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* ExtremeOmnisexual: The Beholder. From the protagonists to every enemy in the second game: cats, bees, a mecha, a mecha's sword and shield, jellyfish, turtles, a giant worm (labeled ''giant mutant penis'', of all things!), said worm's tail, [[ILoveTheDead ghosts, the skeleton of two hydra heads,]] "fly bots", [[CargoShip the top of a tank, the tank's cannons, the tank's electrical equipment, a nuke,]] ''the tank itself'', and the tank's pilot. The fourth and fifth games allows it to molest [[spoiler:the god of the planet and the eldritch horror controlling it]], among other things. It's in all five games, by the way.

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* ExtremeOmnisexual: The Beholder. From the protagonists to every enemy in the second game: cats, bees, a mecha, a mecha's sword and shield, jellyfish, turtles, a giant worm (labeled ''giant mutant penis'', of all things!), said worm's tail, [[ILoveTheDead ghosts, the skeleton of two hydra heads,]] "fly bots", [[CargoShip the top of a tank, the tank's cannons, the tank's electrical equipment, a nuke,]] ''the tank itself'', and the tank's pilot. The fourth and fifth games allows it to molest [[spoiler:the god of the planet and the eldritch horror controlling it]], it (although doing it to the latter is a bad idea since the summon is poison-based and said eldritch horror will benefit from it)]], among other things. It's in all five games, by the way.
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* ExtremeOmnisexual: The Beholder. From the protagonists to every enemy in the second game: cats, bees, a mecha, a mecha's sword and shield, jellyfish, turtles, a giant worm (labeled ''giant mutant penis'', of all things!), said worm's tail, [[ILoveTheDead ghosts, the skeleton of two hydra heads,]] "fly bots", [[CargoShip the top of a tank, the tank's cannons, the tank's electrical equipment, a nuke,]] ''the tank itself'', and the tank's pilot. The fourth game allows it to molest [[spoiler:the god of the planet]], among other things. It's in all four games, by the way.

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* ExtremeOmnisexual: The Beholder. From the protagonists to every enemy in the second game: cats, bees, a mecha, a mecha's sword and shield, jellyfish, turtles, a giant worm (labeled ''giant mutant penis'', of all things!), said worm's tail, [[ILoveTheDead ghosts, the skeleton of two hydra heads,]] "fly bots", [[CargoShip the top of a tank, the tank's cannons, the tank's electrical equipment, a nuke,]] ''the tank itself'', and the tank's pilot. The fourth game and fifth games allows it to molest [[spoiler:the god of the planet]], planet and the eldritch horror controlling it]], among other things. It's in all four five games, by the way.
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Trope was cut/disambiguated due to cleanup


* BarbarianHero: Matt has many elements of one, naturally PlayedForLaughs. He tends to focus more on brute force than anything, carries an assortment of [[{{BFS}} huge swords]] [[DropTheHammer and maces]], [[IdiotHero is not very smart]], tends to focus more on [[KleptomaniacHero loot]] [[BloodKnight and battle]] than actually saving people ([[AntiHero having no qualms breaking into houses to steal valuables]]), and he will [[ExtremeOmnivore eat anything]].

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* BarbarianHero: Matt has many elements of one, naturally PlayedForLaughs. He tends to focus more on brute force than anything, carries an assortment of [[{{BFS}} huge swords]] [[DropTheHammer and maces]], maces, [[IdiotHero is not very smart]], tends to focus more on [[KleptomaniacHero loot]] [[BloodKnight and battle]] than actually saving people ([[AntiHero having no qualms breaking into houses to steal valuables]]), and he will [[ExtremeOmnivore eat anything]].

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'''Lance''': That's not a fair criticism! I'm very subtle about it. I've got hidden cameras on my clothes, [[ComicallyMissingThePoint so that I don't even have to look in her direction.]]
-->'''Matt''': That's what I mean...

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'''Lance''': That's not a fair criticism! I'm very subtle about it. I've got hidden cameras on my clothes, [[ComicallyMissingThePoint so that I don't even have to look in her direction.]]
direction]].
-->'''Matt''': That's what I mean...mean…



* CuteKitten: ''[[AuthorAppeal Everywhere]]''!

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* CuteKitten: ''[[AuthorAppeal Everywhere]]''!Everywhere!]]''



*** Near the end of the bonus content, you fight [[spoiler:"Dark" versions of each party member]]. After fighting each of them individually, there's a rematch where you fight both of the physically-oriented ones at once and both of the magic-oriented ones at once. They can also [[FlunkyBoss summon their normal helpers when their partners go down.]]

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*** Near the end of the bonus content, you fight [[spoiler:"Dark" versions of each party member]]. After fighting each of them individually, there's a rematch where you fight both of the physically-oriented ones at once and both of the magic-oriented ones at once. They can also [[FlunkyBoss summon their normal helpers when their partners go down.]]down]].



* EldritchAbomination: The Cosmic Monolith; a gigantic, pitch black [[SinisterGeometry rectangle]] from space that fires lasers capable of ripping holes in space-time and whose signature attack is named [[TheEndOfTheWorldAsWeKnowIt Doomsday]]. Worse yet, upon death, the inside of the monolith resembles Dark Matter. In the fourth game, summoning it even causes thousands of the things to appear all over the globe in a way that implies an invasion of the things. [[NonMaliciousMonster Good thing one of them's on your side.]] In ''5'', as if all its nasty power isn't bad enough, it has a single physical attack if Syphoned, and [[TeleFrag it hurts like hell]]!

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* EldritchAbomination: The Entities such as Akron and the Devourer qualify, but there's also the Cosmic Monolith; a gigantic, pitch black [[SinisterGeometry rectangle]] from space that fires lasers capable of ripping holes in space-time and whose signature attack is named [[TheEndOfTheWorldAsWeKnowIt Doomsday]]. Worse yet, upon death, the inside of the monolith resembles Dark Matter. In the fourth game, summoning it even causes thousands of the things to appear all over the globe in a way that implies an invasion of the things. [[NonMaliciousMonster Good thing one of them's on your side.]] In ''5'', as if all its nasty power isn't bad enough, it has a single physical attack if Syphoned, and [[TeleFrag it hurts like hell]]!



** In ''[=EBF3=]'', Doomsday hits the entire field for '''massive''' dark damage, and can be used by cosmic monoliths. This means that not only can this '''really''' hurt, but these monoliths '''absorb darkness''', making high dark resistance, Syphon, and/or fast damage a must, since Cosmic Monoliths cast this every 3 turns like the other two do with their beam attacks.

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** In ''[=EBF3=]'', Doomsday hits the entire field for '''massive''' dark damage, and can be used by cosmic monoliths.Cosmic Monoliths. This means that not only can this '''really''' hurt, but these monoliths '''absorb darkness''', making high dark resistance, Syphon, and/or fast damage a must, since Cosmic Monoliths cast this every 3 turns like the other two do with their beam attacks.



** A snow-themed ice spell replaces Hailstorm for the enemies in ''4'', doing ice damage to everyone with a chance of casting Freeze.

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** A snow-themed ice spell replaces Hailstorm for the enemies in ''4'', doing ice damage to everyone with a chance of casting inflicting Freeze.



* ExtremeOmnivore: A RunningGag is Matt eating or wanting to eat monsters, no matter how impossible it seems"

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* ExtremeOmnivore: A RunningGag is Matt eating or wanting to eat monsters, no matter how impossible it seems"seems.



** In the volcano area, Matt comments that it's a shame they didn't get to kill whatever left those giant skeletons around, because the lava would've made it easy to cook. A few screens later, they fight a dragon, though sadly aren't shown eating it.

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** In the volcano area, Matt comments that it's a shame they didn't get to kill whatever left those giant skeletons around, because the lava would've made it easy to cook. A few screens later, they fight a dragon, though they sadly aren't shown eating it.



** The first two games become ''really hard'' if one party member dies, since you only have one left. Even worse, some enemies stun or freeze you... with a high chance of doing so. Meaning, you could have to sit out a turn with nobody else to help you getting attacked until you can fight again. And if there are multiple stun/freeze enemies, Godcat help you.
* FantasticFirearms: Shoulder-mounted magical {{BFG}}s are Lance's weapon after his playable debut in ''VideoGame/EpicBattleFantasy3''. By default, his guns are capable of firing Thunder, Fire and Dark-elemental projectiles.

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** The first two games become ''really hard'' if one party member dies, since you only have one left. Even worse, some enemies stun or freeze you... you… with a high chance of doing so. Meaning, you could have to sit out a turn with nobody else to help you getting attacked until you can fight again. And if there are multiple stun/freeze enemies, Godcat help you.
* FantasticFirearms: Shoulder-mounted magical {{BFG}}s are Lance's weapon after his playable debut in ''VideoGame/EpicBattleFantasy3''. By default, his guns are capable of firing Thunder, Fire Fire, and Dark-elemental projectiles.



** Matt and Natz's seemingly aimless Epic Battle Fantasy quest from ''[=EBF1=]'' sparks off events leading to them [[spoiler: fighting and earning the respect of a god in ''[=EBF4=]''.]]
** In ''[=EBF5=]'', a power outage in Matt's house leads to him fighting a fascist, [[spoiler:tree, god, and later, the final boss of the ''entire series.'']]

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** Matt and Natz's seemingly aimless Epic Battle Fantasy quest from ''[=EBF1=]'' sparks off events leading to them [[spoiler: fighting [[spoiler:fighting and earning the respect of a god in ''[=EBF4=]''.]]
''[=EBF4=]'']].
** In ''[=EBF5=]'', a power outage in Matt's house leads to him fighting a fascist, [[spoiler:tree, god, and later, the final boss of the ''entire series.'']]series'']].



** ''Videogame/EpicBattleFantasy2'': The second boss, named the Guardian, has the ability to repair its arms if either are broken, restoring them to full HP. Preventing this via inflicting Stun or Seal is vital, as it will pummel you otherwise.
** ''Videogame/EpicBattleFantasy4'': Below 65% HP, [[BotanicalAbomination Rafflesia]] gains access to Photosynthesis, which heals it and removes all debuffs and negative status effects on both itself and its allies. On Hard or [[HarderThanHard Epic]] difficulty, its allies also gain two stacks of [[RegeneratingHealth Regen]].
** ''Videogame/EpicBattleFantasy5'': [[{{Superboss}} Neon Valhalla]], a [[UpgradedBoss stronger version]] of [[TankGoodness Neon Valkyrie]], will heal 2% of its maximum health every turn (increased to 3.5% on Hard or [[HarderThanHard Epic]] difficulty). Combined with its sky-high health pool and immunity to [[DamageOverTime Poison, Burn, Virus and Scorch]], this makes it capable of tanking frankly absurd amounts of damage.

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** ''Videogame/EpicBattleFantasy2'': ''VideoGame/EpicBattleFantasy2'': The second boss, named the Guardian, has the ability to repair its arms if either are broken, restoring them to full HP. Preventing this via inflicting Stun or Seal is vital, as it will pummel you otherwise.
** ''Videogame/EpicBattleFantasy4'': ''VideoGame/EpicBattleFantasy3'': While none of the bosses have direct self-healing techniques (except for Akron [[BarrierChangeBoss when using the Holy element]]), Pyrohydra gets a mention because all three of its heads absorb Fire, and the Blaze head has a move that hits everyone for Fire damage; [[FeedItWithFire the results should be obvious]]. On higher difficulties, the Abyss head starts with some poison stacks, and it absorbs Poison damage, effectively giving it a HealingFactor. Some of the bosses (particularly Protector and Akron) have [[FlunkyBoss minions]] who can heal them as well.
** ''VideoGame/EpicBattleFantasy4'':
Below 65% HP, [[BotanicalAbomination Rafflesia]] gains access to Photosynthesis, which heals it and removes all debuffs and negative status effects on both itself and its allies. On Hard or [[HarderThanHard Epic]] difficulty, its allies also gain two stacks of [[RegeneratingHealth Regen]].
** ''Videogame/EpicBattleFantasy5'': ''VideoGame/EpicBattleFantasy5'': [[{{Superboss}} Neon Valhalla]], a [[UpgradedBoss stronger version]] of [[TankGoodness Neon Valkyrie]], [[RegeneratingHealth will heal 2% of its maximum health every turn turn]] (increased to 3.5% on Hard or [[HarderThanHard Epic]] difficulty). Combined with its sky-high health pool and immunity to [[DamageOverTime Poison, Burn, Virus and Scorch]], this makes it capable of tanking frankly absurd amounts of damage.



** In ''4'', the Mammoth and Beholder are enemies once again, but join you post-defeat. [[spoiler: Godcat herself does a version of this after destroying both of her vehicles, though it's more of a HeelRealization.]]
** In ''5'', both forms of Godcat return as [=NoLegs=]' Limit Breaks, and Godcat herself is referred to as [=NoLegs=]' friend. [[spoiler: Lance, who became a villain again due to ''5'''s status as a reboot, does this similarly to how he did in ''3''.]] You can even invoke this trope by capturing certain bosses, such as Snowflake!

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** In ''4'', the Mammoth and Beholder are enemies once again, but join you post-defeat. [[spoiler: Godcat [[spoiler:Godcat herself does a version of this after destroying both of her vehicles, though it's more of a HeelRealization.]]
** In ''5'', both forms of Godcat return as [=NoLegs=]' Limit Breaks, and Godcat herself is referred to as [=NoLegs=]' friend. [[spoiler: Lance, [[spoiler:Lance, who became a villain again due to ''5'''s status as a reboot, does this similarly to how he did in ''3''.]] ''3'']]. You can even invoke this trope by capturing certain bosses, such as Snowflake!



** ''[=EBF4=]'' has a couple of downplayed examples with [[spoiler:the Creator and Destroyer forms of Godcat]], who each ambush you at specific points in the story. Your attacks will almost always miss them, and ''their'' attacks are guaranteed {{OneHitKill}}s, but unlike most examples, they'll leave after a few turns and summon some weaker enemies that you ''can'' defeat.

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** ''[=EBF4=]'' has a couple of downplayed examples with [[spoiler:the Creator and Destroyer forms of Godcat]], who each ambush you at specific points in the story. Your attacks will almost always miss them, and ''their'' attacks are guaranteed {{OneHitKill}}s, {{One Hit Kill}}s, but unlike most examples, they'll leave after a few turns and summon some weaker enemies that you ''can'' defeat.



* InteractiveStartUp: From the third game on you can "pop" [[TheGoomba low-level]] {{Mascot Mook}}s and make a new PaletteSwap appear on a LoadingScreen for a reward in each game's AchievementSystem after a certain number of mooks have been "popped". From the fourth game onward, the commercial UsefulNotes/{{Steam}} versions replace the loading progress bar with a language selection menu.

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* InteractiveStartUp: From the third game on on, you can "pop" [[TheGoomba low-level]] {{Mascot Mook}}s and make a new PaletteSwap appear on a LoadingScreen for a reward in each game's AchievementSystem after a certain number of mooks have been "popped". From the fourth game onward, the commercial UsefulNotes/{{Steam}} versions replace the loading progress bar with a language selection menu.



--> '''Matt''': I'm starting to wonder if dragons ''have'' bodies, I mean all we've seen are their heads!

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--> '''Matt''': '''Matt:''' I'm starting to wonder if dragons ''have'' bodies, I mean all we've seen are their heads!



* LifeMeter: In all the main games, and ''Adventure Story'', there is a bar in general that shows the players' HP.

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* LifeMeter: In all of the main games, and ''Adventure Story'', there is a bar in general that shows the players' HP.



* MsFanservice: Natz. It gets taken to a whole new level in the second game's GameOver screen, where her dress is nearly ripped apart. You can even click her breasts to induce jiggling. Taken up to eleven in the third game with her CatGirl and ''Cow Girl'' outfits. In each game, she invokes the trope in her healing "Limit Break", and {{lampshades}} it at least once per game. Anna from the fourth is clearly not impressed, or jealous, but it's hard to tell, by Natz' stature, and during the remarks where she openly says something it's clear Natz is annoyed by it.
* MultiMeleeMaster: Matt, in all four games. Excluding a few pieces of concept art, it's never shown where he stashes all of his swords; in battle, he just glows and voila, the sword changes.

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* MsFanservice: Natz. It gets taken to a whole new level in the second game's GameOver screen, where her dress is nearly ripped apart. You can even click her breasts to induce jiggling. Taken up to eleven in the third game with her CatGirl and ''Cow Girl'' outfits. In each game, she invokes the trope in her healing "Limit Break", and {{lampshades}} it at least once per game. Anna from the fourth is clearly not impressed, or possibly jealous, but it's hard to tell, tell by Natz' stature, and during the remarks where she openly says something something, it's clear that Natz is annoyed by it.
* MultiMeleeMaster: Matt, in all four five games. Excluding a few pieces of concept art, it's never shown where he stashes all of his swords; in battle, he just glows and voila, the sword changes.



** Monoliths were made more vulnerable to Syphon (which completely shuts them down) in the fourth game. In addition, their strongest attacks now require a turn to charge, making them less able to vaporize your party out of the blue. The laser for the Cosmic Monolith's Doomsday attack also no longer deals damage or debuffs accuracy, and it no longer hits the Monolith's side (which would heal the Monolith as it absorbs Dark).

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** Monoliths were made more vulnerable to Syphon (which completely shuts them down) in the fourth game. In addition, their strongest attacks now require a turn to charge, making them less able to vaporize your party out of the blue. The laser for the Cosmic Monolith's Doomsday attack also no longer deals damage or debuffs accuracy, and it no longer hits the Monolith's side (which would heal the Monolith as Monolith, [[FeedItWithFire since it absorbs Dark).Dark]]).



* NoFourthWall: The characters have no compulsions against BreakingTheFourthWall, and the fifth game contains an in-game fanart gallery which the characters will comment on the pieces while viewing... and the characters will be explicitly barred from the gallery or various rooms within it from a lack of [[AchievementSystem medals]].

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* NoFourthWall: The characters have no compulsions against BreakingTheFourthWall, and the fifth game contains an in-game fanart gallery which the characters will comment on the pieces while viewing... viewing… and the characters will be explicitly barred from the gallery or various rooms within it from a lack of [[AchievementSystem medals]].
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** The Beholder, Zombie Hydra, and Sandworm are back in the third game as enemies. Fortunately, they have far less hit points, the Hydra can no longer revive each head, and the Sandworm isn't assisted by its tail. They all get re-upgraded to serve as {{bonus boss}}es in the fourth game, though the Zombie Hydra got downgraded once again (complete with variants) as a Wyrm in the fifth game.

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** The Beholder, Zombie Hydra, and Sandworm are back in the third game as enemies. Fortunately, they have far less hit points, the Hydra can no longer revive each head, and the Sandworm isn't assisted by its tail. They all get re-upgraded to serve as {{bonus {{optional boss}}es in the fourth game, though the Zombie Hydra got downgraded once again (complete with variants) as a Wyrm in the fifth game.
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** In the fifth game, when you see a Cosmic Monolith [[spoiler:in Lance's fortress]], the nearby boombox plays the music from the [[BonusBoss hidden boss battle]] with it in the fourth game.

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** In the fifth game, when you see a Cosmic Monolith [[spoiler:in Lance's fortress]], the nearby boombox plays the music from the [[BonusBoss [[OptionalBoss hidden boss battle]] with it in the fourth game.



* CycleOfHurting: A natural consequence of a party member dying, since unless they have Auto-Revive, they lose all their buffs. This often results in turns spent reviving them and reactivating those buffs. Against bosses, this gives them plenty of time to kill another party member and start the whole process all over again. Two BonusBoss fights in ''5'' emphasize learning how to deal with this, since [[spoiler:Dark Priestess Natalia]] disables all healing spells, ensuring a lot of deaths, and [[spoiler:God]] gives a large stacking buff to all living party members every round, which becomes necessary to survive later-phase attacks.

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* CycleOfHurting: A natural consequence of a party member dying, since unless they have Auto-Revive, they lose all their buffs. This often results in turns spent reviving them and reactivating those buffs. Against bosses, this gives them plenty of time to kill another party member and start the whole process all over again. Two BonusBoss {{Superboss}} fights in ''5'' emphasize learning how to deal with this, since [[spoiler:Dark Priestess Natalia]] disables all healing spells, ensuring a lot of deaths, and [[spoiler:God]] gives a large stacking buff to all living party members every round, which becomes necessary to survive later-phase attacks.



** The Cosmic Monolith goes from being a BossInMookClothing in ''3'' and a BonusBoss in ''4'' to a relatively ordinary late-game enemy in ''5''.

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** The Cosmic Monolith goes from being a BossInMookClothing in ''3'' and a BonusBoss an OptionalBoss in ''4'' to a relatively ordinary late-game enemy in ''5''.



** Very rare items in ''[=EBF5=]'', such as Espresso, which also buffs your maximum HP and is one of few ways to do so. They ''cannot be bought'' at all, so you'll probably save them up for BonusBoss battles. Stat raising items can be gotten from some nasty enemies (think Cosmic Monolith), but their drop rate is very low.

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** Very rare items in ''[=EBF5=]'', such as Espresso, which also buffs your maximum HP and is one of few ways to do so. They ''cannot be bought'' at all, so you'll probably save them up for BonusBoss OptionalBoss battles. Stat raising items can be gotten from some nasty enemies (think Cosmic Monolith), but their drop rate is very low.
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Crosswicking

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* ModularDifficulty: Epic Battle Fantasy 4 and 5 have a "Cheats & Challenges" option that involves "Cheats" that make the game easier, like increasing SP gain and letting all characters be able to learn any skill, and "Challenges" that make the game harder in different ways than just affecting stats as the usual selectable difficulties do, like giving foes extra counter-attack moves and putting your turns on a timer, so you would have to select actions for all your active party members in 30 seconds before your turn ends by force.

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* AnythingThatMoves: The Beholder. From the protagonists to every enemy in the second game: cats, bees, a mecha, a mecha's sword and shield, jellyfish, turtles, a giant worm (labeled ''giant mutant penis'', of all things!), said worm's tail, [[ILoveTheDead ghosts, the skeleton of two hydra heads,]] "fly bots", [[CargoShip the top of a tank, the tank's cannons, the tank's electrical equipment, a nuke,]] ''the tank itself'', and the tank's pilot. The fourth game allows it to molest [[spoiler:the god of the planet]], among other things. It's in all four games, by the way.


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* ExtremeOmnisexual: The Beholder. From the protagonists to every enemy in the second game: cats, bees, a mecha, a mecha's sword and shield, jellyfish, turtles, a giant worm (labeled ''giant mutant penis'', of all things!), said worm's tail, [[ILoveTheDead ghosts, the skeleton of two hydra heads,]] "fly bots", [[CargoShip the top of a tank, the tank's cannons, the tank's electrical equipment, a nuke,]] ''the tank itself'', and the tank's pilot. The fourth game allows it to molest [[spoiler:the god of the planet]], among other things. It's in all four games, by the way.
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* {{Cameo}}: Lots and lots, including several bosses in the first game, many of the summons, and a lot of the [=NPC=]s in the third game. Cameos are generally from anime, particularly ''Anime/{{Pokemon}}''.

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* {{Cameo}}: TheCameo: Lots and lots, including several bosses in the first game, many of the summons, and a lot of the [=NPC=]s in the third game. Cameos are generally from anime, particularly ''Anime/{{Pokemon}}''.
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*** '''[[DamageOverTime Burn]]''': Inflicts Fire-elemental damage each turn, affected by Fire resistance. Like Poison, will heal if the afflicted absorbs Fire. Unaffected by number of stacks in ''[=EBF4=]'', affected by number of stacks in ''[=EBF5=]''

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*** '''[[DamageOverTime Burn]]''': Inflicts Fire-elemental damage each turn, affected by Fire resistance. Like Poison, will heal if the afflicted absorbs Fire. Unaffected by number of stacks in ''[=EBF4=]'', affected by number of stacks in ''[=EBF5=]''''[=EBF5=]''.
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* FactorBreakdown: Starting from the third game, the stats screen shows the stats that come from base*equips (starting from the fourth game, it's turned into base*equips*buffs during battle).
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** ''Videogame/EpicBattleFantasy4'': Below 65% HP, [[BotanicalAbomination Rafflesia]] gains access to Photosynthesis, which heals it and removes all debuffs and negative status effects on both itself and its allies. On Hard or [[HarderThanHard Epic]] difficulty, its allies also gain two stacks of [[RegeneratingHealth Regen]]

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** ''Videogame/EpicBattleFantasy4'': Below 65% HP, [[BotanicalAbomination Rafflesia]] gains access to Photosynthesis, which heals it and removes all debuffs and negative status effects on both itself and its allies. On Hard or [[HarderThanHard Epic]] difficulty, its allies also gain two stacks of [[RegeneratingHealth Regen]]Regen]].
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Moving from YMMV.

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* TheComputerIsACheatingBastard: The enemy versions of some skills, ''especially'' [[spoiler:The Dark Players' {{LimitBreak}}s]].
** [[spoiler:Dark Matt's Annihilate does a massive amount of damage, when the exact same Limit Break does next to no damage when used by Matt.]]
*** [[spoiler:Possibly justified due to Matt's Annihilate having a higher chance to instantly kill compared to Dark Matt's.]]
** [[spoiler:Dark Natalie's Black Hole does not do damage to her, while when Natalie uses it, the party takes a very small amount of damage with a chance of instantly dying. Note that Dark Natalie, like all bosses, is completely immune to instant death. Fortunately, Dark Natalie not taking damage from it means it doesn't heal her at all, since she absorbs darkness.]]
** [[spoiler:Dark Lance's Nuke does not burn him, while Lance's Nuke burns the whole party.]]
** [[spoiler:Dark Lance's Unload and Dark Matt's Legend don't apply ATK down or Tired on them respectively, allowing them to spam these moves without consequence.]]
** [[spoiler:The enemy version of Supernova used by Dark Natalie and the Destroyer don't damage or burn their side, unlike ''your'' party's version.]]
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* ''Hidden Cats''
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*** '''Chill''': Halves Fire-elemental damage taken, in exchange for increasing Thunder- and Ice-elemental damage taken by 50% and doubling '''Freeze''' chance. Incoming '''Chill''' is converted to '''Freeze'''.

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*** '''Chill''': Halves Fire-elemental damage taken, in exchange for increasing Thunder- and Ice-elemental damage taken by 50% and doubling '''Freeze''' chance. Incoming '''Chill''' '''Wet''' is converted to '''Freeze'''.
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* HydroElectroCombo: If a character is under the "wet" status effect, they will receive bonus damage from electric attacks.
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** Normally, loading the game after saving it will drop the player off in the exact spot the game was saved. The one exception to this is the Minecraft Maze in ''5'', where saving and quitting will drop the player to the starting room, which is something mentioned in both the sign and by the party. This is to prevent the player from getting lost and/or allow a quick way to warp out after finding everything of note, given that the area is [[TheMaze a giant maze.]] The only exceptions are if the player saved in any of the three side rooms, to avoid losing the progress of finding them.


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* NewWorldTease: In ''4'' and ''5'', disconnected parts of other areas can be entered far before they can be explored properly. It is possible to step in to Lankyroot Jungle in ''4'' even before entering Ashwood Forest, the first proper area. In ''5'', there is a preview of No Man's Land before defeating Jotun, the Rainbow River can be seen constantly at the south end of No Man's Land itself, and while going through the Rainbow River, [[spoiler:the volcanic territory of the Rapture is visible at the southeast section of it]] before crossing through Frozen Valley.

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