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Video Game / Darksiders Genesis

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Darksiders Genesis is an Action RPG developed by Airship Syndicate and published by THQ Nordic. It was released on December 5, 2019 for PC and Google Stadia, and will be released on the Microsoft Xbox One, Sony PlayStation 4 and Nintendo Switch on February 14, 2020. Serving as a Prequel Spin-Off to the Darksiders series, Genesis features Strife and War, two of the four Horsemen of the Apocalypse, as playable characters in either a single- or Co-Op Multiplayer capacity. It is the first Darksiders game not to receive an M rating from the ESRB, instead being rated T for Teen.

Following the genocide of the Nephilim, The Charred Council sends Strife and War on a new mission to destroy various demon masters who have pledged themselves to Lucifer, as The Dark Prince intends to upset the Balance Between Good and Evil. The Horsemen duo must hunt these masters down, while gathering new information about a conspiracy brewing that may jeopardize The Council, who have been left in charge of creation.


The game provides examples of:

  • Bittersweet Ending: On the one hand, most of Lucifer's co-conspirators have been killed. On the other hand, his plans to corrupt humanity through the Animus have succeeded, forcing War and Strife to kill all of the corrupted humans.
  • Comically Missing the Point: Strife tries a "Knock Knock" Joke on War.
    Strife: Knock knock!
    War: (grunts in frustration)
    Strife: Ehem. You're supposed to say 'who's there?'.
    War: Why would I give away my location? I would simply smash through the door and face my assailant.
  • Constantly Curious: Strife. He encourages War to constantly question their orders and the situations they're in and to not just blindly follow the Council.
  • Co-Op Multiplayer: Two players can take control of War and Strife through the story.
  • Corrupt the Cutie: Lucifer's plan. He used demonic energies in order to create the Animus which will cause corruption among the humans. Strife and War were then forced to Kill the Cutie.
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  • Crapsack World: Eden is depicted this way, understandable since the game takes place a short (but indeterminate) time after the Nephilim tried to invade the realm and their eventual massacre at the hands of the Horsemen.
  • Deadpan Snarker: Strife is a snarky gunslinger who's not shy about being sarcastic at one's expense.
  • Foil: War and Strife are this to each other. The former is a dead serious hulk of a man with a big sword, while the latter is a snarky dual-wielding gunslinger of average height.
  • Dynamic Entry: When Strife and War go to Molloch's domain, they are joined by Samael who dives into the battlefield like a meteorite. Strife is impressed.
  • From Nobody to Nightmare: How everyone describes Belial and Molloch, a boon of their bargain with Lucifer.
  • Genre Savvy: Strife, Samael, and Lucifer. Strife is more of a Meta Guy, while Samael and Lucifer play Xanatos Speed Chess against each other, with Samael being a Manipulative Bastard and Lucifer The Chessmaster.
  • Genre Shift: Genesis is a top-down Action RPG with optional co-op, while the previous Darksiders entries were third person Action-Adventure.
  • Glowing Eyes of Doom: Lucifer's form is never seen. He's only seen as glowing crimson eyes in the dark.
  • The Gunslinger: The Horseman Strife, obviously.
  • Knight in Sour Armor: Strife and War meet the battle-weary Abaddon who has been fighting Lucifer's corruption in Eden since that realm's fall. He laments that the likes of Astarte have fallen from grace, but he soldiers on, and welcomes the assistance of Strife and War to cleanse the realm.
  • Lady Not-Appearing-in-This-Game: Malgros the Defiler, an enormous three-headed demon that resembles Belial, appears in the "Not Alone Trailer" for the game. The demon, however, does not actually appear in the game.
  • Narrating the Obvious: Vulgrim's first mission for Strife and War has them going to a demonic dungeon to retrieve an artifact. Once there, Strife humorously notes:
    Strife: Screams of suffering, cages...yep, we're definitely in a dungeon.
  • The Power of the Sun: Dis and Vulgrim describe the Ember Core as an artifact housing "the power of a thousand suns".
  • Straight Man and Wise Guy: War and Strife are each other's opposites when it comes to personality. War is a By-the-Book Cop with a standoffish attitude, while Strife voices his doubts about the mission given to them openly, can't stop wisecracking and pulling his dour brother's leg. The way those two rub each other the wrong way is an unending source of situational comedy.
  • Strike Me Down with All of Your Hatred: Samael unlocks Strife's Anarchy form and War's Chaos form this way.
  • Tempting Fate: Strife notes with disappointment that he expected the Blood Mantle to be more heavily guarded. Cue the guardians of the Blood Mantle.
  • Tentacled Terror: Dagon is presented as a massive tentacled demon obsessed with drowning his opponents to "cleanse" them.
  • Villainous Glutton: The newly minted Demonic Lord Belial. Strife is particularly disgusted by him defiling Eden and him regurgitating a crystal the Horseman can use as a key.


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