Four players can play locally or online, whereas they pick a colored avatar and use a Hip Drop and other moves to flip tiles on a giant board to the same color. The game includes multiple boards that each have different hazards and power ups, thus requiring a different strategy. The game also has three modes. In Panel Battle, the winning player has the dominant color. In Knock-Out Battle, the player that knocks out other players the most frequently wins. Life Battle is an elimination mode where the last player standing without three knockouts wins.
Tropes present in this game:
- No Plot? No Problem!: While the game has quite a lot of tutorial text, it doesn't bother coming up with even the minimal justification for the proceedings.
- One Hitpoint Wonder: Standing on a panel that got flipped to a rival's color instantly knocks the player offscreen and forces them to respawn, with no way to tank it.
- One-Way Visor: Every player's character wears a full lycra suit and a motorcycle-like helmet with a completely reflective surface.
- Playable Menu: Mode selection is styled as all four players' avatars running onto the floor buttons with modes' names.
- Power-Up: Flipping tiles sometimes reveals boost items like a flip range extender, speed boost, or an item that changes flip pattern from + to X.
- Shockwave Stomp: Players change the color of the panels by doing a "Hip Drop" - a move often seen in action games and colloquially known as "butt slam".
- Timed Mission: Every match has a default time limit of 2 minutes, regardless of mode, though it can be altered beforehand.
- Video-Game Lives: The Life Battle mode limits all players to three lives.