The story tells of how Ygorl the Slaad-Lord and Githyanki general Cireka began a war with each other a century ago to determine who would get to invade and conquer Faerûn, only to have their spirits sealed away in a magical gem called a Demon Stone by the legendary wizard, Khelben Blackstaff. However, Ygorl was able to psychically reach out to three adventurers and trick them into setting him (and by extension, Cireka) free. Now, human fighter Rannek, human wizard Illius and half drow/wood-elf rogue Zhai must seek out a way to stop these two from tearing Faerûn apart.
Provides examples of:
- Badass Bookworm: Illius may be listed as a mage (Complete with a robe and a staff in fact), but he's a surprisingly skilled fighter who puts his magic staff to surprisingly good use other than magic.
- Big Good: Khelben Blackstaff is one of the most powerful mages on Faerûn and was responisble for sealing away Ygorl and Cireka simultaneously.
- Blood Knight: Both the Slaad and the Githyanki are entire races of Blood Knights.
- Character Customization: You can buy specific armor, weapons and other items at the end of each level as you accumulate gold during your travels.
- Character Level: Each of the heroes can reach up to level 15 (though they stop unlocking skills at 10).
- Doomed Hometown: Rannek's child-hood home was overrun by trolls. Zhai's hometown burns to the ground during the third chapter.
- Elite Mooks: The faster and more vicious sladd encountered towards the end of the game are the most notable example of this trope.
- Experience Points: Each of the characters gains their own xp., though the team as a whole can gain special bonus xp. by pulling off team super-moves.
- Evil Versus Evil: The Slaad-Lord Ygorl and the Githyanki general Cireka are at war with each other over who will get to invade Faerûn.
- Fake Difficulty: Several bosses have a special ability which knocks one or more of the player characters unconscious for a few seconds, preventing you from using them during a fight. This is a very transparent effort by the developers to prevent you from beating certain bosses too easily.
- Fighter, Mage, Thief: Rannek is the fighter, Illius is the mage and Zhai is the thief.
- Gameplay and Story Segregation: You are able to buy very rare and powerful items in between levels, but it is never explained where exactly you purchase them.
- Jerk with a Heart of Gold: Zhai acts very flippant and callous towards ideas such as altruism near the start of the game, and mocks Rannek for spending time helping "weak" wood-elves. She suddenly becomes very concerned over the fate of her home-town (which is full of wood-elves) when she learns that Cireka wants to summon her army right in the middle of it.
- Kill It with Fire: The only way to make sure the trolls in chapter 7 stay down for good.
- Nice Job Breaking It, Hero: The three playable characters are tricked by Ygorl into releasing him and his arch-enemy, Cireka, back into the material world.
- The Dragon: The actual dragon you encounter in the first level and slay in the ninth is in cahoots with the Final Boss. You see the big bad take a ride on it at one point, and some bonus material more fully explains their alliance. The dragon being the boss of the penultimate level pretty much seals the deal.