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Video Game / Clicker Heroes

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"...Day 138...I still can't remember why I was on this adventure in the first place. Countless universes have fallen, Amenhotep still wanting to start from the beginning. Also noted that no matter how many times the universe resets, Bobby still has zero chance with Natalia. One day I will tell him this. Maybe. Actually probably not, it might hurt my gold income."
One of the top comment on the game's page at Kongregate

Clicker Heroes is an Idle Game made by Playsaurus. Like Cookie Clicker, it is an idle game, except the player clicks on monsters to damage them so they can kill them and move to the next area. The player can buy heroes to cause increased damage over time, each of which can be upgraded, and some of which can give skills to help the player.

In short: Kill monsters, collect gold, upgrade heroes, use skills, find treasure, kill bosses, and explore new worlds in this epic adventure!

The game can be played here hereor can be downloaded for free via Steam and even Xbox One.


Tropes present in this game:

  • Adam Smith Hates Your Guts:
    • As can largely be expected from this type of game: each level-up is more expensive than the one before it. This also applies to hero souls, particularly summoning new Ancients: if you make bad choices early on, you might be screwed in the long run due to not having all the necessary Ancients available by the time summoning another one costs a 3-digit figure of souls. Thankfully you can reset your ancients but you still lose 25% of the souls you've spent on them.
    • If a mercenary dies while on a quest, it costs a number of rubies to revive them. However, the higher the level they were at the time of death, the more rubies it costs. Eventually, the cost will rise so high that you'll have no choice but to bury them rather than revive them.
  • Aerith and Bob: Hero names range from George, Brittany, and Bobby to Shinatobe, Frostleaf, and Broyle Lindeoven. Even more obvious with the mercenaries, who all have mundane names like Emily or Jonathan, despite their bizarre appearances—they're less humanoid than any of the heroes.
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  • A Father to His Men: While Grant's upgrades initially show his rather arrogant nature and how he prides himself as a general due to his discipline of his soldiers and battle knowledge and strategy, his final upgrade has him change his mind and shows that he prides himself as a general because he allows his men to get the best equipment.
  • All Deserts Have Cacti: You tend to face Caperticus enemies in the Drylands and the desert areas.
  • All Trolls Are Different: The Trolgre, a cross between an ogre and troll.
  • Amazing Technicolor Battlefield: The zones that are set in the Astral Plane, which features a stardust backdrop, transparent platforms for the monsters to appear on, and glowing orbs of light.
  • Amplifier Artifact: Many Ancients provide varied boost Heroes' DPS and skill effectiveness and monster's gold drops.
  • Anti Poop-Socking: The game encourages two styles of play, one style being idling (rather than clicking). The game farms gold for the player even when the game is not running, and Ancients Siyalatas and Libertas increase damage and gold output, respectively, when the player is idle.
  • The Atoner: Sir George, Midas' bodyguard left when his king "lost his way", and his final upgrade is a royal pardon. The king himself is quite grateful to George for introducing him to an even better method of making money, and pardoned him as thanks.
  • Badass Normal: Several of the earlier heroes, as well as Grant the General. Even though he's sandwiched between goddesses and the embodiment of the seasons, even the Gods fear his power. Sure enough, he was the second most powerful of all the heroes for a long time until an update introduced more powerful ones.
  • The Beastmaster:
    • Beastlord. He can summon birds to spy on enemies, turn into a bear, and gets a bear pet once gilded.
    • The Forest Seer can call up bugs to swarm enemies.
  • Bigfoot, Sasquatch and Yeti: Three different enemies entirely. Sasquitch is a regular enemy found in the earlier areas, Big Feets is a boss fight but then turns into a Degraded Boss, and Yeti is a higher-level boss fight that's much tougher than Big Feets. The first two resemble hairy Waddling Heads while the last looks like a stocky, horned brute.
    • A fourth is the Stankape (based on the skunk ape cryptid), which looks like the first two and has pink goo oozing off its face.
  • Bitch in Sheep's Clothing: Amenhotep has an Gold and White Are Divine Egyptian god motif and tries to stop Obviously Evil Abaddon by resetting the world. Should the player get a gild on him, though, his appearance changes to a mummy, giving off Nepharious Pharaoh vibes.
  • Bling of War: Midas has all gold armor, but takes it Up to Eleven once gilded. Gilded heroes in general look much blingier than their standard counterparts.
  • Blob Monster: Bloops. They come in many different varieties.
  • Blow You Away: Shinatobe, the Wind Deity, has wind as her main power and has several wind-based upgrades.
  • Brainless Beauty: Brittany appears to be one, along with Valley Girl (her accent), The Ditz (until you buy her Elixir of Deditzification) and Granola Girl (an upgrade that turns meat into vegetables).
  • Bribing Your Way to Victory: The 0.18 update adds Rubies that can be spent to gain extra gold and reduce skill cooldown time, give extra Gilded Heroes, or perform a quick Ascension that gives Hero Souls scaled to the deepest level gotten. Rubies can be gotten 1-2 at a time from clickables that appear on average every five minutes, or they can be bought in batches by donating real money to the game developers.
  • Can't Catch Up: Defied. It may seem that Treebeast, Ivan and earlier heroes may be outclassed... until you find out that starting level 200, for every 25 levels, their damage is multiplied by four, and for every 1000 levels, their damage is multiplied by 10. They can even outdamage Frostleaf if you get them to 1000. (In fact, the hero with the greatest damage-to-cost potential before the addition of the new heroes was The Masked Samurai.) However, each hero will stop getting damage multipliers once they reach level 8000 (used to be 4000), meaning the fastest way to gain DPS once you've done that to every single hero is via Dark Ritual.
    • However, even with this boost, there are still couple of heroes whom despite having the same 4x multipliers for each 25 levels, cannot catch up the DPS of the other heroes at all and this is mostly because most of their upgrades are based on supporting other heroes. This is most prominent with Amenhotep, and it initially looks to be the case with Betty Clicker and King Midas, but upgrades from the late-game Wepwawet make them extraordinarily powerful.
    • Even though it's an Idle game genre, Idle gameplay of all things starts to fall off once you reached approximately zone 150K+, approximately the time when you've unlocked Xavira; before, you could easily steamroll through the zones through Idle gameplay without requiring any clicking or skills but then come zone 180K, you suddenly couldn't catch up no matter what you do even after leveling Xyliqil. Part of the reason is the removal of Solomon by patch 1e10 and by that point, you have already reached the peak of your Transcendent Power (25%) and couldn't go any further, with the only way to do so is to push through the zones as much as possible and this is where Active and Hybrid took over by that phase of the game. This is the reason why players would tell you that leveling Xyliqil is completely worthless; you can't push through enough with Idle build even after leveling it and each level only adds 1.9 bonus zones per timelapse so Active and Hybrid can't even benefit much from it.
  • Cash Gate: The price difference between two adjacent heroes is usually a factor of 10. Going from Frostleaf to Dread Knight? 10,000,000,000,000.
  • Chest Monster: The Treasure Chest enemy. They appear rarely and they drop a lot of gold. Thankfully, they don't run away.
  • Colourful Theme Naming: Several of the rangers have names corresponding to their color:
    • Phthalo -> phthalocyanine (green)
    • Orntchya -> orange
    • Lilin -> lilac (pink)
    • Cadmia -> Cadmium (red)
    • Alabaster -> alabaster (white)
  • Chest Monster: Clicking on a chest reveals a mouth, but like all monsters, they can't do anything to harm you.
  • Comically Missing the Point: Brittany the Beach Princess has The Great Forest Seer perform a ritual that makes meat suitable for a vegan to eat.
  • Cooldown: Each of your skills have a noticeably long one. Summoning Vaagur and upgrading him will significantly reduce it.
  • Cooldown Manipulation: The Ancient Vaagur allows you to drastically shorten the cooldowns of your skills. He's also relatively cheap to upgrade, making him one of the best Ancients in the game for active players.
  • Cordon Bleugh Chef: Depending on the player's view, Betty Clicker may be this. Her ingredients? The monsters you face. Including Trolgres and Bloops! At the very least, King Midas likes her cooking.
  • Creation Myth: Apparently the world was made by Amenhotep. One of his upgrades even allows him to create an entire new universe—this is how the player ascends.
  • Critical Hit: These deal 10x your normal click damage if they occur. There are hero upgrades that increase this amount or increase the critical hit chance, and the Ancient Bhaal increases Critical Click damage.
  • Critical Hit Class: Alexa the Assassin has the most upgrades that affect critical hits, either by allowing them, or increasing their damage dealt.
  • Crouching Moron, Hidden Badass: Brittany, Beach Princess is a typical valley girl ditz, who has vegan meat made for her. She's also in the power five, meaning she's one of the most effiecent heroes to level up in terms of cost to DPS (The other four are Treebeast, Ivan, The Masked Samurai and The Great Forest Seer).
  • Crutch Character:
    • Any Hero that doesn't have four self-boosting skills become this later in the game. Skills, overall damage multipliers, and gold multipliers are nice, but the player is more likely to invest all of his or her gold in a few efficient Heroes to progress.
    • Cid is an invaluable damage output early on, but hoard enough Hero Souls and there's absolutely no point in pouring any resources into her beyond the bare minimum needed to get Clickstorm, because even your basic click without any hero buffs will be more powerful than any buffs she can provide at max upgrades, due to the fact that she doesn't get the level scaling multipliers that everyone else does.
  • Cursed With Awesome: Invoked with Abbadon's "Curse of the Dark God" upgrade.
    Abaddon: To call this a 'Curse' is a misnomer, mortal. This power is a blessing.
  • Degraded Boss: The Mud Golem, Dearth Bat, Trolgre, and Big Feets bosses become standard enemies in later stages.
  • Demolitions Expert: Bomber Max brews his own bombs as his Weapon of Choice.
  • Department of Redundancy Department: Gog's self-DPS upgrades are Quad-Wielding, Four-Wielding, and 4-Wielding, and their descriptions all explain in different words how Gog is more proficient when he uses four weapons at once.
  • Drunken Master: Ivan the Drunken Brawler. His upgrades involve him getting various kinds of alcohol (even embalming fluid), and he even gives you the Powersurge skill which temporarily doubles your damage for 30 seconds.
  • Dummied Out: Cid has a gilded sprite, but it's impossible to get her gilded in normal gameplay.
  • Eldritch Abomination:
    • The Ancients. Most of them are Abrahamic, as indicated by the many eyes.
    • The Outsiders much more strongly hearken this trope, given their unpronounceable names, Bizarre Alien Biology, and way to level them up (the player "feeds" them Ancient Souls).
  • Everyone Calls Him "Barkeep": The Wandering Fisherman, as he does not prefer to be called his real name.
  • Excuse Plot: Less than that, really; you're just sent straight into the endless series of monster punching-bags with no explanation at all. Lampshaded when Ma Zhu pledges himself to your cause, "whatever it is."
  • Export Save: This game has a 4KB+ save that is first downloaded as a .txt file and then pasted into the game.
  • Final Death: Mercenaries have a chance of dying when questing. If they die, you can either revive them by spending rubies, or you can bury them forever, which means that particular mercenary won't be coming back.
  • Flaming Sword: Sir George and Cadmia each get one, courtesy of Broyle Lindeoven.
  • Flavor Text: Skills have this, and some provide characterization and story.
  • Foregone Victory: Monsters can't attack, dodge, or do anything else. They just sit there waiting for you to kill them, no matter how long it takes. Bosses also can't do anything to hurt you; their only advantage over regular enemies is a 30-second timer—when it runs out, the boss heals itself and the timer resets.
  • Four-Star Badass: Grant the General. He's feared even by the gods, and his power shows- he's stronger than all of them except Frostleaf.
  • Gameplay and Story Segregation: The reason why Amenhotep starts Ascension is because of Abaddon's supposedly growing strength. Despite being a death god, Abaddon's weaker than many other heroes - including a mortal. Also, this happens even if you do not buy Abaddon at all.
  • Gate of Truth: Wepwawet's schtick is that he is the "Opener of the Ways", and that two of his upgrades gives massive (5 million and 10 million) damage boosts to Betty Clicker and King Midas.
  • Great Offscreen War: The Third War of the Skies. All we know is that Referi Jerator and Broyle Lindeoven were two of its most notable combatants, and that Referi lost (because he tripped on a rock and misfired a powerful spell).
  • Human Popsicle: Jerator's head is encased in ice ever since a spell misfires. No that this stops him from fighting, and one upgrade has him headbutt enemies.
  • An Ice Person: Natalia, Referi Jerator, and Frostleaf. The first two are ice mages, the third is the personification of winter.
  • Infinity +1 Sword: The nine heroes introduced in the 1.7 update. They have the highest DPS in the game, but they sure aren't cheap: the least expensive Ranger, Dread Knight, costs 10,000 undecillion (or 10 duodecillion) gold just to hire. By comparison, Frostleaf costs a mere 2,100 septillion (2.1 octillion) gold to hire.
    • As for the other eight Rangers, each one's hiring price is one quadrillion times that of the previous one!
    • The five Beasts continue the pattern of their price being a quadrillion times that of the previous Hero.
    • The five heroes of patch 1.0e3 from Tsuchi to Madzi each have enormous gaps between them.
    • The heroes from patch 1.0e10 continue this trend, with the exception of Cadu und Ceus. They both have the same price. Beause you are supposed to hire and level them both at the same time. (They even have upgrades for each other's damage instead of their own.)
    • The four heroes introduced in 1.0e11, somewhat defy this pattern. While there are still huge differences between their starting prices, the difference between their starting prices and the the levels when they reach their upgrades are even bigger, meaning you will take turns leveling them until the next one's upgrade becomes available.
  • I Am Not Left-Handed: The Flavor Text for the Masked Samurai speculates that he's purposely holding back his DPS so you can pay him more.
  • Insult Backfire: A meta one. The Ancient of Impatience named Vaagur was named after a reddit user who was extremely impatient about one of the game's updates. In-game, Vaagur is a highly-ranked Ancient.
  • Kappa: There's a rare chance that a boss may be replaced with one of these, with the same health. It looks like a turtle mage except it has Kappa's head pasted on it.
  • Killer Rabbit:
    • Omeet, the level 100 boss. It's a giant hamster with Teemo's fur colouration.
    • The level 1000 boss is a giant bunny known as the Lagomorph of Caerbannog.
  • Kill Screen: Prior to update 0.22, if you've ever gotten that far, it wasn't possible to clear level 4725 as the boss there literally had infinite health, or 'InfinK' HP. Even if you were somehow to obtain InfinK damage as well to defeat it, the game would glitch and wouldn't count as the boss being defeated. You could somewhat fix this by getting several relics that reduced boss health so that the level 4725 boss would have proper health instead of InfinK HP, but then you'll would just be stopped by the next boss at level 4730 anyway. The 0.22 update fixed this by properly allowing infinite numbers.
  • King Mook: The Queen of the Bloops, the level 400 boss, is this to all of the Bloop variants the heroes have been fighting. Other bosses tend to be either unique or scaled-up versions of standard monsters.
  • A Load of Bull: Moloch is designed as a minotaur, and he gets a Use Your Head, Horn Attack, and An Axe to Grind upgrades.
  • Magikarp Power: All Heroes go through this after being upgraded past level 200, thanks to damage multipliers that are given every 25 levels.
    • For most of the game, Betty Clicker and King Midas are practically useless from a DPS standpoint, as they completely eschew self DPS upgrades to upgrade everyone else or increase gold gain, respectively. However, quite late on in the game, the hero Wepwawet comes along with two upgrades. One that upgrades Betty's damage by 500,000,000%, and one that upgrades Midas's damage by 10,000,000,000%. Needless to say, even with the aformentioned soft cap of 8k (which they will be well past by this point), the damage they put out is extraordinary, and they are designed to carry you all the way between Wepwawet and Tsuchi - The latter of which has five hundred 0s behind their price tags as opposed to Wepwawet's "mere" 250.
  • Meta Power-Up:
    • The skills Energize and Reload make the skill twice as powerful, and take one hour off the cooldown of the skill, respectively.
    • Quite a number of Ancients do this, like passively increasing gold gained, decreasing cooldown time, etc.
  • Minus World: The "Ghosty Ghosts Forests of Ghosts" level, which has an invisible, invincible enemy named Megatron Ultralisk Oltrus. This level is usually found if an error occurs and the game is unable to load properly.
  • Money Multiplier: There are three primary sources in this game of increasing gold acquired from monsters:
    • King Midas's skills give a multiplier to all gold gotten.
    • The skills Metal Detector and Golden Clicks give extra gold from defeating and clicking an enemy, respectively.
    • Several Ancients give extra gold under certain conditions, and they can work together to multiply each others' results. For example:
      • Mammon simply gives a flat boost to all gold sources.
      • Dora normally increases the chance of spawning a Treasure Chest, which gives 10x the amount of gold as other monsters on the same level. Mimzee drastically multiplies the amount of gold a Treasure Chest drops, starting with 150% and increasing by 50% for every Mimzee level. Neither of them are particularly effective on their own, but players eventually need them to get the gold needed for Hero levels past early-game.
      • Pluto increases gold gotten from Golden Clicks and Thusia increases the health of Treasure Chests when Golden Clicks are active. While the latter Ancient may seem unintuitive in nature, wailing all of Pluto-boosted Golden Clicks on a Treasure Chest can cause it to drop thousands of times more gold than any other source.
  • Money Spider: Every single enemy in the game drops gold coins. It's so profitable that King Midas decided to join you in monster-killing as he found it more profitable than exploiting his own kingdom!
  • Multi-Armed and Dangerous: Gog uses his four arms to wield four different weapons simultaneously.
  • Mundane Utility:
    • With just a touch of his hands, Refri Jerator's Icy Touch upgrade allows him to freeze enemies on the spot... and chill drinks more efficiently.
    • Broyle's first upgrade is... roasting food, which boosts global DPS.
  • Mythology Gag: One of the possible Epic-tier Relics the player can get is a Cloudstone Necklace. Cloudstone was Playsaurus's previous video game.
  • Nerf: Vaagur took a huge hit post 1.0. Before 1.0, one only needed to spend 44 souls to get a whopping -75% cooldown reduction. Now it takes many more souls to get to the point of that reduction.
  • New Game+:
    • After Ascension, the player gets hero souls for every 2000 cumulative upgraded hero levels, as well as those obtained from Primal Bosses. Any unspent hero souls will give them +10% DPS each and they also allow them to summon and upgrade Ancients, which have permanent effects.
    • Transcension removes all bonuses except for those provided by Outsiders. According to the developers, a run after a Transcension is intended to resemble the first ever run.
  • Nice Job Breaking It, Hero!: The reason why Amenhotep decides to prepare for Ascension, which will destroy the current universe? You allowed Abbadon to become too powerful. Ouch.
  • No Fair Cheating: There are shortcut keys in the game for leveling heroes and Ancients; holding down Shift, Z or Ctrl will allow you to level up your heroes 10, 25 or 100 times with a single click respectively, but trying to do so when clicking on the enemy in an attempt to multiply your number of clicks equally many times will just cause various mocking messages to pop up instead of damage numbers.
  • Non-Lethal K.O.: Catra is the only enemy that doesn't die horribly when "killed", she turns back into a regular cat instead.
  • Oblivious to Love: Bobby's upgrades reveal he has a crush on Natalia, but she only cares about her books.
  • Obviously Evil: Abaddon. God of Evil? Check. Skull for a Head? Check. Sinister Scythe? Check. Offscreen Teleports to you when looking at an equally Obviously Evil Ancient? Check. Evil-related upgrades? Check!
  • Omnicidal Maniac: Athena really likes killing things, and joins you to better do so.
  • One-Man Party: After the player ascends a few times, it becomes efficient to progress by invest gold and gilds into specific Heroes. It's not uncommon to see players with a level 2,500 Samurai when all other Heroes are barely level 200.
  • Only in It for the Money: King Midas. He was originally exploiting his kingdom for gold until he found out that it was more profitable killing monsters, so he left his kingdom to do just that.
  • Our Centaurs Are Different: Chiron is a centaur with a bow, much like the same-named centaur of myth. However, he does not fit the Archer Archetype at all. He instead has a Money Fetish—well, even more so than the player's other heroes.
  • Our Ogres Are Hungrier: Trolgres, which are trolls crossed with ogres. They resemble a bit of both.
  • Password Save: The game allows exporting and importing the parameters of the game as an encrypted text file. With a little ingenuity (or using a decrypter), players can alter the save.
  • Prestige Class: Starting from level 100, every 10 levels you beat for the first time will grant you a random gilded hero: they get +50% DPS, get a different sprite and can be gilded multiple times. You can spend hero souls to move gilds around: for 2 souls, you can ungild a hero and gild a random different hero and for 80 souls, you can gild a specific hero while ungilding a random different hero.
  • Punny Name: Several.
    • For monsters, we have stuff like Mouseketeer, Loggernaut, and Impossumble.
    • Some of the heroes too. The Ice Wizard is named Referi Jerator, the Fire Mage is named Broyle Lindeoven, and a late-game Ranger is named Orntchya Gladeye, with the title Didensy Banana.
    • The Ancient Siyalatas sounds like "See ya later!", in reference to idling.
  • Quad Damage: Skills temporarily increase damage output for a small time frame—just enough to overcome a boss.
    • Powersurge doubles hero DPS.
    • Super Clicks triples click damage.
    • Energize doubles the effect of either skill (for 400% DPS or 600% click damage, respectively).
  • Raised by Wolves: Beastman was abandoned in the wilderness as a child, and was apparently raised by, well, beasts.
  • Razor Wind: One of Shinatobe's upgrades has her toss all their looted weapons into a tornado and send it into the enemy.
  • Reset Button:
    • Amenhotep's Ascension ability creates a new, identical universe, while destroying the current one.
    • Trancending goes one further, even destroying your ancients and all progress in exchange for gaining power from the even-mightier Outsiders.
  • Robotic Reveal: The boss Tako, Head of the Octopi. His first form looks relatively natural, but the rematch reveals him to be mechanical. The achievement the player gets for beating him on the rematch says, "This isn't even his final form."
  • Rodents of Unusual Size: Quite a few: Finky, Ratty, Mouseketeer, Mousekewitch, and the Centurion bosses Omeet and Woodchip. They're already large anyways, but in later levels they become huge.
  • Sdrawkcab Name:
    • Omeet the hamster, which is Teemo spelled backwards. Appropriately enough, his fur colouration resembles Teemo's, and he's also considered a Scrappy in-universe like Teemo is by the LoL fandom.
    • Argaiv, the Ancient of Enhancement.note 
    • Revolc is the Ancient of Luck, and its name is backwards for 'clover', a symbol of luck.
  • Shout-Out:
    • Several of the Ancients are named after fictional characters. Examples include Bhaal, Mimzee and Dora.
    • Bobby the Bounty Hunter is a fantasy version of Boba Fett.
    • Omeet is based off Teemo from League of Legends.
    • Rashon the Duke is based off Roshan from Defense of the Ancients.
    • Instead of fighting a regular boss, you may fight a Kappa. Which is a turtle-like enemy with Kappa's head.
    • Cid, the Helpful Adventurer, is named after the recurring Final Fantasy character.
    • On the Steam version, she was dressed like Gordon Freeman, right down to the glasses and crowbar.
    • Also in the Steam version, the Beach Princess was wearing a headcrab.
    • The gilded versions of the ringed warriors (Dread Knight, Atlas, Terra, Orntchya, Lilin, Cadmia, Alabaster and Astraea) wear masks similar to Toku heroes, such as Kamen Rider or the Power Rangers.
      • Also, they get their powers from rings that draw power from their emotions, just like the rings of power from the Green Lantern mythos.
    • When a Mook is slain, its HP readout briefly flashes "Dead!". When a boss is slain, however, it flashes "Rekt!" instead.
    • Atlas's initial appearance has him resembling Mega Man Volnutt.
    • Leon bears more than a passing resemblance the the Cowardly Lion from the 1939 "Wizard of Oz" film: from the general appearance, to the Courage Tonic, to the Forest Seer's comment that "Leon is not a real lion".
    • The 0.23 update added mercenaries with randomized names. Some of them are references to Clicker Heroes staff and players, and several of which are shout-outs to other works. Among such names are Voldemort, Hermione, Dogmeat, and Leeroy Jenkins. (The full list can be seen here.)
    • A mercenary may cry "My life for Aiur!", "Zug zug" or "Valar Morghulis" when embarking on a quest.
    • If a mercenary dies on a quest, one of the possible death messages is "Eaten by a grue".
    • Gog resembles a fat version of Goro from the Mortal Kombat franchise.
    • Gog wields a sword, sai, staff, and nunchucks, the four different Weapons of Choice for the Teenage Mutant Ninja Turtles.
    • Most of the Outsiders are The Unpronounceable, except for Ponyboy, named after Ponyboy... from The Outsiders.
    • If the game glitches up, one might end up in the "Ghosty Ghosts Forest of Ghosts" where the only enemy is an invisible, invincible "Megatron Ultralisk Oltrus".
    • The "Lizard Repellent" upgrade for the hole-digging hero Tsuchi being a jar of onions is a reference to children's novel Holes.
  • Supreme Chef: Betty Clicker, who provides DPS buffs. One of King Midas' reasons for joining you is to try some of her desserts.
  • A Taste of the Lash: Grant's first upgrade boosts DPS by whipping his soldiers into shape.
  • Time-Limit Boss: Each boss has a time limit which you must defeat it in if you want to pass. Fail to defeat it within the limit and it resets. By default the limit is 30 seconds, but by summoning and upgrading Chronos this time limit can be increased.
  • Underground Monkey: Several mooks are like this, but most notable are Bloops. Among them are: Bloop, Flower Bloop, Mushroom Bloop, Sand Bloop, Stoney Bloop, Zombie Bloop, Ghostly Bloop, etc.
  • What the Hell, Hero?: The Flavor Text of Amenhotep's Genesis Research upgrade has him scolding you for "letting Abbadon grow too powerful", which leads to him preparing for Ascension.
  • You Have Researched Breathing: Cooking fish and roasting food are upgrades for the fisherman and fire mage, while the mage with his head in a block of ice learns to headbutt enemies.


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