Follow TV Tropes


Video Game / Castle of Elite

Go To
A Freeware Puzzle-Platformer by Daniel Remar.

The main gimmick is the ability to place and destroy bricks. You must first collect brick pickups, then use them by placing the bricks somewhere in the level. These pickups come in a variety of different patterns, and only one can be carried at a time, so plenty of strategic placement is required in order to finish each puzzle. This central mechanic is supported by various others such as switches that de/activate blocks, sparks that restrict brick placement, teleporters, and coins that need to be collected to make the level exit appear.

There's no plot to speak of, just a bunch of levels to complete. The levels are divided into 4 difficulties, with each having 12 levels. In most cases you don't need to beat all levels in a difficulty to advance to the next one, but you unlock a secret level for every full difficulty set that's completed. And there's the final level after all of that. Oh, and a Level Editor, too.

The game can be downloaded here.

Castle of Elite provides examples of: