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Everybody Edits, retroactively known as Everybody Edits Flash, is the first installment of the Everybody Edits series of online Level Editors with Drop-In-Drop-Out Multiplayer. It began in 2010, when Danish game developer Chris Benjaminsen made a simple game and would continue to expand on it.

Smileys and visual tweaks could be bought with energy or real money. Energy could also be used to buy more blocks used in worlds, or worlds themselves. There were also collectables found through other means, such as finding rare magical coins, Holiday Mode exclusives, or sending a postcard to the staff.

The game grew, and grew, until the game had hundreds of blocks and smileys to play around with. Players had found Emergent Gameplay through the game's many features, and made a wide variety of levels to play in.

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In 2015, the 2.0 update brought campaigns and even more new features. In campaigns, high-quality worlds approved by staff members are strung together with a common theme.

The game has had a complex and rough development history over the years. In December 2020, the game had to be retired because of Adobe Flash's deprecation, and the game was given one final countdown.

While the original Everybody Edits is no longer playable, an offline version known as Everybody Edits Offline or Everybody Edits Legacy was released, containing the campaigns, some new features, and the ability to play worlds from the original version.

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Everybody Edits Flash contains examples of:

    Everybody Edits Flash 
  • 30-Day Free Trial: Beta users were all given a free month of Builders Club when it was first made public.
  • And Your Reward Is Clothes: Some of the rewards for randomly finding a magical coin were the various magic-themed smileys, which have no effect on the gameplay.
  • Anti-Grinding: Although magic was randomly rewarded from coins collected, it was deliberately designed to discourage players from farming for magic. The details of this are complex, but it's generally understood that worlds with more coins have a lesser chance of magic.
  • April Fools' Day:
    • In 2016, the game's smilies were all temporarily changed into blocks.
    • In 2019, the Everybody Edits website's background was changed to an Everybody Edits Universe themed background, teasing the (now canceled) planned release many were waiting for at the time. In addition to a new, unbeatable campaign, many strange changes were made to the game, such as capes being added to smilies, certain sound effects being replaced with brief voice clips, among others.
  • Ascended Glitch: Back when certain block types were limited to whatever the player had bought, a bug allowed players to place an infinite amount of those blocks as long as the world is online. Eventually, most limited blocks were made infinite, ending the need for the bug.
  • Ascended Meme: The user "Cow" made a nonsensical forum post filled with mooing, which was quickly closed and got lots of user attention. Six days later, the Moodonna NPC was added to the game with a description imitating the style of the forum thread:
    moo moo moo moo moomoo
  • Black Bead Eyes: Most of the smileys have black lines for eyes. The female smileys' eyes have a blue tint in them.
  • Call a Hit Point a "Smeerp": "Woot" was the original term for what would be called a "like" in many games. While it was replaced with the typical likes and favorites, the term remains on the game's fora.
  • Cap: The cap for energy very easily shifted, and could overlap, so the cap is hard to define for this game. At the start, Energy was capped at 100 and later 200 in Everybody Edits, but it can be increased in many ways. With these techniques combined, it could become rather high.
    • Magic coins were always a source of boosting your energy cap. MrShoe's magic system could boost this to about +200. However, new magic was replaced with the original magic, making it a lot harder to increase it this way.
    • Campaign rewards increased max energy, allowing for approximately +200 as the cap. However, the cap was not removed from new magic's removal, allowing people around for new magic and campaigns to get beyond +300.
    • Winning official contests usually gave players a high max energy bonus.
  • Character Level: Players could once rank up by collecting magic coins. Higher levels gave the player a higher energy cap and allowed the player to buy more smileys and potions in the shop.
  • Christmas Episode: There has been a contest, a campaign, as well as many Christmas-related items released around December.
  • Dreaming of a White Christmas: The 2011 Christmas world and promotional video both had lots of snow in them.
  • Easter Egg:
    • A fake appearance of the former staff member MrVoid could be found in the void outside "Moderator Land", referencing his name and the tendency for moderators to visit the level.
    • The JaWapa sub-domainnote  of the game's official website or this world would Rickroll the user. (Clever users may realize that the URL of the latter has "rickroll" spelled out with several letters replaced with numbers.) This was eventually removed after the website temporarily went down for security reasons in August 2019.
    • The hidden page source of the main website gave credit to users who helped make it. With the website's cleanup in August 2019, this was removed.
  • Easy Level Trick: When potions were usable in every world, they could often be used to take shortcuts over large sections of worlds.
  • Endless Game: The game would never end, as long as players keep making levels.
  • Experience Points: One of the former magic systems gave players experience points through magic coins.
  • Fan Boy: The Fanboy III smiley was announced on April Fools' Day 2016, gotten from collecting 100,000 blue coins in one world. It's fake; you can't place that many coins in one world.
  • Game Lobby: The lobby was filled with worlds the player can join. It was possible to search and sort through the world list, as well as view minimaps and descriptions for worlds that allow it.
  • Gaming Clan: Supported by the in-game "crew" feature. Crews could have their own logos and worlds, and players in them could be given custom permissions and ranks. It was also possible for crews to send announcements to users who are subscribed to them.
  • Halloween Episode: Just like with Christmas, there have been many updates with a Halloween theme. Halloween also got three different campaigns, and a contest.
  • Level-Locked Loot: For a brief period of time, many smileys could only be purchased by players with a high enough magic level. Low level players who already had those smileys were simply unable to use them unless they leveled up.
  • Microtransactions: Gems and Gold Membership could be bought with real money. These were removed in Everybody Edits Offline, as all content in that version is free.
  • No Fair Cheating: While the game still had some hackers, it found a way to prevent the "moonjump" exploit. Campaign worlds had their own cheat detection system, preventing users from completing the level if they lack coins the player should have earlier in the level.
  • Play Every Day: The game encouraged people to play by giving them one unit of energy every 150 seconds, as well as a daily reward for logging in. These rewards increased over time, looping about once a month.
  • Random Event: Collected coins had a small chance of being magic coins. These magic coins either increased the player's energy cap or gave the player a rare item.
  • Revenue-Enhancing Devices: A diamond block and the Big Spender smiley costed $100 and $50 respectively, having no purpose other than looking good and showing off. With the release of Everybody Edits Offline, they became free.
  • RPG Elements: The game actually had quite a few. Some of these include Character Levels and potions, both of which got removed later on.
  • Shout-Out:
    • Many of the shop descriptions were Shout-Outs:
      • The Pipes package had a description that read, "Factory outlet or Italian plumbings?" referencing Mario from the Super Mario Bros. franchise who is usually characterized as an Italian plumber, as well as the large Warp Pipes used for travel in the series.
      • The description for Laika was "In space, nobody can hear you bark," a reference to the Tag Line of Alien.
      • The description for the Skelly NPC was "Feels a bit spooky, and just a little bit scary," a reference to the lyrics of the song "Spooky Scary Skeletons" by Andrew Gold.
      • The Elder NPC description was "It's dangerous to go alone...", a quote from the The Legend of Zelda.
      • The Starfish NPC description was "A star on top will complete all the scenery!", quoting the pink starfish Patrick Star in Christmas Who?.
    • The 2011 Christmas world that introduces music blocks has an area where one can hear the first seven notes of the Super Mario Bros. overworld music, along with text that reads "It's-a-me, Mario!"
  • Skill Scores and Perks: Came with a higher max energy, more smilies and potions purchasable, and a shiny new badge. These were removed later in exchange for the classic magic system.
  • The Smurfette Principle: The Female smiley was the only smiley explicitly referenced as being female until the Lady and Summer Girl smilies were introduced.
  • Special Edition Title: The game often changed the logo for Holiday Mode or upcoming contests.
  • Thanksgiving Episode: In 2011, American Thanksgiving Day came with the Indian and Pilgrim smilies.
  • Tutorial Failure: MrShoe's tutorial worlds didn't account for the addition of new blocks later. This results in an awkward situation where liquids, boost arrows, time doors, and several other blocks go unmentioned in the tutorials. The next tutorial, the Tutorial Campaign, seems to have been made with the future in mind—the third tutorial has an empty area just for later showcasing effects that would eventually be added to the game.
  • Video Game Tutorial: In addition to the menu, campaign, and home world tutorials, there have been three tutorials throughout the game's history, including:
    • The original tutorial world, showcasing gravity, editing, coin doors, and portals.
    • The MrShoe tutorials, which came in three levels:
      1. Moving Tutorial, for moving, jumping, Ladder Physics, and coins
      2. Gravity Tutorial, for gravity arrows and dots, as well as portals
      3. Editing Tutorial, for editing worlds
  • Wreathed in Flames: The flame potion gave a ring of fire around a smiley as decoration before it was removed from the game. The fire graphic was later repurposed for the dangerous effects of lava.

    Everybody Edits Flash and Everybody Edits Offline 
  • Amusement Park: The Carnival pack adds circus-themed blocks, encouraging players to make environments themed around it.
  • Arbitrary Headcount Limit: World owners were able to set a limit to zombies or curses in a world, meaning that zombie worlds could have an arbitrary limit to smileys who are on the zombies' side.
  • Artsy Beret: The Artist smiley wears a beret.
  • Ascended Glitch: Invisible portals and fully invisible blocks were originally usable from hacks. They were both eventually added to the game in a more user-friendly way.
  • Ascended Meme: Users jokingly called original design of the Astronaut Smiley the "Fishbowl Astronaut" on the official forums when they petitioned for its return. The Staff brought it back as the Fishbowl Helmet Smiley.
  • Autosave: Exiting a campaign world automatically creates a Suspend Save. When the game was still online, these saves were temporary.
  • Bedsheet Ghost: The Purple Ghost appears as if it has a magenta sheet over it, with spikes at the bottom like the ghosts from Pac-Man. It also has two Black Bead Eyes.
  • Blatant Burglar: The Robber smiley comes with a mask and a ski cap.
  • Bubble Gloop Swamp: The Swamp Package has muddy liquid blocks that are slow to move in.
  • Cap: Numbered switches, door blocks, and gate blocks were limited to 99 for years when introduced. This is possibly because the numbers seen on them would be wider than the sprite if increased to 999. Eventually the cap was increased to 999, and the digits were shrunken in width to compensate.
  • Checkpoint: Checkpoints can placed in levels, activating on touch and returning the player character if they die.
  • Chrome Champion: The Gold and Diamond smileys appear to be made of solid gold and diamond respectively.
  • City Guards: The Policeman smiley comes with a blue police cap, a serious expression, and a uniquely blue color on the Level-Map Display.
  • Classical Movie Vampire: The Vampire smiley has pale skin, visible fangs, a slicked Villainous Widow's Peak, and an Ominous Opera Cape.
  • Color-Coded Wizardry: The wizard smileys have colored headgear depending on the element they represent, though being Digital Avatars we don't get to see their wizardry in action.
  • Conspicuous Trenchcoat: The Spy smiley comes with the classic sunglasses and hat.
  • Convection Schmonvection: Players don't even get hurt after touching solid lava blocks. The actual lava liquid requires multiple seconds for the player to burn up after touching it, and even then, one can put out the fire. It also works with fire, since the player can technically touch it without triggering its hitbox.
  • Cool Crown:
    • The crown block gives the player a golden crown, though only one smiley can have it at once. In Everybody Edits Universe, the crown was repurposed as a Level Goal, and can't be worn.
    • Winning a world gives the player a silver crown.
  • Curse: The curse effect can be passed around smileys until the cursed victim dies from it.
  • Cyborg: The Terminator smiley has a face half-human (smiley?) and half-robot.
  • Death Is a Slap on the Wrist: There are no consequences for the player if their character dies, except a small two second wait while the smiley explodes and respawns to the most recent checkpoint. How punishing this is depends on the world. Some worlds are rather cruel, giving the player no checkpoints over long stretches of challenges. Others—especially the linear, very demanding types of worlds—will place a checkpoint after each challenge, meaning that checkpoints will sometimes bring the player back less than half a minute of play, or even a few seconds. These types of worlds can easily get a dedicated player hundreds, if not thousands of deaths in a single play session.
  • Dem Bones: The Skeleton smiley and Skelly NPCs appear as living skeleton, though the smiley is just a skull since it lacks a body.
  • Difficult, but Awesome: Sometimes, difficult techniques can be used to get through an area of a world in a way not intended. For example, pulling off a 1×1 hook jumpnote  in some worlds allows the player to reach unintended areas. This is rather difficult though, and requires precise timing. Or Button Mashing. Either way works.
  • A Dog Named "Dog": A few smilies are based off animals, and are all referred to their smiley names (with the exception of the "Moo Moo" smiley until it was renamed to Cow).
  • Dressed to Heal:
    • The Nurse smiley wears a white hat and mask.
    • The Doctor smiley's defining feature is its head mirror.
  • Dressed to Plunder The Pirate smiley wears a classic black pirate hat.
  • Easter Egg:
    • There are various humorous images in the game's code.
    • If the player's death counter goes high enough (nine-thousand), a sound clip of Vegeta yelling "It's OVER NINE-THOUSAAAAAAAAAND!!" from Dragon Ball Z plays. Unsurprisingly, the addition of this resulted in a few automatic death worlds becoming popular for players interested in experiencing it.
  • Einstein Hair: The Mad Scientist smiley comes with wild gray spikes of hair.
  • Elemental Embodiment: The Fire Demon smiley appears to just be a flame with a face.
  • Eternal Engine: The Industrial Package adds conveyor belts, metal platforms, and backgrounds, while the factory pack adds more factory-related blocks.
  • Everyone Calls Him "Barkeep": Pretty much all the smilies (besides Bruce, Santa, Grinch, and Superman) are only known by their titles.
  • Everything's Better with Sparkles: If enabled, sparkle particles briefly appear when smileys die or touch portals or coins.
  • Fan Boy: Fanboy smileys are smileys that appear with glasses, and used as special rewards for players. As with other smileys, they became freely usable in Everybody Edits Offline.
    • The first Fanboy smiley, once gotten from sending art to the Staff. It was also given out as a reward from the first smiley contest.
    • The Fanboy II was created in 2014. It looks a little bit different and has smaller glasses. It was gotten through similar means from the first.
  • Flaming Hair: The Fire Demon smiley comes with fiery hair on its head.
  • Floating Water: Liquids can be placed in mid-air, as with all other blocks.
  • Gangplank Galleon: The Pirate pack adds blocks that are pirate-themed, allowing players to make a pirate-themed environment.
  • Gimmick Level: Gravity can be set higher or lower by the owner, impacting how the level is played.
  • Goggles Do Nothing: The Nightvision, diver smiley, and Mad Scientist smiley all come with goggles that have no impact on the gameplay.
  • Haunted Castle: The Halloween 2011 pack comes with bricks, a blood-stained metal block, and two cobweb decorations.
  • Heart Symbol: A Valentine's Day pack comes with heart-shaped decorations to build with.
  • Hello, [Insert Name Here]: By typing %username% into sign or NPC dialogue, it will show the player's chosen name when read. This can be used by level creators to make it appear as if a user has their own named character in the level.
  • High-Class Glass: The Big Spender and Platinum Spender smileys come with monocles.
  • Hollywood Fire: Fire doesn't emit any smoke, and is harmless as long as the flame itself isn't touched.
  • Holy Halo: The Angel smiley has a halo to help signify that it's an angel.
  • Human Cannonball: The Daredevil smiley was once named the Cannonball smiley. Its introduction update came with a promotional world where players are shot out of cannons using boost arrows.
  • Inconveniently Placed Conveyor Belt: While the player can place conveyor belts, this is averted, as they do not affect the player.
  • Invisible Block
    • Are referred to as "Secret Blocks" in-game, and appear (or disappear) when touched. In 2015, fully invisible blocks were added to the game. There are also invisible portals, allowing world creators to subtly teleport players between different parts of the world.
    • Downplayed with the invisible gravity tiles, which only temporarily appear when touched.
  • Knight in Shining Armor: The Templar smiley wears knight armor, and its Flavor Text describes it as having unmatched courage.
  • Ladder Physics: There are ladders that come with the Ninja Package, slowing down smiley movement. The same behavior is used for several other blocks in the game.
  • Lava Is Boiling Kool-Aid: Lava is translucent and acts like water, but orange and slightly thicker. And it kills those who touch it.
  • Lawyer-Friendly Cameo: The "Purple Ghost" smiley is pretty clearly based off the Pac-Man ghost Pinky.
  • Level Ate: The candyland pack adds blocks shaped like large candy canes, chocolate, and jelly beans.
  • Level Goal: The Level Goal comes in the form of a gold trophy. Smileys that touch it get a silver crown.
  • Loading Screen: There were three separate loading screens. The latter two were removed in Everybody Edits Offline, as the lack of online play made the game much quicker to load.
    • The first loading screen, which plays while loading the game. It had monochrome text that reads Everybody Edits made out of in-game blocks, being filled with color left-to-right like a bar until the game fully loads. In 2015, a percentage counter was added to the screen. In 2018, the blocky text was replaced with the game's logo.
    • The second loading screen, which appeared while loading the lobby. It showed a screenshot of the game that updates around every month, along with a logo that appropriately updates for holidays.
    • The third loading screen, which was shown while loading a level. It showed the controls for the game, and text reminding the player to be patient.
  • Made of Explodium: Smilies explode after touching spikes or fire.
  • Mad Scientist: The Mad Scientist smiley has spiky gray hair, a grin, and some goggles.
  • Man on Fire: Touching lava will cause the player's smiley to be covered in fire, killing them if they don't find water or a protection effect quickly.
  • Martial Arts Headband: The Karate smiley wears a white headband with a red symbol in the middle, resembling a hachimaki.
  • Music Is Eighth Notes: There are piano blocks, which are all eight notes. Granted, it's the only type of note that can be played.
  • Night-Vision Goggles: While the Goggles Do Nothing, the Nightvision smiley is this nonetheless.
  • No Celebrities Were Harmed: The Bruce smiley and NPC are based off Bruce Campbell. The smiley debuted with a blog post titling him a Zombie Slayer, referencing Campbell's role as the zombie slayer Ash Williams in the Evil Dead franchise.
  • Non-Standard Character Design: The Bruce smiley is more realistic compared to the rest of the smilies (though still lacking a nose). Bruce, along with the Robot, Robot Mk II, Laika, and Purple Ghost smilies are the only smilies not to be round.
  • Ominous Opera Cape: The Vampire smiley has a flowing, blue cape which extends to beneath the smiley.
  • One Curse Limit: A smiley can only have one curse at a time. Though, a smiley can be infected by poison or a zombie virus while having a curse.
  • One-Hit-Point Wonder: A smiley explodes into a cloud of sparkles when hurt in any way.
  • Our Ghosts Are Different: The Purple Ghost smiley is an purple Bedsheet Ghost that's more odd than it is spooky.
  • Palette Swap:
    • The Diamond smiley is pretty much a monochrome version of the regular yellow smiley.
    • The wood backgrounds in the Wild West are recolored versions of the Pirate background.
    • The Red Ninja and Gold Ninja are recolored Ninja smileys.
  • Palmtree Panic: The Sand Pack along with the Water Pack can turn worlds into beaches.
  • Platinum Makes Everything Shinier: The Platinum Spender smiley comes with a big platinum hat with an animated glimmer.
  • Retraux: Lots of the older packages are like this, quite a few of which based off Super Mario World. Notably, the plastic package and pink ghost smiley seem to be based off arcade games.
  • Santa Claus: The Santa smiley comes with the famous red Santa hat, though he lacks a beard.
  • Satan: The Devil smiley has a grin and demon horns.
  • Shout-Out: Several smilies are based off characters (or in one case, a real person). These include the Bruce, Frankenstein, Grinch, purple ghost, Terminator, and Superman smilies.
  • Solid Clouds: The Cloud pack comes with solid cloud platforms.
  • Space Zone: The Sci-Fi package and low-gravity worlds.
  • Spikes of Doom: Can be placed as a block, and will make smilies explode into sparkles on contact.
  • Status Effects: Poison, curse, and zombie effects will kill a smiley after a timer expires. Zombies are slowed down, jump lower, and infect nearby player characters, while curses could cross from player to player.
  • Superheroes Wear Capes: The Superman smiley comes with a blue cape behind it.
  • Super Not-Drowning Skills: There is no consequence for staying in liquids too long, excluding the slow burn effect from lava. It makes one wonder why the Diver smiley exists.
  • Suspend Save: Happens automatically in campaign worlds.
  • Temporary Platform: There are timed blocks that switch every five seconds, along with key gates which temporarily appear when the matching-colored key is pressed.
  • Tertiary Sexual Characteristics:
    • The Girl, Summer Girl, and Lady smilies have eyelashes or hair which distinguishes them from the more generic smileys.
    • The Cowgirl smiley has lipstick and hair, unlike the Cowboy smiley which does not have any gendered features.
  • Villainous Widow's Peak: The Vampire smiley appears as one of the several Halloween monsters in the game, and has black hair in the shape of an inverted triangle on top of its head.
  • Volumetric Mouth: The bottom half of the LOL Smiley is a mouth.
  • Witch Classic: The Witch Smiley has green skin and a pointed hat.
  • The Wild West: The Wild West Pack adds blocks like wooden boards and railings for western worlds.
  • Wings Do Nothing: All smilies have the same abilities, and even the ones with wings can't fly without God Mode or certain effect blocks.
  • Wutai: The Dojo pack adds pagoda roofs and ladders.
  • Youthful Freckles: The Boy smiley has freckles to indicate its youth.
  • Zombie Apocalypse: It is possible to spread a zombie infection between smileys using the zombie effect.

    Everybody Edits Offline 

    User-Made Worlds 
Bobithan — 00-00 Press Start series

Don Carleone — Zombies VS Smileys

Kefka — Cool Cool Cavern

  • Misbegotten Multiplayer Mode: This world relies heavily on key-based puzzles, and features a contraption with many key gates at the beginning so that no-one can join the co-op segment if there are already players in it. This is quickly broken if the players in the co-op segment simply refuse to touch any keys.

Kirby — Slidey Minis

Koth — Lethal Lava Land

  • Misbegotten Multiplayer Mode: This world relies heavily on key-based puzzles, and features a contraption with many key gates at the beginning so that no-one can join the co-op segment if there are already players in it. This is quickly broken if the players in the co-op segment simply refuse to touch any keys.

M4nu — TIME MACHINE MINIS

  • Doo-Wop Progression: There's a group of platforms with music blocks on them that play the Doo-Wop Progression in order.
  • Musical Gameplay: There are piano blocks everywhere, placed in various patterns so that they harmonize when the player goes through them. For example, climbing a vine plays chromatic rising notes, and completing an section of the world plays a satisfying major chord. One part uses the Doo-Wop Progression.
  • Time Travel: The player character ventures to various different eras, including The Future.

NSFW Crew — NSFW Easter Island

Sensei1 — 4 monster battles

  • Critical Hit: Sometimes a player will do 2 damage instead of 1 towards an enemy.
  • Excuse Plot: The plot is that somebody offers you a trophy if you can beat three monsters.
  • Overworld Not to Scale: The world map is rather small. Buildings aren't much bigger than the player, but they become properly-sized when entered. Inverted with some elements like ducks and pigs, which are clearly bigger than they realistically would be.
  • Role-Playing Game: This level is done in a typical turn-based Role-Playing Game style.

Superxsuper — Everybody Edits

  • Fake Longevity: The Jump section requires the player to jump off the same ramp no less than 27 times to win the level, and that's assuming the player gets every other coin there is.
  • Gravity Screw: In a section that appears to take place on another planet, there are dots that help the player jump higher, giving the illusion of lowered gravity in it.
  • Nostalgia Level: The level features old Loading Screens from the early years of the game as playable areas.
  • Pipe Maze: An unexplained set of pipes pouring dirty warty can be found, used as platforms for the player to travel across.
  • Ramp Jump: There's a large ramp using the game's gravity arrows to speed up player movement. There are slots in front of it that each rewards a coin.
  • Shout-Out:


 
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Alternative Title(s): Everybody Edits Offline

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Building and sharing levels

A snippet from the game's 2011 promo video that showcases level editing and sharing.

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