Follow TV Tropes

Following

Video Game / Futurama

Go To

https://static.tvtropes.org/pmwiki/pub/images/futuramagame.jpg
You're a playable character!
Advertisement:

Futurama: The Game is a 3D Platform Game/Third-Person Shooter created by Unique Development Studios, for PlayStation 2 and Xbox, released in August 2003.

The story, written by J. Stewart Burns of the TV series, opens with Professor Farnsworth informing the Planet Express crew that, due to his poor business plan and their incompetence, he's had to sell the company to Mom. This immediately backfires when Mom, now owning 51% of Earth, is declared its supreme ruler, and promptly enslaves humanity. Now the crew must escape into space and find a way to undo the Professor's mistake.

The game was considered in continuity since it was written by David X. Cohen, the show's lead writer, though with the revival of the show it was probably rendered non-canonical for obvious reasons.

The cutscenes from the game (with all references to the work being a video game omitted) were later edited together into an DVD bonus feature on the Futurama movie The Beast With a Billion Backs, entitled "The Lost Adventure".

Advertisement:

Futurama: The Game contains examples of:

  • Action Girl: Leela gets to show off her Arcturan Kung Fu training.
  • Adaptational Villainy: The sewer mutants appear as enemies in Fry's early levels, when the ones in the show were not bad people at all.
  • Bookends: The game begins and ends with Farnsworth saying "Good news everyone! I've sold Planet Express to Mom!"
  • Brick Joke: The sombrero. Farnsworth wearing it at first seems to be a throwaway gag, but the ending cutscene reveals that Mom offering the sombrero was how Farnsworth was persuaded to sell his company to Mom.
  • The Cameo:
    • Hermes can be found in the first level his office with a brain slug on his head.
    • Also in the first level, Scruffy can be seen sleeping in the basement.
    • Zoidberg describes his (completely unexplained) appearance on Bogad as such.
  • Chaos Architecture: The Planet Express hanger is not normally big enough to fit two copies of the delivery ship.
  • Advertisement:
  • Chicken Walker: Fry steals one during the New New York level.
  • Coincidental Broadcast: Lampshaded during the opening cutscene:
    Morbo: With her recent purchase of Planet Express, evil entrepreneur Mom now owns over 51% of the Earth, making her its supreme ruler.
    Bender: Has anyone noticed how Fry always seems to turn on the TV at just the right moment?
  • Collection Sidequest: Each level has a certain number of Nibblonians in cages. Finding them all unlocks loading screen art, music and cutscenes.
  • Convection Schmonvection: Taken to extremes when the crew lands on the sun and they're just fine... as long as they don't touch the lava "floor"
  • Conveyor Belt of Doom: Shows up in the factory level and at Mom's headquarters.
  • Death Course: A few levels approach the player having to get past a bunch of obstacles, but especially the Sun Temple.
  • Dem Bones: The skeleton robots are the main enemies fought in Sun City.
  • Down the Drain: Fry's second level, traveling underground to get to the pawn shop because the streets are filled with hover-bot death troopers.
  • Downer Ending: Fry, Leela, and Bender die for nothing and Farnsworth still sells Planet Express to Mom.
  • Easing into the Adventure: Fry's first level consists of him walking around the Planet Express office to find ship parts. his only weapon being a hammer.
  • Easter Egg: A very literal one. In the Planet Express level there is a giant Easter Egg hiding behind one of the walls and only very specific camera trickery will allow you to see it.
  • The End of the World as We Know It: Farnsworth assumes that this isn't the case. In an Ironic Echo Cut, Morbo tells him otherwise.
  • Evil Laugh: Mom, who rather foolishly starts doing this before she gets Farnsworth to sign the contract.
    Farnsworth: Did I do something funny?
    Mom: No, I'm sorry; I should save my evil laugh 'til after you sign.
  • Final Boss: The final boss fought in the game is the robot Destructor, previously seen in the episode "Raging Bender".
  • Fission Mailed: In the first playable section, Fry tries to get a hammer out from under a two-tonne pile of dangerous rubble, which gets him crushed. GAME OVER. Cut to him waking up on top of the Reanimator.
  • Heal Thyself: The playable characters use Slurm (Fry), Old Fortran or Mom's Old Fashioned Robot Oil (Bender), and Vitamins (Leela).
  • Hypocritical Heartwarming: Professor Farnsworth. "Damn it Mom! No one kills my crew except for me!"
  • Inadvertent Entrance Cue: Aftr arriving on Bogad:
    Fry: I can't imagine what kind of disgusting foul creatures we'll find here.
    Zoidberg: Hello.
  • Indy Escape: Bender's second level, "Run, Bender, Run".
  • Kent Brockman News: Morbo and Linda, as usual.
    Morbo: At the risk of editorialising, this reporter applauds the demise of the pathetic human species.
  • Killed Off for Real: Because of the Stable Time Loop, and the resurrection machine's destruction, there's no way to save Fry, Bender and Leela when they get killed after beating Destructor.
  • Laser Hallway: Shows up in Mom's headquarters.
  • Loading Screen: The game uses in-universe advertisements, most of which can be glimpsed in the show.
  • Mayincatec: Sun City is designed with Mayan and Incan asthetics.
  • Medium Awareness: There are several jokes involving the characters being aware they're in a video game, mainly involving characters becoming playable.
    Bender: So now I can die and come back to life like Fry? (excited) Does that mean?
    Professor: Yes! You're a playable character.
  • No Such Thing as Space Jesus: After Leela defeats her Boss, the Sun God, he says, "You found me out... I'm not really a god... I'm just an ordinary...eternal, omniscient, superintelligent being."
  • Not Me This Time: Bender at the start of the game, when they see the damaged Planet Express ship. He insists he's not to blame for the destruction this time.
  • Percussive Maintenance: When supervising the repair of the ship, Farnsworth tells Leela to start banging on the control panel.
  • Pluralses: Sal's dialogue, to the point of "correcting" himself when he doesn't use it:
    Sal: Don't worries, I've gots an idea, I mean, an ideas.
  • Press X to Die: During the New New York levels, you can walk into a suicide booth and activate it.
  • Quirky Miniboss Squad: Walt, Larry and Ignar are recurring nuisances Bender must face in his levels.
  • Sdrawkcab Name: Adoy is Yoda spelled backwards.
  • Shoot the Shaggy Dog: The reanimator gets destroyed, the crew get crushed by Destructor, and despite their warnings, Professor Farnsworth is talked into selling the company anyway with the offer of a sombrero. Return to the opening scene.
  • Shout-Out: Zoidberg's brief gameplay role was a Crash Bandicoot reference.
  • Spin Attack: Bender's combat style has him spinning.
  • Stable Time Loop: The crew travel back in time to just before the Professor sold the company, swapping their damaged ship for the older one unnoticed (thus explaining why it was damaged at the start of the game). This neatly sets up the fact that there's nothing they can do to change the timeline.
    Bender: Now, if I understand time paradoxes, we're supposed to take the good ship, and leave the bad ship behind for the original us, right?
  • Stock Jokes: David X. Cohen loved the robots destroying themselves over accidental terminology so much, he reused those gags during the Comedy Central era.
  • Take Over the World: Mom accomplishes this by buying Planet Express, then turns Earth into a spaceship and sets off to take over the universe.
  • Tempting Fate: After the reanimator is destroyed:
    Leela: Bummer. We'll just have to be careful not to die from now on.
    Bender: ...You had to say that!
    (Destructor falls on them.)
  • Theme Tune: The remix of the classic Futurama theme was reused for Bender's Big Score when Hermes took over the fleet weaponry.
  • Third-Person Shooter: Fry's levels are from a third-person perspective and have him shoot at his enemies.
  • Timed Mission: Zoidberg's level, "Bogad Swamp Trail" in which he has two minutes to get to each checkpoint while Leela cranks up Adoy's (mostly broken) time machine.
  • Video-Game Lives: The practice of playable characters being able to respawn a certain number of times after dying is justified in-universe by the Reanimator:
    Farnsworth: When you die, it will automatically make an exact duplicate of you, based on your x-rays, a DNA sample and scrapings from the inside of your tennis shoes.
    Fry: Wow! When did you invent it?
    Farnsworth: About a week ago, and I've been trying to kill you to test it ever since.
  • Wacky Wayside Tribe: Leela's levels in Sun City, which ends with the crew earning enough dark matter to get to Bogad, but otherwise has nothing to do with Mom's plan.
  • Wouldn't Hit a Girl: The Professor would never hit a lady, though that doesn't stop him punching Mom in the hip.
Top

Example of:

/
/

Feedback