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Video Game / Edge

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Edge is a simplistic video game where player must navigate a cube through a maze.

Tropes present in Edge:

  • Doppelgänger: Dark cube in extended levels.
  • Everything's Better with Rainbows: The Player Cube is rainbow, the Prisms are rainbow and the Menus and result screen had some rainbow parts. (Including the S and S+ grades)
  • Exactly What It Says on the Tin:
    • One of the levels is called Speedrun. In that level, there are platforms that move in such a way that just idling makes you move. It's a speedrun indeed.
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    • Also, prisms are rainbow.
  • Guide Dang It!: Some of the prisms are very well hidden.
  • Minimalism: The game's presentation.
  • 100% Completion: There are prisms to collect.
  • Schmuck Bait: One of the titles of the level is "don't click!". Most people still do. Ignoring this advice nine times yields an achievement.
  • Shout-Out:
    • The level "indy" is very obviously inspired by Indiana Jones movies. Traps include boulders, buttons on the floor that send stuff to kill you, etc.
    • The "invaders" level contains reincarnations of some Space Invaders sprites. You even get an achievement for climbing onto the top of one.
  • Sizeshifter: Some special tiles shrink the cube to one twenty-seventh of its original size. This somehow allows the cube to wall-climb and enter small passageways.
  • Temporary Platform: Some of the platforms fall after rolling on them.