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Video Game / Doki-Doki Universe

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QT3 with his best friend Balloon. And also a flower.
Doki-Doki Universe is a game for the PS4, PS3 and PS Vita by HumaNature Studios, founded by Greg Johnson, creator of ToeJam & Earl. It stars a robot named QT3, who has been abandoned by his human family on an asteroid with nobody but a sentient female balloon for company. Many years later, Alien Jeff, an employee for the robot factory, finds QT3 and informs him that he and all other QT models are to be turned into scrap metal due to lacking humanity. In order to prevent this, QT3 must travel around the universe, helping a variety of quirky characters with their problems, learn what it means to be human, and one day be reunited with his family again.

Doki-Doki Universe also puts the player through personality quizzes held by monks sitting on asteroids.

Has absolutely no connection to Doki Doki Panic or Doki Doki Literature Club!

Doki-Doki Universe provides examples of:

  • An Aesop: Each planet, once you complete its main goals, tries to end on this. Sometimes it's played straight, and other times QT3 will learn something completely nonsensical or Alien Jeff will admit there was nothing to learn here and he sent QT3 just for kicks.
  • An Interior Designer Is You: Well, exterior designer, in this case. You can customize your home planet by changing the background and placing decorations and summonables almost anywhere.
  • And Your Reward Is Interior Decorating: Decorations for your home planet are among the things you can get for completing tasks.
  • Cute Machines: QT3, along with most of the other robots he encounters.
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  • Cynical Mentor: Alien Jeff doesn't seem to honestly care whether or not QT3 gets scrapped or not, and can be a real jerkass. Turns out it's because QT3 was never actually in any real danger. Alien Jeff was just using him for his own gain.
  • Downloadable Content: Mostly mail emotes, but there are some additional planet and personality quiz packs available for purchase as well.
  • Everything Talks: Most things, anyway. You can find characters who are sentient versions of most objects, including rocks, tree, flowers, balloons, and many more.
  • Gotta Catch Them All: Many summonables and decorations are available for collection.
  • Guide Dang It!: The game doesn't always gives you a character's likes (which can be usually overcome) and dislikes, making the best way to figure this out to look it up. Also, some quests require you summon a particular object, which may only come from a single planet you haven't been to yet.
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  • Loads and Loads of Loading: On the Vita version, at least.
  • Line Boil: The opening cinematic and loading screens have this.
  • Planet of Hats: Several planets are defined by a central theme. For example, there's a planet of psychic monsters, there's a planet full of characters who like gross things, and so on.
  • Player Personality Quiz: There are numerous asteroids around that have monks who will ask you questions, and evaluate your responses. Every few quizzes, you can return to your home planet for a more detailed assessment. It is said that there are 270 questions in total.
  • Relationship Values: Each character has a meter that shows you how much they like or hate you, and you can influence it in various ways.
  • Shout-Out: One of the residents of the planet Buggabug is a beetle named Bailey.
  • Single-Biome Planet: Every planet seems to consist of just one environment e.g. there's a cold planet, a desert planet, and more.
  • Talking Animal: Plenty of them.
  • Unwitting Pawn: The ending reveals that QT3 hasn't been in danger of being scrapped for years, and that he understands humanity more than he thought at the beginning. Alien Jeff was simply using QT3 so that he could learn more about humanity and keep his job at the robot factory.
  • Video Game Caring Potential: QT3 can conjure up anything a person wants, so you can just keep giving gifts and making them happy.
  • Video Game Cruelty Potential: In order to get certain items, QT3 must do things to make certain people hate him by lifting them up and smashing them into the ground (If that annoys them) or conjure up things that they don't like.
  • Video Game Cruelty Punishment: Characters who hate you will refuse to speak with you until you cheer them up, which could prevent you from gaining information like what other characters' likes and dislikes are.


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