is a game where you play as a color-changing stick or mechanical bird of some sort, and move through a tight obstacle course by flapping and rolling.
It was created by Messhof, the developers behind Nidhogg, for PC in 2015, before being ported to Playstation 4 on 2017.
Flywrench provides examples of:
- Colour-Coded for Your Convenience: The colour of barriers tells you which state (of the same colour) you have to be in to pass them.
- Deadly Walls: Touching the yellow boundary walls in every level will automatically restart that level. Changing your ship's color to light-green, however, causes it to bounce off of the yellow walls without restarting.
- Mission Control: You occasionally receive messages from a presumed mission control each time you clear a planet's set of levels, encouraging you to continue on.
- One-Hit-Point Wonder: One touch with the wrong colour, and you will immediately start again from the beginning of the level.