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Video Game / Doodle Jump

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A simple iPhone game about a little doodle figure that... jumps. (Trust us, it's Better Than It Sounds.)

Described by the developer Lima Sky as "Insanely Addictive" and not given much description beyond that.

For a game character that doesn't really do anything beside jump and shoot the occasional pellet, Doodle the Doodler ("Doodle" hereby used as a name rather then description) really gets around. The game has been featured on Big Bang Theory, CBS Evening News, Pocket God and many other places. Heck, it even has a arcade game.

Dynamite Entertainment published a Doodle Jump Comics series from June 2014 to February 2015.

This game provides examples of:

  • Abnormal Ammo: The projectiles you shoot depend on the theme, leading to various examples of this trope. Among others, in the Easter theme you shoot eggs and candy, in the Christmas theme you shoot snowballs and your starting costume in the pirate theme throws bottles.
  • Alien Abduction: UFOs will try to abduct the player character with a Tractor Beam.
  • Boss Battle: In the pirate theme, treasure chests are guarded by enemies with a lot of health. Often you'll also have to deal with projectiles coming from the sides and threatening to push you off the stage.
  • Bottomless Pit: The bottom of the screen is always one. You can also fall through the occasional "hole" in the background.
  • Circling Birdies: The creature gets these if you get hit by a monster.
  • Collision Damage: Averted if you Goomba Stomp the monsters.
  • Crossover: With Pocket God, The Creeps and many others. And for crossovers with non-apps, there's Hop.
  • Don't Look Back: The platforms stop existing as soon as they fall out of view. Thus, if you try to jump down to get a power-up you missed then there is nothing to land on - you will fall to your death.
  • Endless Game: The game keeps on going until you fall.
  • Exactly What It Says on the Tin: The doodle jumps.
  • Fake Platform: Jump on a broken platform and you simply fall through it.
  • Flying Saucer: UFOs occasionally appear as enemies, with their design depending on the theme. Instead of dealing Collision Damage, they try to trap you with a Tractor Beam.
  • Goomba Stomp: You can defeat enemies by landing on their heads.
  • Grievous Bottley Harm: In the pirate theme, your starting costume has you throwing bottles at the enemies.
  • Jet Pack: Jet packs appear as power-ups, and essentially let you get much higher up for free. There's also a propeller hat.
  • Knockback: In the pirate theme, there are traps and cannons whose projectiles don't directly harm you, but can push you off the stage.
  • Mini-Boss: Most enemies can be defeated with a single projectile. Occasionally, however, a monster will fly by who takes several hits to defeat. They still die to a single Goomba Stomp, though.
  • No Plot? No Problem!: The game doesn't really have a plot. You're just a weird little doodle guy trying to get higher for no particular reason.
  • One Hitpoint Wonder: If anything happens to you, you die. Period.
  • Platform Game: It's all about little platforms rapidly passing by.
  • Ratchet Scrolling: Upwards.
  • Retraux: The 8-bit level, purported to be the original version of the game made back in The '80s.
  • Shout-Out:
    • The Raggedy Creeper costume for the Halloween level is based on Sally, with stitched-up clothing and light blue skin.
    • The 8-bit level has monsters based on classic games like Pac-Man, Donkey Kong and Space Invaders.
  • Sheathe Your Sword: Sometimes, it's easier to just ignore an enemy and walk past them than it is to try to shoot them down or Goomba Stomp them.
  • Snowy Sleigh Bells: The Christmas level has some sleigh bells as a part of their soundtrack.
  • Sound-Coded for Your Convenience: The player can hear the monsters' growls before they appear on the screen.
  • Temporary Platform: Some platforms disappear as soon as you bounce off them; others turn red and explode (dealing no damage) after an undisclosed amount of time.
  • Tractor Beam: UFOs try to trap you with these.
  • Wearing a Flag on Your Head: In the Soccer theme, the groups of monsters you'll encounter will all be designed after a specific country's flag.