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Video Game / Doom Troopers

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"For the first time, humanity is about to be wiped out by the forces of the Dark Legion."

A side-scrolling, Run-and-Gun Platform Game released in 1995 by Adrenalin Entertainment for the Super Nintendo Entertainment System and Sega Genesis gaming systems. It takes place in the Mutant Chronicles universe, drawing primarily on the Doom Trooper Trading Card Game.

The player assumes the role of one of two commandos, the titular Doom Troopers: Capitol trooper Mitch Hunter or Bauhaus trooper Max Steiner, fighting an evil horde of gun-toting zombies, mutants and demons, the Mooks of the Dark Legion, in an effort to stop Algeroth, Dark Apostle of War. The game has a total of eight levels (Though some of these are mere boss arenas) on a number of planets throughout our solar system, most of which have been terraformed and don't really resemble their real-life counterparts.

The game was known for being rather violent, with much gore and mutilation inflicted on enemies by the player. Despite it's "T" rating, it's probably one of the most Gorn filled games released on either system. It's also a rather fun one, at that. Hard, too. Thankfully, you can shoot in eight directions and you are not a One-Hit Point Wonder. Bring a friend, it has co-op as well.


Doom Troopers provides Bloody Hilarious examples of:

  • Abnormal Ammo: It's mostly run-of-the mill bullets and grenades here, but Max Steiner's secondary weapon is a pair of wrist-mounted fireball launchers.
  • All There in the Manual: Being familiar with Mutant Chronicles canon may help you enjoy this game better, such as recognizing all the characters and knowing why Venus is a jungle. Then again, maybe it wouldn't.
  • Big Bad: Algeroth, Apostle of War. Other apostles make an appearance, most memorably Demnogonis The Befouler.
  • BFG: Mitch Hunter's weapon of choice, an assault rifle with integral grenade launcher, is this.
  • Bottomless Magazines: You need to find ammo pickups to keep your ammo pool up, but you never have to reload. This may be justified, as both characters' guns look like they could hold a lot of shots. This trope is also played with, in the following way. Your Doomtroopers can run out of ammo, but when they do they will slowly regenerate up to 10 bullets. The Doomtroopers will do this infinitely until you find more ammo or the level ends.
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  • Captain Geographic: Mitch Hunter's armor is rather... star-spangled.
  • Chain Reaction Destruction: How Algeroth dies.
  • Death Is the Only Option: If you are fighting Demnogonis by yourself and you're low on ammo, you're guaranteed to lose at least one man. This is because Demnogonis can take a lot of hits even from your special weapons and he only takes damage when he's throwing bones at you. You'll burn through a ton of your ammo, while Demnogonis will still have enough health to drown you in his puke.
  • Death Throws: The player characters die this way.
  • Doom Troops: Doomtroopers are Doom Troops, though Max Steiner definitely fits the look more than Mitch Hunter.
  • Do Not Run with a Gun: averted, this being a Contra-style game. However, you can stop by holding a shoulder button and then use the directional pad to aim in eight directions.
  • Emergency Weapon: In addition to Pistol-Whipping, both characters can deliver a swift forward thrust kick to any Legionnaire who strays too close.
  • Fat Bastard: Semai, the second boss. Full. Freakin'. Stop.
  • Feelies: The original release of the game included an exclusive promotional card for use with the Doom Trooper card game.
  • Garden of Evil: Mercury, the game's second area. Somewhat averted in that the plant life can't actually hurt you, it just doesn't look very friendly.
  • Guns Akimbo: Max Steiner exhibits Type 1 with a pair of Hand Cannons.
  • Heal Thyself: Health pickups can be found, but sometimes you have to look around a bit.
  • Hell Gate: Planet Nero, the tenth (er, ninth) planet in the Solar System, where the Dark Legion first entered our reality in the main setting. Serves as the final level of the game.
  • Hoist by Their Own Petard: Semai's magic makes him Immune to Bullets. Luckily the drone that he attacks you with isn't. If you shoot down his drone, it'll fly around randomly and if it crashes into him, he'll take heavy damage. This is the only way to defeat Semai.
  • Jungle Japes: Venus, the first level of the game. Blame terraformation.
  • Lantern Jaw of Justice: Mitch Hunter.
  • Losing Your Head: Legionnaires can fight while decapitated; but their aim is hilariously bad.
  • Ludicrous Gibs: Legionnaires occasionally explode if you put enough rounds into them.
  • Mask Power: Max Steiner's helmet is made to look like a skull with spiky green hair.
  • Mercy Invincibility: Your characters are invincible when climbing a ledge, which is a good thing as they're really slow at climbing. Abusing this bit of mercy is the key to surviving the game (especially important when you fight Semai).
  • Night of the Living Mooks: Legionnaires make up the bulk of the enemies you face. Essentially, these are zombies with guns. A few have BFSs instead.
  • Noob Bridge: The Waterfall in level 1. The corpses float for a little while before going over; you're supposed to use them as stepping stones.
  • Pluto Is Expendable: Averted, as it's a major Dark Legion stronghold, and serves as the second-to-last level of the game. Otherwise, it's the same old lifeless chunk of ice.
  • Puzzle Boss: The game's second boss (Semai) is immune to all damage but his own. You must shoot an orb that he tosses out and hope the resulting explosion hits him.
  • Rated M for Manly: Were it made today, this game would likely be this. And more Grimdark.
  • Secret Level: In the Genesis version. It's also a harder game overall, but the music suffers greatly in comparison to the SNES version.
  • Shoulders of Doom: Both protagonists, and the Mooks to a lesser extent. Algeroth, as well.
  • Shout-Out: Algeroth has an attack pattern similar to Dracula from Castlevania (he alternates between teleporting and using his projectiles) and can only be damaged by shooting his head.
  • Space Marine: Both protagonists.
  • Timed Mission: The second half of Pluto becomes this after you take out the reactor in the base you were sent in to destroy.
  • Time-Limit Boss: Demnogonis The Befouler, first boss of the game. He gradually fills his arena with acidic vomit, resulting in a Total Party Kill if you don't take him down fast enough.
  • Tin Tyrant: Algeroth, the Big Bad, wears a full suit of armor.
  • The Unfought: In this game, Algeroth is the Big Bad and there is no mention of Illian who's the actual leader of the Dark Apostles in the Mutant Chronicles role-playing game. Also missing is Muawijhe the Apostle of Madness. Instead one of the boss fights is with a Razide (an Elite Mook for the Dark Legion).
  • Video Game Cruelty Potential: have I mentioned how bloody this game is? Let me break it down. You can really put the hurt on the Legionnaires, whether you riddle them with bullets, blow them to pieces, burn them to a crisp or blow their heads clean off. That last one might not kill them outright, in deference to standard zombies. It sure doesn't make their aim any better, though.


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