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In 1996, for the Sony UsefulNotes/PlayStation, Tecmo released ''[[InCaseYouForgotWhoWroteIt Tecmo's]] Deception: Invitation to Darkness'', which, while not a smash success by any stretch of the imagination, allowed the player to do something not often seen in video games: [[EvilFeelsGood play as the bad guy]]. The goal of the story was to resurrect {{Satan}}, and instead of doing so with direct combat, you utilized a series of [[DeathTrap deadly traps]] that you placed throughout your castle. The game did well enough to spark a small series.

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In 1996, for the Sony UsefulNotes/PlayStation, Platform/PlayStation, Tecmo released ''[[InCaseYouForgotWhoWroteIt Tecmo's]] Deception: Invitation to Darkness'', which, while not a smash success by any stretch of the imagination, allowed the player to do something not often seen in video games: [[EvilFeelsGood play as the bad guy]]. The goal of the story was to resurrect {{Satan}}, and instead of doing so with direct combat, you utilized a series of [[DeathTrap deadly traps]] that you placed throughout your castle. The game did well enough to spark a small series.

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Removed Narm and the following mention of bad voice acting from What Measure Is A Mook, since they are YMMV. You can't put Harsher In Hindsight (it's YMMV) anyway in the main page, so I removed the commented out example. You can't rename the name of listed tropes.


* [[HeroicMime Antiheroic Mime]]: The Zemekian prince and Millennia.



%%** HarsherInHindsight: There is a character named "Astarte" in the first game, who has blue skin and hair, similar to what the TMD looked like in the later game, and whose origins are 'unknown'.



* HeroicMime: Protagonists of the first two games don't speak any word in-game. [[VillainProtagonist They are hardly heroes]], though.



* WhatMeasureIsAMook: The games often go to some bother to make it clear that you're not killing anonymous mooks, but ''people'', with actual names, backstories and personalities. The [[{{Narm}} terrible acting]] keeps this from having the effect Tecmo was going for, however.
** Less so in ''Blood Ties'', where the [[TooLongDidntDub Japanese-only voice acting]] makes the delivery matter more than words.

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* WhatMeasureIsAMook: The games often go to some bother to make it clear that you're not killing anonymous mooks, but ''people'', with actual names, backstories and personalities. The [[{{Narm}} terrible acting]] keeps this from having the effect Tecmo was going for, however.\n** Less so in ''Blood Ties'', where the [[TooLongDidntDub Japanese-only voice acting]] makes the delivery matter more than words.

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Trope was cut/disambiguated due to cleanup, Examples Are Not General


* BonusBoss: Pretty much any gaiden character in ''Trapt'', but especially the final side-story bosses of each path: Millennia (trap-tripper) and Kendal (creates illusions), each more inexplicable than the last. (That last one is very [[GainaxEnding "Congratulations"-y]].)



** ''Trapt'' has Millennia and Reina as unlockable costumes. Millennia is also fought as a BonusBoss.

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** ''Trapt'' has Millennia and Reina as unlockable costumes. Millennia is also fought as a BonusBoss.an OptionalBoss.

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per TRS (and removing character sheet link)


[[Characters/{{Deception}} A Characters page is in the works]].

Demonstrating how inviolate TheWikiRule is, [[https://deceptionseries.fandom.com/wiki/TRAPEDIA:Tecmo%27s_Deception_Wiki the series now has a wiki here.]] Not to be confused with ''VideoGame/DarkDeception''.

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[[Characters/{{Deception}} A Characters page is in the works]].

Demonstrating how inviolate TheWikiRule is, [[https://deceptionseries.fandom.com/wiki/TRAPEDIA:Tecmo%27s_Deception_Wiki the series now has a wiki here.]]
Not to be confused with ''VideoGame/DarkDeception''.
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Demonstrating how inviolate TheWikiRule is, [[https://deceptionseries.fandom.com/wiki/TRAPEDIA:Tecmo%27s_Deception_Wiki the series now has a wiki here.]]

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Demonstrating how inviolate TheWikiRule is, [[https://deceptionseries.fandom.com/wiki/TRAPEDIA:Tecmo%27s_Deception_Wiki the series now has a wiki here.]]]] Not to be confused with ''VideoGame/DarkDeception''.
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* OffModel: Millennia on the US cover of the second game.

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Green Lantern Ring disambiguated


* ArtifactOfPower: The magical stone which allows Reina to control traps in ''Dark Delusion''.



* GreenLanternRing: The magical stone which allows Reina to control traps in ''Dark Delusion''.
Tabs MOD

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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* SupernaturalElite: In the second game, humans are basically second-class to a nobility consisting of 'Timenoids' - blue-skinned immortals. As the player, you are initially a slave to the Timenoids, but eventually, you must decide whether to help them brutally suppress an emerging human uprising, help LaResistance destroy the Timenoid elite, or just KillEmAll.

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* SupernaturalElite: In the second game, humans are basically second-class to a nobility consisting of 'Timenoids' - blue-skinned immortals. As the player, you are initially a slave to the Timenoids, but eventually, you must decide whether to help them brutally suppress an emerging human uprising, help LaResistance destroy the Timenoid elite, or just KillEmAll.kill them all.
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* ContrastingSequelMainCharacter: The player characters in the first two games are outright [[VillainProtagonist Villain Protagonists]]. In ''Deception III'' and ''Trapt'', The main characters are generally acting in self-defense. In particular, Reina spends much of her game on the run from people who, at best, want to sell her back into slavery.
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Vendor Trash has been split, entry fits Shop Fodder instead.


* StandardRPGItems: Only in the first game. There's Herbs, Nectar and Restores to recover HP; MP Gains and Amulets to recover MP; Antidotes, Sanity and Cures to undo status effects; Skill Gems, Mantles, Armor Gems, Speed Gems, and Shoes to boost various stats; and a whole host of VendorTrash to sell to merchants you lure to the castle.

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* StandardRPGItems: Only in the first game. There's Herbs, Nectar and Restores to recover HP; MP Gains and Amulets to recover MP; Antidotes, Sanity and Cures to undo status effects; Skill Gems, Mantles, Armor Gems, Speed Gems, and Shoes to boost various stats; and a whole host of VendorTrash ShopFodder to sell to merchants you lure to the castle.

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* DubNameChange: The change from "Alicia" to "Allura" was strictly in the text. The voice acting still very obviously uses "Alicia".



* StandardStatusEffects: The various protagonists can be poisoned, blinded, and slowed by invaders' weapons, but they'll wear off after a while.
* [[DubNameChange Subtitle Name Change]]: The change from "Alicia" to "Allura" was strictly in the text. The voice acting still very obviously uses "Alicia".

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* StandardStatusEffects: StatusEffects: The various protagonists can be poisoned, blinded, and slowed by invaders' weapons, but they'll wear off after a while.
* [[DubNameChange Subtitle Name Change]]: The change from "Alicia" to "Allura" was strictly in the text. The voice acting still very obviously uses "Alicia".
while.
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Fixed typo


* ArsonMurderAndJaywalking: It's possible to set up a series of traps that don't end strong. You can fling an enemy into the air, slice them with a bladed pendulum, impale them on spikes, shoot them with a fireball, grind them into moving gears... and them have them slip on a banana peel.

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* ArsonMurderAndJaywalking: It's possible to set up a series of traps that don't end strong. You can fling an enemy into the air, slice them with a bladed pendulum, impale them on spikes, shoot them with a fireball, grind them into moving gears... and them then have them slip on a banana peel.
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* YouBastard: Every person you kill in the fourth game will be accompanied by a cutscene where they utter some mournful FamousLastWords. Combined with the above trope, it serves as a reminder that you're torturing and killing individuals.

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* YouBastard: Every person you kill in the fourth game will be accompanied by a cutscene where they utter some mournful FamousLastWords.last words. Combined with the above trope, it serves as a reminder that you're torturing and killing individuals.
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* EarlyBirdBoss: The third chapter of ''Invitation to Darkness'' pits you against a Fatemaker, a Gem Guard, and a Hunter, all at once. These are three ''endgame-difficulty'' enemies, and the third chapter throws them all at you at once, well before you can create any monsters or develop any really effective traps.
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* TravelingSalesman: One of the invader classes you can summon in the first game is the Merchant, and they will happily talk to you and exchange wares and gold even after it's become apparent that they have wandered into a hellish death trap.
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Direct link.


* CrisisCrossover: The plot for ''Deception IV: The Nightmare Princess'' includes the new main character battling the old main characters from ''Deception II'', ''Deception III'', ''Trapt'' and ''Deception IV: Blood Ties''. Rachel from ''Trapt'' also appears in a {{DLC}} mini-campaign. The crossovers are facilitated via DreamLand [[spoiler:and a version of each character goes back to their own world in the end]].

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* CrisisCrossover: The plot for ''Deception IV: The Nightmare Princess'' includes the new main character battling the old main characters from ''Deception II'', ''Deception III'', ''Trapt'' and ''Deception IV: Blood Ties''. Rachel from ''Trapt'' also appears in a {{DLC}} {{downloadable|content}} mini-campaign. The crossovers are facilitated via DreamLand [[spoiler:and a version of each character goes back to their own world in the end]].
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* UselessItem: You win a "[=SavePoint=]" in chapter 2 of the original game, which claims to "[[ExactlyAsItSaysOnTheTin create a save point]]", but all it ends up doing is sitting in your inventory.

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* UselessItem: You win a "[=SavePoint=]" in chapter 2 of the original game, which claims to "[[ExactlyAsItSaysOnTheTin "[[ExactlyWhatItSaysOnTheTin create a save point]]", but all it ends up doing is sitting in your inventory.
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Added DiffLines:

* StandardRPGItems: Only in the first game. There's Herbs, Nectar and Restores to recover HP; MP Gains and Amulets to recover MP; Antidotes, Sanity and Cures to undo status effects; Skill Gems, Mantles, Armor Gems, Speed Gems, and Shoes to boost various stats; and a whole host of VendorTrash to sell to merchants you lure to the castle.


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* UselessItem: You win a "[=SavePoint=]" in chapter 2 of the original game, which claims to "[[ExactlyAsItSaysOnTheTin create a save point]]", but all it ends up doing is sitting in your inventory.

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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* EnergyWeapon: Some traps fire a coloured laser beam at enemies, they actually have some recoil and do moderate damage. However, they ignore defense so they're a worthwhile part of your arsenal.



* FrickinLaserBeams: Some traps fire a coloured laser beam at enemies, they actually have some recoil and do moderate damage. However, they ignore defense so they're a worthwhile part of your arsenal.
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** "Kagero", which means "mirage".

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** "Kagero", which means "mirage"."shadow dungeon".
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The Deception games consist of:

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The Deception ''Deception'' games consist of:
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Added another example.

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** Also in IV there are four unlockable costumes for Laegrinna: Millennia, Allura, Ayane and [[VideoGame/AtelierTotoriTheAdventurerOfArland Totori]].
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Added another trope.

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* OffModel: Millennia on the US cover of the second game.
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Added another trope and two examples.

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** ''Deception IV'' added a whole slew of traps, both placeable and stage traps, targeting the victim's groin. They leave the enemies incapacitated and clutching their nether regions for a few seconds.
** In ''The Nightmare Princess'' "[[ExactlyWhatItSaysOnTheTin Groin Kick]]" is one of the attacks Velguirie can perform. [[NoblewomansLaugh She seems to find it particularly amusing]].


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* MarshmallowHell: Japan-exclusive "Venus Bust" from ''Deception IV''. A sculpture which slides out of the wall and traps victim's head between its undulating breasts.

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No longer a trope


* EverythingsBetterWithPrincesses: Princess Fiana and Princess [[strike:Alicia]] Allura. Laegrinna might count as well, given how her daemons keep referring to her as hime-sama. In ''The Nightmare Princess'' every playable character is referred to as a Princess.


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*GratuitousPrincess: Princess Fiana and Princess Allura. Laegrinna might count as well, given how her daemons keep referring to her as hime-sama. In ''The Nightmare Princess'' every playable character is referred to as a Princess.

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