It is set in a ravaged world of Post Apocalyptic winter, where players take on the role of Ash, a man who had already died once, but was then revived by a mysterious Inner Voice in a ritual that leaves him with six more lives ("Flames of Hope"). You can gain additional ones through cleansing Blight nests, but losing all of them forces you to restart the game, with at most a few perks ("Permanent Blessings") being carried over.
Having been given a new chance at life, Ash attempts to not just make it through for himself and his daughter Alice, but also establish a refuge for others. The task is complicated by the presence of The Blight, whose corrupted monsters constantly seek to end the group. Moreover, they always know where you are, as they are led by the same Inner Voice that revived you, and now observes the proceedings through your body for its twisted amusement. Still, even they are vulnerable to the weather, and both you and them must fear the blizzard more than anything else.
Tropes present in Fade to Silence:
- An Axe to Grind: One of your trustiest weapons, which also has a practical resource-gathering function.
- Charged Attack: Present, though they obviously consume more stamina.
- Cheerful Child: Ash's daughter Alice has a practically unbreakable optimism.
- Combat Tentacles: A feature of the many Blighted monsters.
- The Corruption: The Blight, which corrupts resources and turns living things into monsters.
- Damage Sponge: The blighted enemies always require several stamina bars' worth of attacks in order to put down.
- Dialogue Tree: You converse with the other survivors in this manner when you first meet them on the expeditions.
- Golem: A Crusher is essentially the Blight managing to assemble a pile of rocks into a golem.
- Gone Horribly Wrong: The origins of the snow apocalypse and the Blight.
- Healing Potion: Can be crafted from herbs
- Item Crafting: Present. It involves not just the creation of everyday tools and weapons, but also the combination of Blighted monsters' essence with the plants (mutated or not) to create various potions.
- Knockback: Heavy attacks will knock your enemies back. However, the Blighted monsters can in turn knock Ash down, and may even stunlock him in this manner.
- Lemony Narrator: The Inner Voice, which will mock just about your every action.
- Obvious Beta: The release version of the game is known for a bunch of glitches. The dog sled in particular attracted plenty of flak due to frequently clipping through the ground. Other issues include crashes, ranged enemy attacks occasionally bypassing obstacles, and getting stuck in textures during certain activities.
- Overly Long Tongue: The Feeder attacks by grabbing prey with its tongue to pull them close to its mouth.
- Palette Swap: The upgraded versions of certain Blighted monsters amount to this.
- Ridiculously Fast Construction: Averted. It takes hours of in-game time to build even the basic structures. Luckily, you are not the one doing it, as your followers are assigned to these tasks instead. Unluckily, they may end up getting interrupted by an attack of the Blight, or the blizzard.
- Smash Mook: Aptly named Crushers are these.
- Sprint Meter: There's a stamina bar, as expected of the genre. Notably, it's separate from the "exhaustion" bar.
- That's No Moon!: There's an enormous orb always floating in the sky in your sight. It quite resembles a moon at first. Then, you find out it's called The Eclipse after it starts raining down Blight whenever you happen to pass right under it.
- Unnecessary Combat Roll: Present, along with being able to block and parry attacks.
- Wizard Needs Food Badly: Since it's a survival game, finding food is crucial, both to feed yourself, and the followers you'll find.
- Zombie Puke Attack: Blighted Spitters attack in this manner.