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Video Game / Chex Quest

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Wearing breakfast as armor? Makes perfect sense.

Doom actually does teach you how to eat cereal! At least according to General Mills.

Chex Quest is a 1996 Game Mod for Doom, originally shipped in six million boxes of General Mills brand cereals. The game itself was notable for being the first CD game to be bundled in cereal boxes as a prize. The first game involves the Chex Warrior going down to a colonized planet invaded by a race of aliens called the Flemoids, on a mission to rescue the inhabitants.

In 1997, Chex Quest 2 was released, but instead of being shipped with breakfast cereals, this time it was distributed exclusively on the Chex Quest website. Numerous fansites still distribute the game to this day.

There were rumors of an impending Chex Quest 3, but no such thing ever came to light... until September 2008, more than a decade after Chex Quest 2's release, when former Digital Cafe employees Charles "Chukker" Jacobi and Scott Holman got together, created a new five-map campaign, and released it for free.


Chex Quest 3, which includes all three Chex Quests in one package, can be downloaded from Charles Jacobi's website. (Requires the ZDoom source port, or a derivative thereof.)

On April 18, 2016, nearly a decade after Chex Quest 3 was released, Chukker announced a remake of the first game in Unreal Engine 4 was in the works.

This game provides examples of:

  • Aborted Arc: The reconstructed website contains references to an intro and ending for Chex Quest 2, but they appear to be lost forever.
  • Advertisement Game: For Chex cereal.
  • All There in the Manual: The now defunct Chex Quest website contains background information on the characters and setting.
    • The initial Flemoid outbreak was the result of a lab experiment Gone Horribly Wrong. The scientist from the intro, Dr. Crispinbowl, was the only one to escape.
    • The councilwoman, Admiral Wheet, founded the Nutritional Development Center on Bazoik at the age of 7.
  • Advertisement:
  • Back for the Finale: The characters from the intro make a brief cameo in the ending.
  • BFG: The LAZ Device. Incidentally, given that every weapon is just a reskin of a Doom one, it is functionally identical to the Trope Namer, the BFG9000.
  • Bloodless Carnage: Flemoids don't die, they're just sent back to their own dimension. Likewise, when you run out of health, you don't die, you merely get "slimed". Bloodily averted when you load the Chex Quest and Brutal Doom mods together.
  • Canis Latinicus: The Flemoids generally follow this naming convention.
  • Compilation Re-release: Chex Quest 3 comes with slightly polished versions of the first two games.
  • Developer's Room: A hidden room in (E1M2) contains photos of the dev team and a LAZ Device.
  • Excuse Plot: Goo aliens are invading this mining planet. Go zap them back to their own dimension and save the hostages. That's it.
  • Fantasy Counterpart Culture:
    • Ralston, the Cereal homeworld, appears to be this for Earth, complete with its own. Bazoik bears some similarity to Mars.
    • The IFC was founded ~200 years ago at the resolution of the Cold Cereal Wars.
  • The Federation: The Intergalactic Federation of Cereals (IFC), from whom the Chex Warrior hails.
  • Fictional United Nations: E3M2, United Cereals.
  • Fighting for a Homeland:
    • In Chex Quest 2, the Flemoids have invaded Chex Warrior's home planet.
    • Ditto in Chex Quest 3, but on a larger scale.
  • Gameplay and Story Segregation: Flemoid larvae are depicted much smaller in the intro than they are in-game.
  • Getting Crap Past the Radar: Probably because it was included with breakfast cereal, the game documentation made a big deal of the fact that it was not a violent game, because of the Bloodless Carnage gameplay (As above, Flemoids don't die, they're just sent back to their own dimension. Likewise, when you run out of health, you don't die, you merely get "slimed".) This was merely a matter of documentation interpretation, and using green slime instead of red blood.
  • Hyperactive Metabolism:
    • Glasses of water (1%), bowls of fruit (10%)/vegetables (25%) and the supercharge breakfast (100%) all restore your health, de-sliming you instantly. Water and breakfast can also go over the 100% limit, up to 200%, just like their Doom counterparts (health bonus/soul sphere).
    • According to the intro and website, Flemoid larvae can mature in seconds from as little as a single drop of milk.
  • Immune to Bullets: Conventional weapons have no effect on Flemoids, as told in the opening cinematic.
  • Improbable Weapon User: The Chex Warrior carries around a bootspoon which, as the name implies, is a spoon. It can be upgraded to a Super BootSpork, an analogue to Doom's chainsaw.
  • Jumped at the Call: The Chex Warrior.
  • Large Ham: The Chex Warrior.
  • Locomotive Level: The last part of E3M2 set aboard the Chex Metro.
  • Nostalgia Level: Chex Quest 3 has you exploring the space station from the first game's opening cinematic, including the conference room.
  • Planet Looters: The Flemoids are implied to be this.
  • Retraux: General Mills' promotional site for Chex Quest 3 resembles a crude 90's website.
  • Sequel Escalation: Chex Quest 3 has a fullscale invasion of Ralston at the hands of the Flemoids.
  • Shout-Out: Several posters in the theater (Chex Quest 2) reference movies such as Jaws and Indiana Jones.
  • Teleport Gun: Chex Warrior's Weapon of Choice.
  • Time Skip: Chex Quest 3 takes place 10 years after the first two games.
  • Triumphant Reprise: The ending features an upbeat version of the leitmotif found in the intro and E1M5.
  • Video Game Remake: Chex Quest HD is set to be a faithful remake of the first game in Unreal Engine 4, albeit with expanded maps.
  • Whatever Happened to the Mouse?: We last see Bazoik as it gets overrun by Flemoids, and isn't mentioned again, save for a brief mention in E2M1.


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