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Has someone seen the dragon?
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Once upon a time, the Great Dragon attacked an innocent city Dirindale, killing its king, burning a good couple of houses, causing a great uproar among local heroes and wannabe-heroes, and inspiring Monolith Productions to make a game based on the adventures of the former.

Yes, this 1998 PC game is a Spiritual Successor (not to say: a total clone) of good old Gauntlet but this does not stop it from being an extremely addictive Hack and Slash filled to the brim with an unusual if, perhaps, a bit exaggerated sense of humor, making it an Affectionate Parody of classic fantasy tropes and quirks. For today's gamers, it can have a specifically vintage taste, but when given a chance, turns out to be one of the best possible sources of mindless entertainment when you just need to, you know, kill some Demonic Spiders or other personal space invaders, earn some gold and lose some Hit Points.

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Has its own Characters page, where all four characters are described in more detail.

Contains the following tropes:

  • Awesome, but Impractical: Boots of Mercury - which are the power-up massively increasing character's movespeed - are not very effective due to the fact that they make it difficult to control the character's actions.
  • Boss Battles: every fifth level. All of them are of damage sponge variety, but as the levels progress they will become increasingly difficult due to various obstacles thrown in.
  • Breaking the Fourth Wall: All the characters address the player if they stand around for too long.
  • Damage Over Time: As expected of Gauntlet's clone. Characters will lampshade the constant health drop if you let them stay in place for too long.
  • Death Is a Slap on the Wrist: You just have to wait a couple of seconds for the character to respawn. Can be annoying if you start swarmed by monsters.
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  • Destroyable Items: Chests, Weapon/Armor Upgrades and Scrolls can be destroyed. Characters or The Voice will comment on the matter.
  • Dungeon Crawling
  • Electric Torture: as a kind of a Death Trap.
  • Everyone is a Super: even Kellina, who apparently uses a sword and a shield to fight, has a magical attack at her disposition.
  • Everything Trying to Kill You
  • Healing Buckets with Hearts In Them
  • Interchangeable Antimatter Keys: the keys disappear, but only those made of the same metal are interchangeable.
  • Locked Doors: very many of them.
  • Man on Fire: while walking through the dungeon, you can very literally catch a hot by stepping into a puddle of flames drifting in the air. Sadly, this does not apply to your enemies.
  • The Maze: all the dungeons.
  • Money for Nothing: gold is here only to indicate how many points you scored - you can't use it to buy anything.
  • Mook Maker: all enemies are spawned by various spawners that can(and should) be destroyed.
  • Mooks themselves:
    • Airborne Mooks: Bats and their Red cousins, Phantom Knights, Wraiths, Dragons and Curses.
    • An Axe to Grind: Trolls.
    • The Archer: Serpent Women.
    • Curse: One of non-standard enemies, faster than all player characters(save for Eryc) who can obstruct you by i.e reversing your controls, disallowing you ranged attack or by increasing your health drop rate. They are also tougher than normal monsters.
    • Dem Bones: And they throw swords at you!
    • Drop the Hammer: Ogres. Curiously, they're the only melee monster to use a weapon.
    • Intangibility: Hags, Phantom Knights and Wraiths have a brief one which can make player's projectile pass through harmlessly, complete with brief disappearing. Including bosses. Still vulnerable to Magic Scrolls though.
    • Giant Spiders: Coming in two flavors, The Goomba-ish one and literally Demonic Spiders-ish one.
    • Phantom Thief: Might be an actual phantom thief. Incredibly fast and capable of stealing all of your upgrades and scrolls. Suffice to say, if it happens before a bost fight, you are in trouble. They do sometimes give something if you kill them before they reach you though.
    • Throwing Your Sword Always Works: Skeletons and Phantom Knights use them as projectiles.
  • Multi-Mook Melee: Though it's generally discouraged to go melee.

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