled PC, as auto-play is an option) won't save powerful EX-Attacks for a boss and instead will waste them on mostly-dead mooks or even empty space.
    • AI tends to rush headlong at an enemy. Doesn't sound so bad, but it leaves the unit completely open to just being shot as it's gradually approaching their target. This is even worse in the Arena.
  • Awesome, but Impractical: Some parts that have Cinematic EX Skills are deemed this, especially if the cinematic itself lasts more than 3 seconds, or if it takes too long to activate. Chief offender would be the Tryon 3's torso, as its EX skill needs a long time to charge, takes a ball-ache to finish once activated, AND must be used at an enemy target at point-blank range.
  • Beach Episode: The post-release Chapter 7 in Story Mode has all of the named characters training in the beach.
  • "Blind Idiot" Translation: An interesting one - the English website for the game, for some odd reason, decided to translate Rindo's biography to suggest she was actually a he, which lead quite a few players to wonder if she was actually a Wholesome Crossdresser. Not helping matters was that the game uses the "she" pronoun. This is what happens when you decide to take liberties on a gender-neutral pronoun.
  • Chuck Cunningham Syndrome: The game has been active for over a year and the only anime series not represented is Gundam Build Divers. This is despite the other Build entries having representatives, especially its sequel and one of the original units, the Sankapool, being derived from a Build Divers unit.
  • Color-Coded Item Tiers: The game's six tiers are represented with colors: White (1-star), Green (2-star), Blue (3-star), Purple (4-star), Gold (5-star), and Red (6-star).
  • Developers' Foresight: If you play the game at night, then you can see from the player's room windows that it's also at night.
  • Disk One Nuke: The Gundam Artemis. Obtained as an achievement or as a random drop in the Friend Points daily capsule banner, the parts have amazing stats for a 2-star unit.
  • Face–Heel Turn: Touma. This is even signified by changing his machine to the Code Phi, a G-Self pained darker and made demonic.
  • Insistent Terminology: Despite the Sanakapool being a recolored Momokapool of Gundam Build Divers, the game only refers to it as a custom Mobile Kapool of ∀ Gundam.
  • Joke Character: 1-star units, as they are the weakest of the group, they end up becoming this. They only reach level 10 and Rank 4 for stats and most people just ignore them for better machines. Of course, since these parts can be evolved into 5-stars, these can evolve into a Lethal Joke Character.
  • Limit Break: Certain Gunpla parts have EX Skills with elaborate cutscenes. Usually, they cannot be countered, save foe other parts with EX Skills and/or stun mechanics
  • Market-Based Title: In Japanese, it's known as Gundam Breaker Mobile. The change is likely due to the fact that the sole game in the Gundam Breaker franchise to make it to the west was a massive flop, while the Japanese market has several successful games in the series so the brand isn't as tainted.
  • Mid-Season Upgrade: Touma, Sana and the player character all get new Gunpla units throughout the story campaign: Touma swaps his old Buster for the G-Self-based Code Phi; Sana trades her Dianthus for the Kapool-based Sanakapool; and the player gets the Aureus, which is an evolution of the Artemis, employing aspects from the Destiny, the Double X, and even the F91.
  • Mythology Gag: The arm parts of the Shining Gundam's EX skill (Shining Finger Sword) has the description "crush foes with your love, your anger, and all of your sorrow".
  • No Name Given: The main character. Oh, sure, you can give him any old name, but he has no canonical name. He's just "The Protagonist".
  • Noodle Incident: Something happened prior to the main character joining the Gunpla Club that caused Rindo to quit the team and drive other people from it. Whatever happened, she ends up making amends partway through.
  • Permanently Missable Content:
    • During the first month of the game, players could obtain 2-star versions of the Gundam, Wing Gundam, Amuro Ray and Heero Yuy. While nice, everything's been officially released as 4-stars, making them a Bragging Rights Reward.
    • Currently the Sokai Festival units are these. Comprised as of Ver. 1.2 of (arranged by release date) the Nu Gundam, the Zeta Gundam and Qubeley, the Freedom and Justice Gundams, the Unicorn Gundam and Kshatriya, the ZZ and Hi-Nu HWS Gundams, and the Turn A and Turn X; they were unavailable for a time until the year-end special Sokai banners where, apart from the Turn A and X which were the featured suits, all of them can be obtained via Haro coins for a brief period.
    • Outside of the monthly Sokai Festival drops, the Wing Zero OVA Ver. and the 00 Qan[T] Full Saber, offered as special banner drops for Christmas and Valentine's Day, respectively.
  • Rainbow Pimp Gear: Downplayed, as players can color their units with the color scheme of any complete Gunpla they've collected. However, this is imperfect as color schemes rarely are applied in a predictable manner (especially on the rarer or more exotic parts) and mixing and matching color schemes results in garish clashes.
  • The Rival: Touma. He Took a Level in Jerkass once he changes schools so he can go into Gunpla Battling professionally and this switch is signified by him changing units.
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