This page contains spoilers for Five Nights at Candy's and Five Nights at Candy's 2. You Have Been Warned!
the rain makes the silence go away,
it feels comfy and relaxing.
I don't like the silence
the silence means they're hiding
if they're hiding, they're coming closer
and if they come closer
they'll hurt me, for what I did- didn't do...
for what I couldn't do"
— Gamejolt Description
Hello! It's me! I'm the origami cat! How am I here? You're dreaming right now!note Sort of...at least. Anyway, you've had some nightmares lately, right? About those two animatronics and that incident from a year ago? Well, that's why I'm here - to help you!
To fend them off, you should use that tape player you found in the Deepscape. The pause and fast forward buttons don't really work, but you won't need them. You can make the night go much faster while playing it, but it'll eventually stop. Of course, you can then just stop and rewind it! But be careful, the monsters may take the time to mess with it. If they do, just restart it!
Speaking of the monsters, you've got a flashlight to fend them off. One will knock on stuff and go under the bed, but the other will stay on the bed and sneak up. Pretty simple, but it's easier said than done - they'll start to get harder to fend off as the nights go on. But don't worry, it's just five nights until you see your therapist again!
Just hang tight, and everything will be fine!
Five Nights At Candy's 3 is a Five Nights at Freddy's fan game made based primarily on the fourth game in the franchise. According to its creator, FNAC 3 is the final game in the Five Nights at Candy's franchise. Like the previous two games, it was made by Emil "Ace" Macko using the Clickfusion 2.5 engine — the same engine that the Five Nights At Freddy's franchise was made on. The demo is available. If you like the trailer, you can find the game itself on its official Gamejolt page here.
The game was released on March 3rd, 2017.
On September 1st, 2018, Macko officially announced that he had changed his mind, and that a fourth FNaC game was in progress. A teaser image for this upcoming game can be found here◊, and a teaser trailer found here.
Five Nights At Candy's 3 contains the following tropes:
- The '60s: The main game is set in 1962, while the post-night cutscenes are set in 1961.
- Absentee Actor: Similar to the second game, there isn't a Phone Guy.
- Accidental Murder: Tragedy Puppet (or rather, Vinnie)'s puppeteer ends up killing an actor in a Rat suit. Not much of a loss, given who he was.
- Adult Fear:
- Your daughter having nightmares about something and you being unable to help her would scare quite a few parents.
- As the ending reveals, so was your kid being alone in a room with a guy who accidentally killed someone, killing what seemed to be the only other witness, and then gaining a massive guilt complex from the whole thing.
- All Just a Dream: None of the things magical (including the Monsters, Origami Cat, and the toys) in the game really happen, it's all in Mary's head. This is spelled out in the opening monologue of Night 1.
- Alone with the Psycho: Mary is effectively alone in the house with the Monster Rat and the Monster Cat. And later, she gets to face Monster Vinnie, whose real life inspiration is kind of a psycho.
- Another Side, Another Story: The secret minigames within Cindy's Garden and Candy's Adventure retell two events in the previous games from the perspective of another character. The first one is about the killings of the 1987 twins in the factory, which was shown in the Night 2 cutscene from the first game, but instead of controlling a security cam, you play as the Cat. The second one is about the killing of the 1993 night guard, as shown in the Night 5 minigame from the second game, but instead of controlling Candy, you play as the Rat.
- Artifact Title:
- Even moreso than the second game. This game doesn't take place in a restaurant or a factory. It takes place in a little girl's bedroom. The minigames take place in a theater featuring Rat and Cat, and may very well be the original Candy's location.
- Candy doesn't appear outside of two minigames, since the game is set in the early 1960s and Candy (the newest incarnation of him at least) isn't produced until 1987. Subverted with the Night 5 minigame, when it is revealed that the Cat is Candy; he was presumably replaced by Old Candy after the incident that injured Mary's brother.
- The Atoner: As revealed in the Night 5 minigame, Mary witnessed the deaths of the actors of the Rat and Cat suit by the hands of Vinnie's aka Tragedy Puppet's Puppeteer while hiding in a locker closet in the Employees only room. She was wracked with guilt, which manifests as the Monsters.
- Big Bad: Monster Vinnie, who represents the true villain, his puppeteer, who caused Mary all this grief in the first place.
- Brutal Bonus Level: The Shadow Challenge, which pits you against Shadow Rat. It is much harder than the previous nights (even Monster Vinnie in the Final Night is a cakewalk compared to him); making even a single mistake will screw you up sooner or later. Beating it nets you the third star.
- Debut Queue: You only face the Monster Rat in Night 1 and 2; the Monster Cat isn't seen until Night 3. Monster Vinnie, meanwhile, is introduced as the only enemy in the Final Night. Same with Shadow Rat, who is the only enemy in the Shadow Challenge.
- Demoted to Extra: Every animatronic that isn't Rat, Cat, or Vinnie. The others all appear in minigame form.
- Depraved Kids' Show Host: The actor playing as Rat in the minigames is a total drunk. Subverted with the actor in the Cat suit, who just wanted to do what was right - tell the truth of Rat's actor's death.
- Downer Ending: The Easter Egg Forgotten Ending. If Mary keeps knocking over the Origami Cat and spurning its efforts to help her, it will assume she sees it no differently than the monsters it's trying to help her forget...and if that's what she wants, it will happily oblige her. It makes sure the monsters, and the secrets of the past that surround them, are buried forever just like Mary wants, but not by confronting them. After all, like it says...you can't have nightmares if you can't sleep ever again...note
- Earn Your Happy Ending: The Truth Ending. Mary is able to make peace with her guilt regarding the murders of the Rat and Cat's actors and tell the adults what's really happening. The authorities presumably arrest Vinnie's puppeteer afterwards. Mary goes on to have a peaceful life for at least twenty five years.
- Easter Egg: There's a puppet of Dawko, Septic Eyes dangling from the ceiling, a bear with "Razzbearski" on it for Razzbowski, a Markiplier plushie, and a bear with a Davokin hat to represent Smike. There are also plushies to represent Doug and Rachel, POPGOES, and The Living Tombstone's ponysona.
- The Monsters are obviously dead ringer for the Nightmare animatronics from Five Nights at Freddy's 4, being hallucinations imagined by a kid who suffers from PTSD.
- Shadow Rat's jumpscare is a shaking still image of his mug, which, while not quite the same, is similar to Nightmare's still-image jumpscare.
- Final Boss: Monster Vinnie is the only animatronic you face in the Final Night.
- Five-Second Foreshadowing: During the final minigame, the player can enter the Staff Area, where there is a plaque containing a diploma of acting hung on the wall. After murdering the Rat and the Cat's actors, Vinnie's puppeteer lies to the police about their manner of deaths. Clearly, the diploma is his.
- From Nobody to Nightmare: Treat the origami cat badly, and you will regret it. She will manifest from your only friend... to your only nightmare. Watching over you forever. Turning you from The Insomniac into the The Sleepless. Even if you try to close your eyes, you'll just be staring into hers.
- Gosh Dang It to Heck!: Downplayed. During the intoxicated Rat's actor's tirade against Vinnie's puppeteer, he uses both freakin' and damn, which are still profanities, but considering his state, he would probably use more vulgar ones in real life.
- Golden Ending: If you want to get the Ultimate ending, you have to do quite a bit of work in the minigames, both in-between nights and outside. These all represent Mary rediscovering her memories of her childhood toys and playing with them one last time before she grows up for good.
- Good Parents:
- Mary's father is shown to be very caring of her. In the post-night minigames, he took her to the Rat and Cat's Theater every work day, since it was her favorite. He freaked out when Mary went missing during the Rat and Cat' actors' murders and apologized after finding out that she witnessed them first hand. As shown in Ms. Sherwood's result paper in the ending of Night 5, he asks her to contact the authorities to reopen the case and arrest the person responsible for his daughter's PTSD.
- Mary's mother, from what we could infer, was presumably caring of her too. The Origami Cat was created during one of her playtimes with her daughter and it functions as a therapist for her daughter years afterward. Alas, she died when Mary was young.
- Glowing Mechanical Eyes: The Monsters all have these (see the page image). Shadow Rat lacks these...until you get jumpscared, where you get a lovely view of his white eyes-with-black pupils. Additionally, in the Forgotten ending, Origami Cat "helps" protect you from your nightmares by manifesting these whenever you close your eyes, so that you'll never sleep (and thus, never have nightmares) again.
- Grand Finale: Until July 2018, this game was thought of as the final entry in the Five Nights at Candy's series, with creator Emil Macko stating that he wanted to move to other things (one of them being Project Opia, which is teased in this game).
- Harmful to Minors: Mary as a young child witnessed the horrific murders of the Rat and the Cat's actors by Vinnie's puppeteer.
- FaceHeel Turn: Antagonize the Origami Cat too much, and it'll assume Mary thinks of it as just another monster. It'll happily oblige her and ensure she never has to worry about the monsters again...because whenever she closes her eyes, its Nightmare Face will be the only thing she ever sees.
- Karma Houdini Warranty: Vinnie's puppeteer initially fled arrest for a year after killing the Rat and the Cat's actors. But once Mary divulges the truth, her father calls Ms. Sherwood to contact the authorities, who presumably reopen the case and potentially arrest him.
- King Koopa Copy: In the Retraux-style platformer minigame "Candy's Adventure", the final boss is the Boss Dog, an enormous red-furred Angry Guard Dog who breathes fireballs, leads an army of smaller red dogs, and wears a spiky collar.
- Missing Mom: Mary evidently lost her mother at an early age, so she and her brother are raised by their single father. The Forgotten Ending reveals that the Origami Cat is the personification of Mary's last memory of her mother.
- Multiple Endings: Three endings, at least so far.
- Firstly, the "Forgotten" ending. The origami cat can be seen in the main bedroom. She can be knocked over. Do so on the fourth night, make it to Night 5 and then watch as the cat bites back.
- Next, the "Truth" ending, which doesn't require any special method - simply complete all five nights. The Final Night's ending is a continuation of this ending.
- And finally, the "Ultimate" ending. In order to get this ending, talk to all five of Mary's old toys that are spread across the Deepscape about her favorite one, Lollipop. They inform you to find his "games" within the three arcade games in the Extras menu, Final Night's ending, and the Thank You image, also in the Extras menu. Then you have to type in his name, Mary fully remembering who he was. He then says that "these games won't be his last". directing you to a cardboard box in the corner. Clicking the box shows you a tease for Emil Macko's next horror game: Project Opia, an original concept that will be unrelated to Five Nights at Candy's.
- Nightmare Face: All of the monsters sport these. It's a tradition, at this point.
- Non-Standard Game Over: If you knock the Origami Cat four times, she won't let you access Night 5; the game goes straight to the Forgotten Ending.
- Prequel: The tagline "A story can't end... without a beginning" illustrates the premise: this story takes place before the first two.
- Retraux: Between night minigames return, as well as special arcade minigames which are in the style of the Game Boy Color, which have even more minigames inside them in a grayscale Atari style.
- The Reveal:
- It's revealed that the Player Character is the sister of the child from the 4th star minigame of the second game. Luckily, it's also revealed that he wasn't seriously hurt.
- This is followed up with the reveal of who the character is in terms of plot relevence: a young Mary Schmidt.
- As Cindy's Garden secret minigame shows us, the Cat was the one who shoved the 1987 twins into the factory's production line, killing them and causing their ghosts to possess Candy and Cindy.
- The Cat's real name is Candy.
- And then we get to what traumatized Mary. Vinnie's puppeteer ends up killing actors in Rat and Cat suits, in the Staff Area. The former due to his alcoholism, and the latter because he wasn't willing to cover up the murder. And Mary was in the closet during the entirety of the incident.
- The Rat, the Cat, and possibly Vinnie/Tragedy Puppet are indeed possessed by ghosts. Unlike the other animatronics' ghosts, all of whom are apparently children, the trio are possessed by adults, hence why their behavior is so unlike the others.
- Shout-Out: In the Candy's Adventure minigame, the second time you encounter the white humanoid figure (assumed to be Blank) he says "What's that? How did I get here first? Well... Let's just say I know a few shortcuts." He then poses in an eerily similar way to a certain skeleton who is also known for his space-time bending shortcuts.
- The Shrink: Mary has two psychiatrists who help her recover after the 1961 incident. The real-life one is Ms. Sherwood, who counsels Mary in the prologue of Night 1 and the epilogue of Night 5 and later writes the results, which are shown in the ending screens of Night 5 and the Final Night. The imaginary one is the Origami Cat, who helps Mary fend off the guilt directly, which takes the form of Monsters during the nights.
- Stealth Pun: Much like the later nights in the second game, up to Night 5, you're only attacked by Rat and Cat. It's a game of Cat and Mouse!
- Things That Go "Bump" in the Night: Monster Rat and Monster Cat certaintly give off this vibe. The protagonist has to check her bedroom doors, closet, and under her bed for them, all of which are stereotypical hiding spots for embodiments of this trope.
- True Final Boss: Shadow Rat, who appears in the non-canonical Shadow Challenge.
- The Unfought: Unlike Shadow Rat, who has a role in the Shadow Challenge, Shadow Cat only appears in the Deepscape. Emil had wanted to make him a part of the challenge (unused renders were found), but the plan didn't stick.
- What Happened to the Mouse?:
- What about Mary's brother? Ms. Sherwood does reassure us that he survived the Rat's assault, albeit "broken", whatever the hell that means.
- Mary moves on from her guilt, yes. But come the first game, Vinnie haunts her again. We never find out if her PTSD is coming back to her, whether she successfully fends them off, and if he is not a hallucination, Vinnie's fate, since he only features as an easter egg in a minigame from the second game, which ends the story conclusively.