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Corruption of Laetitia is a 2019 RPG Maker game developed by Kayako Amaya. The protagonist, Celeste Avadona, is a half-angel who was raised by the Elysian clergy to fight the demons overrunning the world of Laetitia. She and her paladin allies eventually storm the Ramarian Keep and defeat the demons' leader, allowing them to choke the demons' main access point to the mortal realm. This victory is short-lived, as Cardinal Alfredus Marian betrays Celeste and prepares to sacrifice her to steal her divine power. Before Celeste is killed, the demon leader, Malayna, offers to turn her into a demon in order to save her life. Celeste accepts and works with her former foes in order to end Marian's reign over the nations of Elphegort and Eidelwalt.

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  • Bonus Boss: When fighting the Predatory Birds in the map north of Gruhnwald, there's a chance that Hawkzombie will show up in the second turn to fight the party.
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  • But Thou Must!: Averted. The game doesn't yank your chain when it gives you a decision - if you say you want to refuse someone's help or kill a potential ally, there's nothing stopping you from doing so. The only case where this applies is in the beginning, where refusing Malayna's help will get you killed.
  • Cast Full of Gay: Most of the major characters are female, including nearly all of the monsters, and they all want a piece of Celeste. Even Celeste's parents were two women.
  • Cult: There's a mysterious cult of cloaked figures who are publicly unaffiliated with the Elysian order, but they're being manipulated by Marian to protect a demon-weakening stone. One of them suicide bombs a bridge to prevent the party from getting to Ostburg due to his hero worship of Marian. They are also responsible for killing Celeste's human mother and Riliane's mother, and this is implied to be part of Marian's agenda.
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  • Cute Monster Girl: The factions the player can recruit include slimes (the stronger of which look like humanoid girls), Girtablilu, Harpies, and Alraune. The latter three groups have only girls.
  • Dark Is Not Evil: Being corrupt is not quite the same as being evil. Both Malayna and Gaia embraced corruption and became demons for good reason (though Malayna isn't entirely good, either) and it's the demons' job to protect the world from the shades of the damned, something the angels don't thank them for. Likewise, Celeste took Malayna's deal to save herself and fight back against Marian.
  • Everyone Has Standards: In the Arowar siege battle, the Elysian soldiers will comply if Celeste demands that they order the civilians into the safety of their homes, despite being her enemy.
  • God's Hands Are Tied: Arch-Angels are not allowed to directly interfere with human affairs and those who do so are punished with either chains or being exiled to the Abyss.
  • Good All Along: Downplayed because the Arch-Demons sometimes suggest morally gray actions to Celeste. They were once Arch-Angels who took the vessels of sin into themselves in order to save humanity. While these sins tend to influence their psyche negatively, the Arch-Demons are still responsible for containing the souls of the damned in the Abyss so that they don't overrun the mortal world. At the start of the game, Celeste doesn't know that and instead sees them as threats.
  • Green Aesop: Many of the human citizens, as well as various monster species, are finding the land unlivable because of Marian's industrial revolution polluting the environment. Some of the monster species will join the player both to take care of their immediate environmental issues and to stop Marian's destruction of their ecosystem.
  • Guide Dang It!: Finding the last two books, "Daughter of Evil" and "Rin's Diary," is difficult because the former is hidden behind a hard-to-see passage while the latter depends on the first one being found and shown to a certain NPC.
  • In-Universe Game Clock: The game has a clock that can be viewed with the pocketwatch item. The time affects the appearance of NPCs in towns and ghouls in Arowar's cemetery.
  • Know When to Fold 'Em: If the party is overleveled against a non-boss foe, that foe has a chance of running away. This effectively serves as Anti-Grinding to prevent them from getting overleveled for the next story boss, since foes won't give EXP if they flee.
  • La Résistance: Celeste forms a coalition with the demons, Savia village, and several monster species in order to oppose the Elysian church's rule over Elphegort and Eidelwalt.
  • Light Is Not Good:
    • Marian is the strongest light magic user in existence and the Big Bad. This is a cheat: he stole his magic from Celeste, he didn't develop it himself.
    • The angels have a very skewed view of good and evil, considering demons, fallen angels, and any angel who breaks the rules to be evil and demanding torture or destruction. Celeste's final test to return to angelhood is to defend the imprisoned and tortured Archangel Aeria from her own kind, and fighting her fellow angels cleanses her of corruption. This seriously perplexes the angels.
  • Mars Needs Women: Most monster races reproduce using humans (of either gender) as some kind of incubator.
  • Nonstandard Game Over: If the player refuses to take Malayna's offer to become a demon, Marian's ritual succeeds and Celeste dies. Before the game over screen, one of the cloaked followers, Riliane, will express regret at not being able to save Celeste, hinting that she can become an ally if the player chooses to survive.
  • Numerical Hard: This game has Playground (easy), Garden of Eden (original difficulty in older versions of the game), and Hellish Yard (hard), which all affect enemy stats and luck.
  • Our Gods Are Greater: Celestial Paragons and Archangels fill the role of deities. If Celeste advances high enough in the Tower, she can pray to her mother in battle, getting all kinds of healing and buffing.
  • Permanently Missable Content:
    • There are some one-time dungeons in this game, such as the hallway created by Malayna's deadly sins and the Tower of Revelation, meaning the player only has one chance to grab the items inside.
    • Arowar and the nearby marsh are mutually exclusive locations, and choosing to go to one locks the player out of the other. It's also possible to lose several sidequests in Arowar if the player chooses to raze it rather than avoid civilian casualties.
  • Preexisting Encounters: All encounters are symbol encounters, though if the player already allied with the faction the enemy belongs to, they won't initiate a fight upon contact and will even let the player walk through them. They also won't respawn if the player defeats them while sufficiently overleveled.
  • Press X to Not Die: In order to tame the sin of Gluttony, the player has to offer a steak dinner on a plate. If the player doesn't press the examine key to dodge in time, Celeste will be eaten along with the steak.
  • Sheathe Your Sword: To pass the first trial in the Forgotten Tower, Celeste must fight a light version of herself in a Duel Boss fight. The only way to win is to guard and heal until Light!Celeste states that the real Celeste passes. Attacking will eventually result in Light!Celeste using a One-Hit Kill skill.
  • Video Game Cruelty Punishment: There are all sorts of actions that player can take to increase their corruption level, but many of these means losing out on potential allies (including the only early-game healer) or possibly having to fight them, requiring the player to adopt a mindset of Pragmatic Villainy to raise their corruption without shooting themselves in the foot.
  • Whole Plot Reference: The credits and collectable books make no secret that the setting is based on various Vocaloid songs, such as "Daughter of Evil" and "Boss Death." Some of the dialogue quotes the songs word for word.
  • Yuri Genre: The main party members, who are all women, have Relationship Values with Celeste that can be increased through story and optional events. If one of these values is high enough at the end of the game, the epilogue will show Celeste getting married to that character.
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