The sequel to the surprise indie hit Freedom Planet, the game was an unexpected announcement on December 25, 2015. As described by the official website: "Join the heroes of Avalice as they face their greatest challenge yet! An ancient terror has emerged from the depths of the ocean. Merga, a water dragon from Avalice's oldest and deadliest war, has been freed from her crystal prison as a consequence of the Kingdom Stone's destruction. War is imminent once again, but this time, the heroes are split between sides. As friendships are tested, will the girls stand united when Bakunawa rises?"
The core gameplay will carry over from the original, albeit streamlined. The main trio's got redesigned, now sporting an older look, have all undergone training in the years since the last game to improve upon their skills. They now all have the ability to block attacks, something only Milla in the original game was capable of while the other two had to abuse abilities with invincibility frames to do, and they now have the ability to spend an amount of excess extra lives to revive on the spot instead of having to do things over from the last checkpoint. Considering how sadistic bosses in the last game could get, these were very welcomed additions. Along with a larger development team and moving over to the Unity enginenote , the main physics framework was coded by Christian "The Taxman" Whitehead of Sonic Mania fame, and the team is working with Christopher Sabat and his crew at the OkraTron 5000 audio production company for audio and voice recording work.
The game will be released on PC, Mac, Linux, Switch and PS4 on September 13, 2022. The first official trailer for the game can be found here, and the 2019 Adventure Mode Trailer is here. Gameplay trailers exist for Lilac, Carol, Milla, and Neera Li. Check out the website here. The PC demo is here.
This game contains the following Tropes:
- Airborne Mook: The demo features green robot dragonflies that are larger than either of the player characters, and will also breathe fire.
- Attack Drone: The demo has straight-up drones that fly due to a single propeller and shoot short-ranged projectiles at the player.
- Defeat Equals Explosion: The crab robot boss in the demo first has a series of small explosions running along its body as it leaps around madly, and then it's outright annihilated in a tall pillar of flame.
- Inexplicable Treasure Chests: The demo has plain wooden chests standing out in the open on top of elevated grassy platforms. These are more than a little incongruent given all the high-tech robots around them.
- Shockwave Stomp: The crab-like robot boss in the demo can cause shockwaves to ripple along the ground by either slamming his claws downwards, or briefly rolling up into a ball and striking the ground hard.
- The Spiny: The demo features spider bots that emerge from the ground and have a bunch of spikes on top of their head to prevent the player jumping on top of them.