Follow TV Tropes


Video Game / Freedom Planet 2

Go To
Do you remember what you began? You came to this world uninvited... you breathed in the sound of our screams... and out the flames of war. You watched us burn and buried the ashes... but I am the final ember! The world you saved will soon be purified! Just as you wished... magister... and all that will remain... are monsters.

The sequel to the surprise indie hit Freedom Planet, the game was an unexpected announcement on December 25, 2015. As described by the official website: "Join the heroes of Avalice as they face their greatest challenge yet! An ancient terror has emerged from the depths of the ocean. Merga, a water dragon from Avalice's oldest and deadliest war, has been freed from her crystal prison as a consequence of the Kingdom Stone's destruction. War is imminent once again, but this time, the heroes are split between sides. As friendships are tested, will the girls stand united when Bakunawa rises?"

The core gameplay will carry over from the original, albeit streamlined. The main trio's got redesigned, now sporting an older look, have all undergone training in the years since the last game to improve upon their skills. They now all have the ability to block attacks, something only Milla in the original game was capable of while the other two had to abuse abilities with invincibility frames to do, and they now have the ability to spend an amount of excess extra lives to revive on the spot instead of having to do things over from the last checkpoint. Considering how sadistic bosses in the last game could get, these were very welcomed additions.While no release date for the game has been announced yet, it has been confirmed that PC, Mac, and Linux versions will be released sometime in the future, with a release on a Nintendo platformnote  following sometime after.The first official trailer for the game can be found here. Gameplay trailers exist for Lilac, Carol, Milla and Neera Li. Check out the website here. The PC demo is here.


The game is currently slated for a 2019 release.

This game contains the following Tropes:

  • Art Evolution: The first game wasn't quite Super-Deformed, but characters had rounder, smaller sprites both as a throwback to 16-bit games and to get around the lower resolution. With better assets under the art direction of Rafael Ventura, the proportions are longer and more detailed. Along with more distinct proportions, the animations are even higher quality than the first game's with more attention given to using punches and kicks compared with the somewhat amorphous attacks.
  • Big Bad: After losing much of his forces, the Final Dreadnought and the Kingdom Stone to Lilac and friends' continued intermeddling, Lord Brevon has declared Avalice a lost cause and fled to resume ruling his empire; the Kingdom Stone was the only reason he was willing to even stay on Avalice in the first place. Which is all well and good, since Merga is in a position to take over as Avalice's greatest threat now that the Kingdom Stone has been destroyed, cutting the power that keeps her crystal prison shut.
  • Derivative Differentiation: Taken a step further from the last game. One of the stated goals of the development team is to break the franchise away from its Sega Genesis and Sonic the Hedgehog-inspired nostalgic roots to make the game a proper franchise in its own right. In terms of visual design, Lilac's outfit is now primarily white (albeit with blue accents) to separate her from Sonic himself visually.
  • Advertisement:
  • Difficulty Levels: Now sports a more in-depth version of this, though there's still the time standard easy-Harder Than Hard difficulties. However, throughout the game, players can find gold gems or fuse their normal gems together into a gold one which makes the game easier, such as making bosses deal less damage, adding more lives, etc. To elaborate, in the Sample version, item sets are used to determine the overall difficulty; the default for the "Hard" setting is "No Stock" and "Double Damage".
  • Don't Make Me Destroy You: Corazon ultimately doesn't want have to fight her sister as she is implied to be very protective of her. But she will if she has to.
  • Dragon Their Feet: While Brevon won't make an appearance, his right hand Serpentine is back. He somehow managed to survive the Final Dreadnought exploding and safely landed back on Avalice with no ship using his mutated armor chest piece on the way back down as shelter no less (if the credits is to be believed) AND build himself a new suit and robotic arms...even though he has no arms. He's currently gone into hiding somewhere to find a way to return to space so he can reunite with Brevon.
  • Evil Counterpart:
    • With the Big Bad being a water dragon, there's a high chance that she'll be this to Lilac.
    • In addition, Carol's sister Corazon Tea appears to be working for the bad guys. However it's purely just business for her.
  • Flash Step: As demonstrated by the most recent trailer and most recent version of the demo, Lilac has gained a flash step technique she can use after guarding.
  • Leitmotif: The girls will be getting their own themes, based on levels from the first game. Lilac receives Pangu Lagoon with a more synthesized, classy feel with strings, Carol gets Jade Creek with a heavy electric guitar lead, and Milla gets Relic Maze with a jazzy tone that still invokes the Chinese flavor from her exclusive stage from the first game.
  • Loads and Loads of Characters: While the first game had a fairly modest lineup with a half-dozen supporting characters outside of the main heroes, this game doubles the cast and Word of God has said the story mode will be longer as a result.
  • Meaningless Lives: Rather averted. A Game Over will force the player to start the level over again. If the player has an excess of lives, they can engage in Smashing Survival to spend an additional number of them and revive on the spot instead of from the last checkpoint, meaning a stockpile of extras can be as valuable as a few of them. Of course, this only applies if there's a body to revive. A special upgrade allows you to resuscitate this way with four Life petals instead of just your Last Chance Hit Point.
  • Nice Job Breaking It, Hero!: Thanks to the Absolution's destruction in the climax of the first game, the Kingdom Stone has been broken, allowing Merga to escape. In fairness, this was a far better fate than if Brevon had kept it for himself.
  • Nostalgia Level: Dragon Valley returns in this game, with a remixed theme to go with it.
  • Promoted to Playable: Neera Li, a boss character from the original game, is now a fully playable character.
  • Put on a Bus: So far, neither Torque nor Lord Brevon have been seen, and Word of God says that the latter will be absent. Serpentine and Syntax will be making a comeback, though.
  • Retraux: Still sports the same Genesis-PS1 era graphical style like the first game, but this time, it even extends to the trailers, which look like something out of a 90s anime.
  • The Very Definitely Final Dungeon: Bakunawa, the ancient dragon-like superweapon and Merga's stronghold, upholds this role. Although it's not much of a surprise as it was the first level ever revealed in a trailer.
  • Time Skip: The game takes place in a currently-unspecified amount of time after the original(Possibly two years later). The first teaser shows the heroic trio sporting much more mature appearances. Concept and promotional art also show that Milla, especially, has learned to harness her powers more effectively.
  • Took a Level in Badass: Milla, in the first game she only had 3 offensive moves all of which required her shield and were either short range or required charging and limited her mobility. She now sports a melee attack doesn't have to carry her phantom block over her head, can jump while shielding and can do more rapid fire attacks among some other attacks utilizing her alchemy based magic much better, basically keeping and improving her old moves all while adding new ones making her much closer to Lilac and Carol in power and overall maneuverability.
  • Video Game Settings
  • Vocal Evolution: Lilac, Carol, and Milla all have much older, more energetic voices, presumably due to the Time Skip and the actresses getting more experience in-between the original and the sequel.


Example of: