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Video Game / Fatal Frame

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The Japanese PS2 Cover featuring Miku

Fatal Frame is the first of the games in the survival horror series created by Tecmo.

Himuro Mansion is an old, abandoned building that is believed to be haunted, with stories of people moving into it being forced to commit suicide or spirited away by ghosts of the previous inhabitants. Mafuyu Hinasaki heads into the mansion, after his professor and some of his colleagues have gone missing. While exploring the mansion himself, he gets accosted by the spirit of a young woman.

With Mafuyu having gone missing, his younger sister heads to Himuro Mansion herself. Miku explores the mansion in hopes of finding and saving her brother, while trying to avoid getting harmed by the spirits herself. One young girl's spirit, dressed in white, appears to her often and seems to lend her a helping hand.

This spirit wants Miku to find the pieces of the broken Holy Mirror and fix it, wanting her to re-close the Hellgate within the depths of the mansion and letting the ghosts of the deceased move on.


The game was released on the PS2 in 2001, with an enhanced port being released on the Xbox in 2003. The enhanced port added a new difficulty, as well as a new ending, and a few new ghosts to photograph.

Fatal Frame contains the following Tropes

  • And Your Reward Is Clothes:
    • The original PS2 version only had three unlockable costumes, all different colored variants of Miku's school uniform: a ganguro-style variant for beating the game on Normal difficulty, a lolita-style variant for beating the game on Nightmare difficulty, and an "active"-style variant for beating Nightmare difficulty with an S rank.
    • The Xbox port added four more costumes: a purple variant of her uniform unlocked alongside her "active"-style variant, a red yukata for beating the new Fatal difficulty, and a light blue yukata and a yellow yukata for beating Fatal difficulty with an S rank.
  • Advertisement:
  • Anti-Frustration Features: The Xbox port changed the dial code puzzles to display Arabic numerals, simplifying them considerably.
  • Ax-Crazy: Lord Himuro went insane when the Malice was unleashed and slaughtered everyone in the mansion.
  • Based on a Great Big Lie: The Based on a True Story tagline that was attached to the localized version of the game. While there is a mansion outside of Tokyo that is rumored to be haunted, there is no clear indication for this. And even invoked Shibata has stated that Himuro Mansion was not inspired by or based on said mansion.
  • Body Horror:
    • The Broken Neck Woman has her head flopping onto her back.
    • The Blinded Ghost has her eyes bleeding profusely from spike wounds.
  • Bonus Boss: Armoured Warrior's Spirit appears exclusively on the Xbox port and when playing on Fatal difficulty, and is located in the Abyss. He has a similar attack pattern to Lord Himuro, but he doesn't get pushed back by critical shots like other ghosts, meaning he will constantly approach Miku.
  • The Cameo: The Xbox version included non-hostile ghosts of the creator and co-creator of the series.
  • Creepy Doll: The Doll Room has several dolls on display, including a creepy reference to the Kagome, Kagome children's game with dolls. There's also a little girl ghost that crawls on the ground and wants to 'play' with Miku.
  • Cruel and Unusual Death: The Rope Shrine maiden gets torn apart by rope tied to her extremities.
  • Decoy Protagonist: Mafuyu is playable for ten minutes, before control shifts over to Miku.
  • Dull Surprise: The English dub has little emotion to it, particularly when listening to the cassette tapes.
  • Early Installment Weirdness:
    • There is no Type-07 or Type-Zero film. The weakest film was Type-14, while the strongest was Type-90.
    • There was no way to change the film while in camera mode. The player had to open the menu, go to the camera sub-menu and choose which film to use for taking shots.
    • The player could recharge their Type-14 film at any available savepoint up to 30, if their total was below that.
    • There is no mechanic or button to dodge or evade ghosts.
    • While in camera mode, there was a button the player could press to have Miku do a 180° turn. This mechanic was absent after the second game.
    • Hostile spirits would end up exorcised upon being defeated enough times, which was indicated by the spirit turning into a wisp that gets pulled into the camera, where it would remain sealed. This mechanic was removed in the following games, leaving hostile ghosts to merely be warded off, but not permanently defeated.
    • The Fatal Frame shot combo is absent in this game.
  • Eye Scream: Demon Tag involved the chosen priestess getting a mask with spikes in the eye-holes placed onto her face, stabbing out her eyes.
  • Fate Worse than Death: Mafuyu and Kirie remain at the Hellgate, keeping it closed.
  • Ironic Nursery Rhyme: Kagome, Kagome foreshadows the horrific details of the Demon Tag.
  • The Magic Goes Away: Miku notes in the ending that she has lost the ability to see spirits after the events in Himuro Mansion. Since Miku ends up being a playable character in the third game, this disappearance was only temporary.
  • Multiple Endings
    • Canon Ending: Beat the game. Miku fixes the Holy Mirror and the Malice gets removed from Kirie's body. She and the Girl In White merge back together, and Kirie takes her place at the Hellgate, ready to fulfill her duty of keeping it sealed. The underground cave is beginning to crumble and she tells Miku and Mafuyu to hurry and leave. Mafuyu stays behind to be by Kirie's side, with Miku finding herself outside of the mansion. She has lost the last of her family, but his sacrifice seals the hellgate forever and will prevent curious explorers like Takamine's group from being victims of the ghosts.
    • Nightmare Ending: Beat the game on Nightmare mode. The events are the same, except that Mafuyu leaves with Miku, leading both to survive. As Mafuyu and Miku are the only two living people we see by the time the game takes place, it makes this into a weird case of Everybody Lives.
    • Photograph Ending: Added to the Xbox version, beat the game on Fatal difficulty. The events are the same as in the Nightmare Ending, but the credits include photographs. They show Kirie being reunited with the spirit of her lover at the Hellgate.
  • Nothing Is Scarier: The storeroom in the west wing of the mansion doesn't play any music at all. Aside from finding an item or two and a ghost that seals a door very early on, there's not much else going on in there.
  • Pater Familicide: Lord Himuro slaughtered the entire clan.
  • Small Role, Big Impact
    • Kirie's unnamed lover only appears in a handful of flashbacks, has no spoken lines, and doesn't even have a name. Nonetheless, his interacting with Kirie was what caused her to form bonds that she wasn't supposed to, and this ultimately led to her ritual failing, the Hellgate being thrown open, and the deaths of many people.
    • Mafuyu Hinasaki mostly serves as a brief tutorial on how the camera works, and his disappearance is what caused Miku to head to the mansion. The only noteable thing he does is to remain with Kirie at the Hellgate. The true extent to the impact this has can be seen in Miku's character in the third and fifth games.
  • Time Travel: A supernatural example, of sorts. As the nights progress, Miku is drawn further back into the past, experiencing a different series of events in the mansion's past in reverse order. This has an interesting effect on Mafuyu. He initially appears to have died early on, but the ghost-like version of him Miku sees is actually him progressing through the mansion two weeks before Miku arrived.
  • Together in Death: The photograph ending shows Kirie and her unnamed lover receiving this.

Alternative Title(s): Fatal Frame 1