Conflict: Middle East Political Simulator is a turn-based strategy game about playing as Israel and surviving.
This game contains examples of the following tropes:
- As the Good Book Says...: If you trigger nuclear war: "And a third of the grass was burnt up..."
- Democracy Is Flawed: In the remake, your constituency is generally a pain in the tail, having opinions about politics and other countries that usually have nothing to do with the facts on the ground, and they're also jingoists who want you to fight and conquer other countries and don't at all take kindly to peace negotiations; giving the Palestinians independence will particularly drive them bananas. On the other hand, spreading democracy is probably the best way of spreading peace throughout the Middle East.
- In the original game, America is clearly on the side of peace, freedom for Palestine and, if you haven't gotten too nasty, Israel.
- In the remake, America's foreign policy is comparatively incoherent (fittingly). Their role in the Middle East is still to funnel aid into Israel's defense, and they like it when Israel spreads democracy, fights Islamists, frees the Palestinians and avoids striking first. However, America also dislikes Israel forming alliances with Arab powers, and their own foreign policy toward each Arab state is randomized for every game; failing to maintain similar relations with each country will cap the possible amount of aid America will send...but they'll lose interest in a country if it's toppled. They also have no Moral Event Horizon, and can forgive anything with enough time (assuming that you care).
- Enemy Civil War: One way to take out an enemy country is to destabilize it until it collapses into civil war. In the remake, though, a civil war will create a refugee crisis and hurt your popularity unless you toppled the government directly by assassinating the leader or sparking a democratic coup.
- Enemy Mine: In the remake, every Arab country (all potentially your enemies) has a democratic opposition and an Islamic opposition. The democrats are your friends, while the Islamists hate you even more than the autocrats who govern the Arab states do. You can disrupt the Islamist movement to preserve the autocrat's government (either to preserve an ally, or to keep an enemy from collapsing too quickly and under poor conditions), but you can also support them if bringing down an enemy is more important than keeping your people and America happy, such as when Egypt is about to overrun Israel.
- Game-Breaking Bug: It's possible for the game to freeze after the winning player turn, so the victory screen isn't displayed. It doesn't always happen, but if it does... you had better have a savefile.
- Moral Event Horizon: In-Universe, in the original game, it's almost impossible to recover your reputation after nuking someone, restricting you from Western arms imports and American subsidies.
- Next Sunday A.D.: The game starts in 1996, after the Prime Minister of Israel has been assassinated. The game itself was made in 1990, before Yitzhak Rabin took office.
- Rouge Angles of Satin: There are some bothersome typos in the game's text at times.
- The Chessmaster: Any player who wins the game.
- The Great Politics Mess-Up: The Soviet Union still exists in this game, and Iran seldom goes hardline in the game.
- You Nuke 'Em