Eternally Us is a short Point-and-Click Adventure Game, created by Steven Poulton and Ben Chandler and released on May 1st, 2010. It is about a girl named Amber who is looking for her disappeared friend Fio. Since it is freeware and it is really short, so just go play it instead of reading this article. You'll be weeping your heart out by the time it is over.
The following list assumes that you have finished the game already, so unmarked spoilers follow.
The game provides examples of:
- Ambiguously Gay: Amber and Fio are strongly implied to be lovers but nothing explicit is said about the matter.
- Bittersweet Ending: Amber finds Fio. She's dead, but Amber is now ready to accept it.
- Dead All Along: Fio.
- Five Stages of Grief: Each location represents one of the five stages.
- Foreshadowing: What really happened to Fio.
- What Fio says about how unfair life is and how it's over with just "one bad hand" gives a small hint that she's trying to confess about her death.
- Game Maker: The game was made in Adventure Game Studio.
- Greek Chorus: The Grotesques.
- Humanoid Abomination: Hurt. He's a very gaunt man with dark blue skin, red eyes, and a bit of a hunch.
- Kick the Dog: Hurt's first interaction with Amber has him gloat about how much Fio's death has impacted her.
- The Lost Lenore: Possibly Fio to Amber. The exact nature of their relationship to each other is never specified.
- Necessarily Evil: Hurt. Well, what did you expect with a name like that?Amber: "Why are you doing this?"
Hurt: "Because I must, Amber. Because I must."
- Point-and-Click Game
- Simple Score of Sadness: The Acceptance stage and the end credits.
- Took a Level in Kindness: Sort of. Hurt starts out taunting Amber, gloating about how he took Fio away. During the depression stage, however, his words aren't as hurtful and simply asks why Amber can't just move on.
- Wise Tree: The talking trees in the Bargaining stage.